unknown
061f69b6f3
[RSP] Execute recompiler CPU without SEH for non-MSVC.
2015-10-29 21:52:48 -04:00
unknown
ff904a0f3e
[RSP] This memset() should be able to cause exceptions.
2015-10-29 21:51:26 -04:00
unknown
1e395a9449
[RSP] Disable MSVC-specific 32-bit-only code for non-MSVC.
2015-10-29 20:23:36 -04:00
unknown
fcfad37360
[RSP] junk trailing whitespace cleanups
2015-06-19 13:09:24 -04:00
zilmar
13e62d7354
[64bit] Get nrage and rsp compiling as 64bit
2015-05-16 10:55:23 +10:00
zilmar
9eceed0fef
#pull request 42
2015-02-01 06:27:27 +11:00
zilmar
8e715efe44
Cleaned up some warnings in the rsp
2015-01-29 19:57:13 +11:00
unknown
87aa0faf17
removed old explicit type casts (now calling strict func addr arrays)
2015-01-24 16:01:50 -05:00
LegendOfDragoon
02fe2e7241
More Fixes
...
The possibility of the RSP instruction at address 0xFFC being JR was
never accounted for. This fixes Wave Race and Star Wars - Shadow of the
Empire.
The accumulator analysis was wrong, which broke games like Mario No
Photopie.
2015-01-11 19:49:04 -08:00
zilmar
f5290c7895
RSP: JumpTableSize and RomOpen
2013-02-11 19:28:49 +11:00
zilmar
2c78b14b47
RSP: Add delay slot done
2013-01-29 21:45:45 +11:00
zilmar
89bc4087ef
updated zlib, Moved and cleaned up the project settings in to property sheets also cleaned up some warnings
2012-09-26 09:23:20 +10:00
zilmar
c99c1d6a6f
git-svn-id: https://localhost/svn/Project64/trunk@3 111125ac-702d-7242-af9c-5ba8ae61c1ef
2008-11-14 20:47:53 +00:00