Commit Graph

2882 Commits

Author SHA1 Message Date
zilmar 1c7a42274f Merge pull request #984 from LegendOfDragoon/master
Optimize UpdateTimers
2016-02-06 21:14:57 +11:00
LegendOfDragoon e08b1b93ec Optimize UpdateTimers 2016-02-06 00:07:15 -08:00
zilmar 917d90b057 Merge pull request #981 from cxd4/glide-trace-string
[Glide64] undeclared memset and strlen in trace.cpp
2016-02-06 13:11:04 +11:00
a8fa006740 [Glide64] undeclared memset and strlen in trace.cpp 2016-02-05 18:53:58 -05:00
zilmar 3ab7328daf Merge pull request #979 from cxd4/patch-1
[Common] leftover remnant of Win32 command shell
2016-02-06 06:56:09 +11:00
zilmar 3bc6aa55cc Merge pull request #978 from cxd4/glitch-WriteTrace
[Glitch64] unresolved reference to old macro LOG()
2016-02-06 06:55:07 +11:00
zilmar bdeeef1fd5 Merge pull request #977 from cxd4/glitch-includes
[Glitch64] need forward slashes for C standard paths
2016-02-06 06:54:35 +11:00
zilmar d029b2ca65 Merge pull request #976 from cxd4/refix-glide-again
[Glide64] fixed yet again the case-sensitive include
2016-02-06 06:53:59 +11:00
zilmar 49e8a015dc Merge pull request #975 from Nekokabu/patch-1
Update Japanese.pj.Lang
2016-02-06 06:53:33 +11:00
cxd4 1580876b15 [Common] leftover remnant of Win32 command shell
I found out the hard way while getting `libglitch64.a` to link into PJ64 Glide64 on Linux that I was getting an 8-byte static library file.  This was because the Unix shell variable `$OBJ_LIST` was null, due to using the `set` keyword which was a result of lazy copy pasta while porting my MinGW script to compile the PJ64 Common library on Windows.
2016-02-05 03:32:43 -05:00
3609ca388e [Glitch64] unresolved reference to old macro LOG() 2016-02-05 02:57:00 -05:00
8e11a9e1ae [Glitch64] need forward slashes for C standard paths 2016-02-05 02:46:48 -05:00
ab55df84e2 [Glide64] fixed yet again the case-sensitive include 2016-02-04 20:48:44 -05:00
Nekokabu 440fd437b0 Update Japanese.pj.Lang 2016-02-05 08:29:52 +09:00
zilmar 2ec7a92dfc Merge pull request #973 from cxd4/mempak-OCD
[Project64-core] OCD clean-ups with the mempak unit
2016-02-05 08:23:14 +11:00
zilmar e5cd8765f8 Merge pull request #972 from cxd4/mempak-stdio
[Project64-core] Have stdio.h to guarantee fopen() and fclose().
2016-02-05 08:21:06 +11:00
zilmar a2c26e4c5f Merge pull request #971 from cxd4/so-i-herd-u-liek-auto_ptr
[Project64-core] Have <memory> included to guarantee std::auto_ptr.
2016-02-05 08:19:21 +11:00
cf221dc21b Don't use lowercase digits in hex. 2016-02-04 14:47:47 -05:00
3dbe8d1494 padding by saying + 0 for consistency 2016-02-04 14:40:45 -05:00
ebbecdef7e 0x8000 = 32768 = pages * bytes_per_page 2016-02-04 14:39:43 -05:00
8be4b5bb0e Use size_t. 2016-02-04 14:37:54 -05:00
b50313da98 Use sizeof() instead of re-pasting a size literal. 2016-02-04 14:37:27 -05:00
a8116b0908 Technically, Initialize[] is an array, not a pointer. 2016-02-04 14:35:00 -05:00
17a2b6e8fc Make it const since we'll never write to it. 2016-02-04 14:34:07 -05:00
25c537613e *Statically* allocate mempak page 0 buffer. 2016-02-04 14:32:43 -05:00
ab7671964b Re-express Mempaks[][] allocation as pages * bytes_per_page. 2016-02-04 14:30:23 -05:00
41ff26122a Have stdio.h to guarantee fopen() and fclose(). 2016-02-04 14:16:46 -05:00
53e07d02e2 Have <memory> included to guarantee std::auto_ptr. 2016-02-04 14:09:56 -05:00
zilmar d6722faee6 [Glide64] Clean up GlideHQ/TxHiResCache.cpp 2016-02-05 04:35:02 +11:00
zilmar d8a35cbfba [Glide64] Clean GlideHQ/TxFilter.cpp 2016-02-05 04:32:36 +11:00
zilmar b2541f40bd [Glide64] Cleanup GlideHQ/TxDbg.cpp 2016-02-05 04:31:18 +11:00
zilmar 0ebcf6d608 [Glide64] Clean up GlideHQ/TxCache.cpp 2016-02-05 04:28:21 +11:00
zilmar 612bbb71e5 [Project64] Add GBCart.cpp to vs2008 2016-02-04 22:03:16 +11:00
zilmar 1c10025848 [Project64] Add N64System\Mips\Transferpak.cpp to vs2008 project 2016-02-04 21:57:34 +11:00
zilmar 77665d7278 [Glide64] Remove 3rdParty/glide 2016-02-04 21:50:43 +11:00
zilmar a99a64dc03 [Glide64] Fix up missing log message 2016-02-04 21:49:54 +11:00
zilmar 7fe12881df [Project64] Use Common/stdtypes.h instead of stdint.h 2016-02-04 21:28:07 +11:00
zilmar 3914220a30 Merge pull request #965 from death-droid/TransferPack
Transfer pack
2016-02-04 21:24:47 +11:00
zilmar 7f3eacd8c2 Merge branch 'master' of https://github.com/project64/project64 2016-02-04 21:23:51 +11:00
zilmar 4921024636 [Glide64] New trace method 2016-02-04 21:22:19 +11:00
zilmar e9c3d01d38 [Glide64] Clean up OGLcombiner.cpp 2016-02-04 19:45:53 +11:00
zilmar ee5a59910c [Glide64] Clean up OGLgeometry.cpp 2016-02-04 19:34:02 +11:00
zilmar 009dfa94f3 [Glide64] Clean up OGLtextures.cpp 2016-02-04 17:08:24 +11:00
Emmet Young 494ad71352 Change declaration, we should only need int. 2016-02-04 12:57:09 +11:00
zilmar eab47fdd82 [Glide64] Clean up OGLglitchmain.cpp 2016-02-04 08:21:30 +11:00
Emmet Young e6b1fd3aec Fix up reading and writing of the RTC data to the save file.
Correct the RTC emulation behaviour, made it more like NRAGES, various emulators i was basing mine off seemed to not correctly update the RTC.
2016-02-04 00:33:03 +11:00
Emmet Young dd7cf4af10 Missed two frees, when swapping out for deletes 2016-02-03 13:42:06 +11:00
Emmet Young 26d4bea1f1 Switch to using an auto_ptr for our buffers, and switch fopen/fwrites. to make use of the CFile class. 2016-02-03 13:34:52 +11:00
zilmar 3a1cf4fc9e Merge pull request #968 from purplemarshmallow/rdb1
disable HLE gfx for Yakouchuu II - Satsujin Kouro
2016-02-03 08:10:36 +11:00
purplemarshmallow 6488eb4e7b disable HLE gfx for Yakouchuu II - Satsujin Kouro
this game uses the RSP to decode videos. It cannot work with HLE gfx.
2016-02-02 17:03:35 +01:00