351 lines
9.1 KiB
C++
351 lines
9.1 KiB
C++
/****************************************************************************
|
|
* *
|
|
* Project 64 - A Nintendo 64 emulator. *
|
|
* http://www.pj64-emu.com/ *
|
|
* Copyright (C) 2012 Project64. All rights reserved. *
|
|
* *
|
|
* License: *
|
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
|
* *
|
|
****************************************************************************/
|
|
#include "stdafx.h"
|
|
|
|
#ifdef WINDOWS_UI
|
|
#include "Settings Page.h"
|
|
#include "Settings Page - Game - Plugin.h"
|
|
|
|
CGamePluginPage::CGamePluginPage (HWND hParent, const RECT & rcDispay )
|
|
{
|
|
if (!Create(hParent,rcDispay))
|
|
{
|
|
return;
|
|
}
|
|
|
|
//Set the text for all gui Items
|
|
SetDlgItemTextW(m_hWnd, RSP_ABOUT,GS(PLUG_ABOUT));
|
|
SetDlgItemTextW(m_hWnd, GFX_ABOUT,GS(PLUG_ABOUT));
|
|
SetDlgItemTextW(m_hWnd, AUDIO_ABOUT,GS(PLUG_ABOUT));
|
|
SetDlgItemTextW(m_hWnd, CONT_ABOUT,GS(PLUG_ABOUT));
|
|
|
|
SetDlgItemTextW(m_hWnd, IDC_RSP_NAME,GS(PLUG_RSP));
|
|
SetDlgItemTextW(m_hWnd, IDC_GFX_NAME,GS(PLUG_GFX));
|
|
SetDlgItemTextW(m_hWnd, IDC_AUDIO_NAME,GS(PLUG_AUDIO));
|
|
SetDlgItemTextW(m_hWnd, IDC_CONT_NAME,GS(PLUG_CTRL));
|
|
|
|
SetDlgItemTextW(m_hWnd, IDC_HLE_GFX,GS(PLUG_HLE_GFX));
|
|
SetDlgItemTextW(m_hWnd, IDC_HLE_AUDIO,GS(PLUG_HLE_AUDIO));
|
|
|
|
m_GfxGroup.Attach(GetDlgItem(IDC_GFX_NAME));
|
|
m_AudioGroup.Attach(GetDlgItem(IDC_AUDIO_NAME));
|
|
m_ControlGroup.Attach(GetDlgItem(IDC_CONT_NAME));
|
|
m_RspGroup.Attach(GetDlgItem(IDC_RSP_NAME));
|
|
|
|
AddPlugins(GFX_LIST,Game_EditPlugin_Gfx,PLUGIN_TYPE_GFX);
|
|
AddPlugins(AUDIO_LIST,Game_EditPlugin_Audio,PLUGIN_TYPE_AUDIO);
|
|
AddPlugins(CONT_LIST,Game_EditPlugin_Contr,PLUGIN_TYPE_CONTROLLER);
|
|
AddPlugins(RSP_LIST,Game_EditPlugin_RSP,PLUGIN_TYPE_RSP);
|
|
|
|
AddModCheckBox(GetDlgItem(IDC_HLE_GFX),Game_UseHleGfx);
|
|
AddModCheckBox(GetDlgItem(IDC_HLE_AUDIO),Game_UseHleAudio);
|
|
|
|
UpdatePageSettings();
|
|
}
|
|
|
|
void CGamePluginPage::AddPlugins (int ListId,SettingID Type, PLUGIN_TYPE PluginType )
|
|
{
|
|
stdstr Default;
|
|
bool PluginSelected = g_Settings->LoadStringVal(Type,Default);
|
|
|
|
CModifiedComboBox * ComboBox;
|
|
ComboBox = AddModComboBox(GetDlgItem(ListId),Type);
|
|
if (!PluginSelected)
|
|
{
|
|
ComboBox->SetDefault(NULL);
|
|
}
|
|
ComboBox->AddItemW(GS(PLUG_DEFAULT), NULL);
|
|
|
|
for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ )
|
|
{
|
|
const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
|
|
if (Plugin == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
if (Plugin->Info.Type != PluginType)
|
|
{
|
|
continue;
|
|
}
|
|
if (PluginSelected && _stricmp(Default.c_str(),Plugin->FileName.c_str()) == 0)
|
|
{
|
|
ComboBox->SetDefault((WPARAM)Plugin);
|
|
}
|
|
ComboBox->AddItem(Plugin->Info.Name, (WPARAM)Plugin);
|
|
}
|
|
}
|
|
|
|
void CGamePluginPage::ShowAboutButton ( int id )
|
|
{
|
|
CModifiedComboBox * ComboBox = NULL;
|
|
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
|
|
