project64/Source/Project64-core/N64System/Enhancement/Enhancement.h

77 lines
2.9 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include <Common\stdtypes.h>
#include <string>
#include <vector>
class CEnhancement
{
public:
struct CodeEntry
{
uint32_t Command;
std::string Value;
};
struct CodeOption
{
std::string Name;
uint16_t Value;
};
typedef std::vector<CodeEntry> CodeEntries;
typedef std::vector<CodeOption> CodeOptions;
typedef std::vector<std::string> PluginList;
CEnhancement(const char * Ident);
CEnhancement(const char * Ident, const char * Entry);
void SetName(const char * Name);
void SetNote(const char * Note);
void SetEntries(const CodeEntries & Entries);
void SetOptions(const CodeOptions & Options);
void SetPluginList(const PluginList & List);
void SetSelectedOption(uint16_t Value);
void SetActive(bool Active);
void SetOnByDefault(bool OnByDefault);
inline const std::string & GetName(void) const { return m_Name; }
inline const std::string & GetNameAndExtension(void) const { return m_NameAndExtension; }
inline const std::string & GetNote(void) const { return m_Note; }
inline const CodeEntries & GetEntries(void) const { return m_Entries; }
inline const CodeOptions & GetOptions(void) const { return m_Options; }
inline const PluginList & GetPluginList(void) const { return m_PluginList; }
inline uint32_t CodeOptionSize(void) const { return m_CodeOptionSize; }
inline bool Valid(void) const { return m_Valid; }
inline bool Active(void) const { return m_Active; }
inline bool GetOnByDefault(void) const { return m_OnByDefault; }
bool OptionSelected() const { return (m_SelectedOption & 0xFFFF0000) == 0; }
uint16_t SelectedOption() const { return (uint16_t)(m_SelectedOption & 0xFFFF); }
private:
CEnhancement();
CEnhancement& operator=(const CEnhancement&);
void CheckValid();
std::string m_Ident;
std::string m_Name;
std::string m_NameAndExtension;
std::string m_Note;
PluginList m_PluginList;
CodeEntries m_Entries;
CodeOptions m_Options;
std::string m_OptionValue;
uint32_t m_CodeOptionSize;
uint32_t m_SelectedOption;
bool m_OnByDefault;
bool m_Active;
bool m_Valid;
};