unknown
6a956d1685
(Glitch64) fixed remaining signed/unsigned comparison warnings
2015-02-01 12:10:19 -05:00
unknown
72de0b2f34
(Glitch64) most likely intended a signed comparison (fixes 2 warnings)
2015-02-01 12:00:18 -05:00
unknown
8445dbb9e6
(Glitch64) Remove unused param name; list the used params more clearly.
2015-02-01 11:54:16 -05:00
unknown
aa165488ca
(Glitch64) OpenGL state machine stores GPU format as GLint, not GLenum.
...
Although the unsigned type `GLenum` seem like the logical choice of type for this function argument, OpenGL internal format macros are enumarations of the signed `GLint` type when storing to the GL state machine for commands sent to the GPU, rather than unsigned enumerations. This also fixes a signedness warning in one of the conversions.
2015-02-01 11:50:29 -05:00
Nicholas
862eb7c48b
Add support for Visual Studio 2013
2015-01-27 16:07:44 +11:00
mudlord
ba4610be61
fixed unitialized glide functions.
...
- rigged up color combiners
- rigged up texture buffer (hwfbe)
- rigged up wrapper settings
2013-04-27 19:17:15 +10:00
zilmar
11c7373b3a
Glitch64: Fix up warnings related to warning level 4
2013-04-22 07:35:30 +10:00
zilmar
beb0ce0208
Glitch64: Update project settings
2013-04-17 20:35:01 +10:00
zilmar
d6a148696c
Glitch64: Update some code to reduce warning on level 4
2013-04-15 13:51:39 +10:00
zilmar
8746daa1e4
Glitch64: Do not re-init opengl
2013-04-11 12:07:42 +10:00
zilmar
688cdf6f10
Glitch64: Fix up project file
2013-04-10 20:41:32 +10:00
zilmar
4d45d46270
Glitch64: Add raw code to project
2013-04-10 17:08:48 +10:00