30 lines
758 B
C++
30 lines
758 B
C++
// Project64 - A Nintendo 64 emulator
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// http://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64
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// Copyright(C) 2007 Hiroshi Morii
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// Copyright(C) 2003 Rice1964
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#ifndef __TXRESAMPLE_H__
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#define __TXRESAMPLE_H__
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#include "TxInternal.h"
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class TxReSample
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{
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private:
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double tent(double x);
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double gaussian(double x);
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double sinc(double x);
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double lanczos3(double x);
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double mitchell(double x);
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double besselI0(double x);
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double kaiser(double x);
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public:
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bool minify(uint8 **src, int *width, int *height, int ratio);
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bool nextPow2(uint8** image, int* width, int* height, int bpp, bool use_3dfx);
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int nextPow2(int num);
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};
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#endif /* __TXRESAMPLE_H__ */
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