N64 Emulator
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LegendOfDragoon 448b0ed6be Correct a mistake I made in LDV in RSP recompiler
I totally forgot that LDV handles elements differently than SDV. I added
a fallback to deal with unusual elements and added an alert to notify
that it exists in a particular game. I removed the & 0xF since that's
not needed. My previous change caused Stunt Racer 64 to have audio
issues. It should now be fixed.
2015-01-22 14:05:34 -08:00
Bin Project64: Remove manifest file 2013-04-22 11:16:36 +10:00
Config RDB: 2.1.0.1 2013-04-30 09:05:42 +10:00
Docs Documents: Add the old 1.6 help documents 2013-03-14 06:40:27 +11:00
Lang Language: Update Brazilian Portuguese language file 2013-04-11 15:29:17 +10:00
Plugin Dinput: 1.7.0.12 2013-05-01 13:31:02 +10:00
PropertySheets Project Settings: Change from warning level 3 to 4 2013-04-17 20:35:57 +10:00
Source Correct a mistake I made in LDV in RSP recompiler 2015-01-22 14:05:34 -08:00
.gitignore Glide64: Be able to get texture directory form emulator 2013-04-28 15:49:14 +10:00
Project64.vs2008.sln Solution: Added Glide as a dependency to project64 2013-05-01 13:47:57 +10:00
Project64.vs2010.sln Solution: Re add the vs2008 solution and rename the current solution for vs2010 2013-04-28 06:43:47 +10:00