{
|
|
if ((int)(cb_iter->second->GetMenu()) != id)
|
|
{
|
|
continue;
|
|
}
|
|
ComboBox = cb_iter->second;
|
|
break;
|
|
}
|
|
if (ComboBox == NULL)
|
|
{
|
|
return;
|
|
}
|
|
int index = ComboBox->GetCurSel();
|
|
if (index == CB_ERR)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
|
|
if (PluginPtr == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const CPluginList::PLUGIN * Plugin = *PluginPtr;
|
|
if (Plugin == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
//Load the plugin
|
|
UINT LastErrorMode = SetErrorMode( SEM_FAILCRITICALERRORS );
|
|
HMODULE hLib = LoadLibrary(Plugin->FullPath);
|
|
SetErrorMode(LastErrorMode);
|
|
if (hLib == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
//Get DLL about
|
|
void (__cdecl *DllAbout) ( HWND hWnd );
|
|
DllAbout = (void (__cdecl *)(HWND))GetProcAddress( hLib, "DllAbout" );
|
|
|
|
//call the function from the dll
|
|
DllAbout(m_hWnd);
|
|
|
|
FreeLibrary(hLib);
|
|
}
|
|
|
|
void CGamePluginPage::PluginItemChanged ( int id, int AboutID, bool bSetChanged )
|
|
{
|
|
CModifiedComboBox * ComboBox = NULL;
|
|
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
|
|
{
|
|
if ((int)(cb_iter->second->GetMenu()) != id)
|
|
{
|
|
continue;
|
|
}
|
|
ComboBox = cb_iter->second;
|
|
break;
|
|
}
|
|
if (ComboBox == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
int index = ComboBox->GetCurSel();
|
|
if (index == CB_ERR)
|
|
{
|
|
return;
|
|
}
|
|
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
|
|
if (PluginPtr)
|
|
{
|
|
const CPluginList::PLUGIN * Plugin = *PluginPtr;
|
|
if (Plugin)
|
|
{
|
|
::EnableWindow(GetDlgItem(AboutID),Plugin->AboutFunction);
|
|
}
|
|
}
|
|
|
|
if (bSetChanged)
|
|
{
|
|
ComboBox->SetChanged(true);
|
|
SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
|
|
}
|
|
}
|
|
|
|
void CGamePluginPage::UpdatePageSettings ( void )
|
|
{
|
|
UpdateCheckBoxes();
|
|
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
|
|
{
|
|
CModifiedComboBox * ComboBox = cb_iter->second;
|
|
stdstr SelectedValue;
|
|
|
|
bool PluginChanged = g_Settings->LoadStringVal(cb_iter->first,SelectedValue);
|
|
ComboBox->SetChanged(PluginChanged);
|
|
if (PluginChanged)
|
|
{
|
|
for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ )
|
|
{
|
|
const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i);
|
|
if (Plugin == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
if (_stricmp(SelectedValue.c_str(),Plugin->FileName.c_str()) != 0)
|
|
{
|
|
continue;
|
|
}
|
|
ComboBox->SetDefault((WPARAM)Plugin);
|
|
}
|
|
} else {
|
|
ComboBox->SetDefault(NULL);
|
|
}
|
|
}
|
|
PluginItemChanged(GFX_LIST,GFX_ABOUT,false);
|
|
PluginItemChanged(AUDIO_LIST,AUDIO_ABOUT,false);
|
|
PluginItemChanged(CONT_LIST,CONT_ABOUT,false);
|
|
PluginItemChanged(RSP_LIST,RSP_ABOUT,false);
|
|
}
|
|
|
|
void CGamePluginPage::HidePage()
|
|
{
|
|
ShowWindow(SW_HIDE);
|
|
}
|
|
|
|
void CGamePluginPage::ShowPage()
|
|
{
|
|
ShowWindow(SW_SHOW);
|
|
}
|
|
|
|
void CGamePluginPage::ApplySettings( bool UpdateScreen )
