// Project64 - A Nintendo 64 emulator // http://www.pj64-emu.com/ // Copyright(C) 2001-2021 Project64 // Copyright(C) 2007 Hiroshi Morii // Copyright(C) 2003 Rice1964 // GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html #ifndef __TXRESAMPLE_H__ #define __TXRESAMPLE_H__ #include "TxInternal.h" class TxReSample { private: double tent(double x); double gaussian(double x); double sinc(double x); double lanczos3(double x); double mitchell(double x); double besselI0(double x); double kaiser(double x); public: bool minify(uint8 **src, int *width, int *height, int ratio); bool nextPow2(uint8** image, int* width, int* height, int bpp, bool use_3dfx); int nextPow2(int num); }; #endif /* __TXRESAMPLE_H__ */