/**************************************************************************** * * * Project 64 - A Nintendo 64 emulator. * * http://www.pj64-emu.com/ * * Copyright (C) 2012 Project64. All rights reserved. * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * * ****************************************************************************/ #include "stdafx.h" #ifdef WINDOWS_UI #include "Settings Page.h" #include "Settings Page - Game - Plugin.h" CGamePluginPage::CGamePluginPage (HWND hParent, const RECT & rcDispay ) { if (!Create(hParent,rcDispay)) { return; } //Set the text for all gui Items SetDlgItemTextW(m_hWnd, RSP_ABOUT,GS(PLUG_ABOUT)); SetDlgItemTextW(m_hWnd, GFX_ABOUT,GS(PLUG_ABOUT)); SetDlgItemTextW(m_hWnd, AUDIO_ABOUT,GS(PLUG_ABOUT)); SetDlgItemTextW(m_hWnd, CONT_ABOUT,GS(PLUG_ABOUT)); SetDlgItemTextW(m_hWnd, IDC_RSP_NAME,GS(PLUG_RSP)); SetDlgItemTextW(m_hWnd, IDC_GFX_NAME,GS(PLUG_GFX)); SetDlgItemTextW(m_hWnd, IDC_AUDIO_NAME,GS(PLUG_AUDIO)); SetDlgItemTextW(m_hWnd, IDC_CONT_NAME,GS(PLUG_CTRL)); SetDlgItemTextW(m_hWnd, IDC_HLE_GFX,GS(PLUG_HLE_GFX)); SetDlgItemTextW(m_hWnd, IDC_HLE_AUDIO,GS(PLUG_HLE_AUDIO)); m_GfxGroup.Attach(GetDlgItem(IDC_GFX_NAME)); m_AudioGroup.Attach(GetDlgItem(IDC_AUDIO_NAME)); m_ControlGroup.Attach(GetDlgItem(IDC_CONT_NAME)); m_RspGroup.Attach(GetDlgItem(IDC_RSP_NAME)); AddPlugins(GFX_LIST,Game_EditPlugin_Gfx,PLUGIN_TYPE_GFX); AddPlugins(AUDIO_LIST,Game_EditPlugin_Audio,PLUGIN_TYPE_AUDIO); AddPlugins(CONT_LIST,Game_EditPlugin_Contr,PLUGIN_TYPE_CONTROLLER); AddPlugins(RSP_LIST,Game_EditPlugin_RSP,PLUGIN_TYPE_RSP); AddModCheckBox(GetDlgItem(IDC_HLE_GFX),Game_UseHleGfx); AddModCheckBox(GetDlgItem(IDC_HLE_AUDIO),Game_UseHleAudio); UpdatePageSettings(); } void CGamePluginPage::AddPlugins (int ListId,SettingID Type, PLUGIN_TYPE PluginType ) { stdstr Default; bool PluginSelected = g_Settings->LoadStringVal(Type,Default); CModifiedComboBox * ComboBox; ComboBox = AddModComboBox(GetDlgItem(ListId),Type); if (!PluginSelected) { ComboBox->SetDefault(NULL); } ComboBox->AddItemW(GS(PLUG_DEFAULT), NULL); for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ ) { const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i); if (Plugin == NULL) { continue; } if (Plugin->Info.Type != PluginType) { continue; } if (PluginSelected && _stricmp(Default.c_str(),Plugin->FileName.c_str()) == 0) { ComboBox->SetDefault((WPARAM)Plugin); } ComboBox->AddItem(Plugin->Info.Name, (WPARAM)Plugin); } } void CGamePluginPage::ShowAboutButton ( int id ) { CModifiedComboBox * ComboBox = NULL; for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++) { if ((int)(cb_iter->second->GetMenu()) != id) { continue; } ComboBox = cb_iter->second; break; } if (ComboBox == NULL) { return; } int index = ComboBox->GetCurSel(); if (index == CB_ERR) { return; } const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index); if (PluginPtr == NULL) { return; } const CPluginList::PLUGIN * Plugin = *PluginPtr; if (Plugin == NULL) { return; } //Load the plugin UINT LastErrorMode = SetErrorMode( SEM_FAILCRITICALERRORS ); HMODULE hLib = LoadLibrary(Plugin->FullPath); SetErrorMode(LastErrorMode); if (hLib == NULL) { return; } //Get DLL about void (__cdecl *DllAbout) ( HWND hWnd ); DllAbout = (void (__cdecl *)(HWND))GetProcAddress( hLib, "DllAbout" ); //call the function from the dll DllAbout(m_hWnd); FreeLibrary(hLib); } void CGamePluginPage::PluginItemChanged ( int id, int AboutID, bool bSetChanged ) { CModifiedComboBox * ComboBox = NULL; for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++) { if ((int)(cb_iter->second->GetMenu()) != id) { continue; } ComboBox = cb_iter->second; break; } if (ComboBox == NULL) { return; } int index = ComboBox->GetCurSel(); if (index == CB_ERR) { return; } const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index); if (PluginPtr) { const CPluginList::PLUGIN * Plugin = *PluginPtr; if (Plugin) { ::EnableWindow(GetDlgItem(AboutID),Plugin->AboutFunction); } } if (bSetChanged) { ComboBox->SetChanged(true); SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0); } } void CGamePluginPage::UpdatePageSettings ( void ) { UpdateCheckBoxes(); for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++) { CModifiedComboBox * ComboBox = cb_iter->second; stdstr SelectedValue; bool PluginChanged = g_Settings->LoadStringVal(cb_iter->first,SelectedValue); ComboBox->SetChanged(PluginChanged); if (PluginChanged) { for (int i = 0, n = m_PluginList.GetPluginCount(); i < n; i++ ) { const CPluginList::PLUGIN * Plugin = m_PluginList.GetPluginInfo(i); if (Plugin == NULL) { continue; } if (_stricmp(SelectedValue.c_str(),Plugin->FileName.c_str()) != 0) { continue; } ComboBox->SetDefault((WPARAM)Plugin); } } else { ComboBox->SetDefault(NULL); } } PluginItemChanged(GFX_LIST,GFX_ABOUT,false); PluginItemChanged(AUDIO_LIST,AUDIO_ABOUT,false); PluginItemChanged(CONT_LIST,CONT_ABOUT,false); PluginItemChanged(RSP_LIST,RSP_ABOUT,false); } void CGamePluginPage::HidePage() { ShowWindow(SW_HIDE); } void CGamePluginPage::ShowPage() { ShowWindow(SW_SHOW); } void CGamePluginPage::ApplySettings( bool UpdateScreen ) { CSettingsPageImpl::ApplySettings(UpdateScreen); } bool CGamePluginPage::EnableReset ( void ) { if (CSettingsPageImpl::EnableReset()) { return true; } return false; } void CGamePluginPage::ResetPage() { CSettingsPageImpl::ResetPage(); } void CGamePluginPage::ApplyComboBoxes ( void ) { for (ComboBoxList::iterator cb_iter = m_ComboBoxList.begin(); cb_iter != m_ComboBoxList.end(); cb_iter ++) { CModifiedComboBox * ComboBox = cb_iter->second; if (ComboBox->IsChanged()) { int index = ComboBox->GetCurSel(); if (index == CB_ERR) { return; } const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox->GetItemDataPtr(index); if (PluginPtr == NULL) { return; } const CPluginList::PLUGIN * Plugin = *PluginPtr; if (Plugin) { if (g_Settings->LoadStringVal(cb_iter->first) != Plugin->FileName.c_str()) { g_Settings->SaveString(cb_iter->first,Plugin->FileName.c_str()); } } else { g_Settings->DeleteSetting(cb_iter->first); } } if (ComboBox->IsReset()) { g_Settings->DeleteSetting(cb_iter->first); ComboBox->SetReset(false); } } } bool CGamePluginPage::ResetComboBox ( CModifiedComboBox & ComboBox, SettingID /*Type*/ ) { if (!ComboBox.IsChanged()) { return false; } ComboBox.SetReset(true); for (int i = 0, n = ComboBox.GetCount(); i < n; i++) { const CPluginList::PLUGIN ** PluginPtr = (const CPluginList::PLUGIN **)ComboBox.GetItemDataPtr(i); if (PluginPtr == NULL) { continue; } if (*PluginPtr != NULL) { continue; } ComboBox.SetCurSel(i); return true; } return false; } void CGamePluginPage::HleGfxChanged ( UINT /*Code*/, int id, HWND /*ctl*/ ) { for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++) { CModifiedButton * Button = iter->second; if ((int)Button->GetMenu() != id) { continue; } if ((Button->GetCheck() & BST_CHECKED) == 0) { int res = MessageBoxW(m_hWnd, GS(MSG_SET_LLE_GFX_MSG),GS(MSG_SET_LLE_GFX_TITLE),MB_YESNO|MB_ICONWARNING); if (res != IDYES) { Button->SetCheck(BST_CHECKED); return; } } Button->SetChanged(true); SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0); break; } } void CGamePluginPage::HleAudioChanged ( UINT /*Code*/, int id, HWND /*ctl*/ ) { for (ButtonList::iterator iter = m_ButtonList.begin(); iter != m_ButtonList.end(); iter ++) { CModifiedButton * Button = iter->second; if ((int)Button->GetMenu() != id) { continue; } if ((Button->GetCheck() & BST_CHECKED) != 0) { int res = MessageBoxW(m_hWnd, GS(MSG_SET_HLE_AUD_MSG),GS(MSG_SET_HLE_AUD_TITLE),MB_ICONWARNING|MB_YESNO); if (res != IDYES) { Button->SetCheck(BST_UNCHECKED); return; } } Button->SetChanged(true); SendMessage(GetParent(),PSM_CHANGED,(WPARAM)m_hWnd,0); break; } } #endif