zilmar
5c60ea213f
Update copyright date
2021-03-02 12:43:17 +10:30
zilmar
883632b4a4
Project64: Add choosing game dir on welcome screen
2020-08-04 22:28:40 +09:30
zilmar
0462f637c4
Add UNICODE to Project64 project
2020-05-12 21:49:05 +09:30
Summate
af0b0e18ea
Adding label IDs to correspond to debugger register edit IDs
...
Abstracting pairing edit IDs with label IDs
Extracting definition of register tab data to a separate file
Adding a facility to get the text of a CWindow, there didn't seem to be a straightforward mechanism to do this Adding functionality to clipboard the current tab's registers or registers from all tabs
Fixing FCSR to have the same styling as all of the other register edit fields
2020-04-09 01:17:19 -05:00
Summate
fef045baed
Cleaning up unclear booleans with a clearer enum class
2020-04-08 07:00:17 -05:00
shygoo
9406544aea
[Debugger] Misc cleanup and fixes
2019-12-24 18:41:20 -06:00
shygoo
946284a09a
[Debugger] Make register tabs stable
2019-06-15 06:04:37 -05:00
shygoo
7a1dd3835b
[Debugger] Add GPR read/write breakpoints
2019-01-20 02:52:49 -06:00
zilmar
cfbd181ff9
[Debugger] Do not update register if have not finished attaching
2018-03-02 17:34:27 +11:00
zilmar
be9b0e6bc5
[Debugger] Some clean up of Debugger-RegisterTabs.h header
2018-03-01 18:12:16 +11:00
zilmar
8a668c4025
[Debugger] Change CBreakpoints::isDebugging() to a debug setting
2018-01-16 08:14:15 +11:00
zilmar
188d6ae6d1
[User Interface] Rename CEditNumber to CEditNumber32
2017-11-22 07:37:45 +11:00
zilmar
bf5ec6dfc5
[Debugger] Use sizeof instead of checking for null
2017-11-10 16:46:03 +11:00
zilmar
f41b3b7263
[Project64] Move debugger UI in to UserInterface folder
2017-11-09 17:32:40 +11:00