zilmar
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fd1a6112c0
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Clean up enhancements code
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2021-01-17 13:47:58 +10:30 |
oddMLan
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914ad3b74a
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Remove hardcoded Unicode API calls
Since #define UNICODE is defined in the project it will call the wrapper function which will return the W version
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2021-01-01 20:37:00 -07:00 |
zilmar
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4d28cf6bc3
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Convert cheats to new format
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2020-12-30 10:08:31 +10:30 |
zilmar
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7de3fc3348
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Change the handling of the cheat format
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2020-12-30 09:14:04 +10:30 |
zilmar
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dbf63a7647
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Fix compile issue in CheatClassUI for release
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2020-05-25 20:43:14 +09:30 |
zilmar
|
f4e5ae8efa
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Allow cheat window to be open while game is running
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2020-05-25 20:08:31 +09:30 |
zilmar
|
8fbdf8f02a
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Update cheat adds
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2020-05-22 11:27:16 +09:30 |
zilmar
|
71160d08c0
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Make cheat UI to be wtl based
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2020-05-19 11:55:57 +09:30 |
zilmar
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48abaff90f
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Get cheats ui to use wstring for EM_GETLINE
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2020-05-16 07:44:22 +09:30 |
zilmar
|
0462f637c4
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Add UNICODE to Project64 project
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2020-05-12 21:49:05 +09:30 |
zilmar
|
a7710229be
|
Fix up cheat menu language strings
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2019-09-20 04:19:13 +09:30 |
oddMLan
|
2f9529a2cf
|
[Cheats] Improved UI layout
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2019-04-18 22:41:49 -07:00 |
oddMLan
|
01d4ed0bc3
|
Change some error message boxes to warnings
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2019-04-15 08:58:22 -07:00 |
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6123eb3df9
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[Cheats UI] leftover references to std::strtoul
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2016-04-12 11:42:18 -04:00 |
zilmar
|
13cfd8b728
|
[Project64] in CheaeClassUI.cpp change std::strtoul to strtoul
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2016-04-12 18:01:11 +10:00 |
zilmar
|
73549ee72f
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{Project64] Convert internal strings to be utf8 instead of utf16
|
2015-12-24 07:04:36 +11:00 |
zilmar
|
9dd34caf87
|
[Project64] Cleanup CheatClassUI.cpp
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2015-12-24 06:26:17 +11:00 |
zilmar
|
17b24f299f
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[Project64] Get Breakpoint to use char * instead of wchar_t * for filename
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2015-12-09 22:37:58 +11:00 |
zilmar
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a429a7fd08
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[Project64] Create Project64-core
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2015-12-06 21:05:39 +11:00 |
zilmar
|
e3b32c572d
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[Project64] Remove spaces from filename
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2015-12-04 17:49:31 +11:00 |