2020-12-29 22:44:04 +00:00
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/****************************************************************************
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* *
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* Project64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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#include <Common\stdtypes.h>
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#include <string>
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#include <vector>
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class CEnhancement
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{
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public:
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struct CodeEntry
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{
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uint32_t Command;
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std::string Value;
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};
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struct CodeOption
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{
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std::string Name;
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uint16_t Value;
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};
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typedef std::vector<CodeEntry> CodeEntries;
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typedef std::vector<CodeOption> CodeOptions;
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2021-02-11 11:26:09 +00:00
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typedef std::vector<std::string> PluginList;
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2020-12-29 22:44:04 +00:00
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CEnhancement(const char * Ident);
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CEnhancement(const char * Ident, const char * Entry);
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void SetName(const char * Name);
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void SetNote(const char * Note);
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void SetEntries(const CodeEntries & Entries);
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void SetOptions(const CodeOptions & Options);
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void SetPluginList(const PluginList & List);
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2020-12-29 22:44:04 +00:00
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void SetSelectedOption(uint16_t Value);
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void SetActive(bool Active);
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2021-01-17 03:17:58 +00:00
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void SetOnByDefault(bool OnByDefault);
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2020-12-29 22:44:04 +00:00
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inline const std::string & GetName(void) const { return m_Name; }
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inline const std::string & GetNameAndExtension(void) const { return m_NameAndExtension; }
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inline const std::string & GetNote(void) const { return m_Note; }
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inline const CodeEntries & GetEntries(void) const { return m_Entries; }
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inline const CodeOptions & GetOptions(void) const { return m_Options; }
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inline const PluginList & GetPluginList(void) const { return m_PluginList; }
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inline uint32_t CodeOptionSize(void) const { return m_CodeOptionSize; }
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inline bool Valid(void) const { return m_Valid; }
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inline bool Active(void) const { return m_Active; }
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inline bool GetOnByDefault(void) const { return m_OnByDefault; }
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2020-12-29 22:44:04 +00:00
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bool OptionSelected() const { return (m_SelectedOption & 0xFFFF0000) == 0; }
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uint16_t SelectedOption() const { return (uint16_t)(m_SelectedOption & 0xFFFF); }
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private:
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CEnhancement();
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CEnhancement& operator=(const CEnhancement&);
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void CheckValid();
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std::string m_Ident;
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std::string m_Name;
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std::string m_NameAndExtension;
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std::string m_Note;
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PluginList m_PluginList;
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2020-12-29 22:44:04 +00:00
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CodeEntries m_Entries;
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CodeOptions m_Options;
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std::string m_OptionValue;
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uint32_t m_CodeOptionSize;
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uint32_t m_SelectedOption;
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bool m_OnByDefault;
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2020-12-29 22:44:04 +00:00
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bool m_Active;
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bool m_Valid;
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};
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