|
|
{
|
|
CSettingsPageImpl<CGamePluginPage>::ApplySettings(UpdateScreen);
|
|
}
|
|
|
|
bool CGamePluginPage::EnableReset ( void )
|
|
{
|
|
if (CSettingsPageImpl<CGamePluginPage>::EnableReset()) { return true; }
|
|
return false;
|
|
}
|
|
|
|
void CGamePluginPage::ResetPage()
|
|
{
|
|
CSettingsPageImpl<CGamePluginPage>::ResetPage();
|
|
}
|
|
|
|
void CGamePluginPage::ApplyComboBoxes ( void )
|
|
{
|
|
for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++)
|
|
{
|
|
CModifiedComboBox * ComboBox = cb_iter->second;
|
|
if (ComboBox->IsChanged())
|
|
{
|
|
int index = ComboBox->GetCurSel();
|
|
if (index == CB_ERR)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index);
|
|
if (PluginPtr == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const CPluginList::PLUGIN * Plugin = *PluginPtr;
|
|
|
|
if (Plugin)
|
|
{
|
|
if (g_Settings->LoadStringVal(cb_iter->first) != Plugin->FileName.c_str())
|
|
{
|
|
g_Settings->SaveString(cb_iter->first,Plugin->FileName.c_str());
|
|
}
|
|
} else {
|
|
g_Settings->DeleteSetting(cb_iter->first);
|
|
}
|
|
}
|
|
if (ComboBox->IsReset())
|
|
{
|
|
g_Settings->DeleteSetting(cb_iter->first);
|
|
ComboBox->SetReset(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CGamePluginPage::ResetComboBox ( CModifiedComboBox & ComboBox, SettingID /*Type*/ )
|
|
{
|
|
if (!ComboBox.IsChanged())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
ComboBox.SetReset(true);
|
|
for (int i = 0, n = ComboBox.GetCount(); i < n; i++)
|
|
{
|
|
const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox.GetItemDataPtr(i);
|
|
if (PluginPtr == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
if (*PluginPtr != NULL)
|
|
{
|
|
continue;
|
|
}
|
|
ComboBox.SetCurSel(i);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CGamePluginPage::HleGfxChanged ( UINT /*Code*/, int id, HWND /*ctl*/ )
|
|
{
|
|
for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++)
|
|
{
|
|
CModifiedButton * Button = iter->second;
|
|
if ((int)Button->GetMenu() != id)
|
|
{
|
|
continue;
|
|
}
|
|
if ((Button->GetCheck() & BST_CHECKED) == 0)
|
|
{
|
|
int res = MessageBoxW(m_hWnd, GS(MSG_SET_LLE_GFX_MSG),GS(MSG_SET_LLE_GFX_TITLE),MB_YESNO|MB_ICONWARNING);
|
|
if (res != IDYES)
|
|
{
|
|
Button->SetCheck(BST_CHECKED);
|
|
return;
|
|
}
|
|
}
|
|
Button->SetChanged(true);
|
|
SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CGamePluginPage::HleAudioChanged ( UINT /*Code*/, int id, HWND /*ctl*/ )
|
|
{
|
|
for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++)
|
|
{
|
|
CModifiedButton * Button = iter->second;
|
|
if ((int)Button->GetMenu() != id)
|
|
{
|
|
continue;
|
|
}
|
|
if ((Button->GetCheck() & BST_CHECKED) != 0)
|
|
{
|
|
int res = MessageBoxW(m_hWnd, GS(MSG_SET_HLE_AUD_MSG),GS(MSG_SET_HLE_AUD_TITLE),MB_ICONWARNING|MB_YESNO);
|
|
if (res != IDYES)
|
|
{
|
|
Button->SetCheck(BST_UNCHECKED);
|
|
return;
|
|
}
|
|
}
|
|
Button->SetChanged(true);
|
|
SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0);
|
|
break;
|
|
}
|
|
}
|
|
#endif
|