replace the list control with a custom hex editor control
add ability to select/copy/paste/delete multiple bytes
add byte group size option
make window resizable
fix DPI-related issues
speed up auto-refresh
remove option to disable auto-refresh (new control's cpu usage is insignificant)
move the dump and search buttons into the context menu
change colors of breakpoints to match the command window's
highlight CPU read and write targets while stepping
move address info into a status bar
allow window to open before MMU is initialized
add shortcut keys for various actions
add "follow pointer" feature
add "safe mode" feature
add copy gameshark code feature
add copy with row/group addresses feature
add tabs feature
add jump menu for hardware regions
fix cartridge ROM addresses not being viewable
allow writes to cartridge ROM
use thread-safe functions for reading/writing memory
threading code needs some refactoring. List of changes:
* Script threads no longer call the debugger UI (e.g. refresh) nor do
they call the script system's cleanup function
(deleteStoppedInstances).
* Changed API.js Server.on method to queue calls to nativeAccept if .listen()
hasn't been called yet (otherwise winsock gives errors).
* Added various paranoia thread locks.
* Forced termination of script threads now works. The (commented) call
to TerminateThread didn't work because getCurrentThread() doesn't return
a "real" HANDLE. The solution is to pass the result of getCurrentThread
to DuplicateHandle to get a "real" handle.