Commit Graph

432 Commits

Author SHA1 Message Date
zilmar 485613ed03 [Common] Move the standard types include in to common 2015-10-12 06:48:15 +11:00
zilmar 9704a1119f Merge pull request #657 from Nekokabu/master
Fix character corruption
2015-10-06 08:48:08 +11:00
Nekokabu 6b4b784aa7 Fix Paper Mario Saves
Fix Paper Mario Saves
2015-10-04 14:52:42 +09:00
unknown 29ba2c095b (x64) fixed MSVC "loss of precision" warning during RAM realloc 2015-10-01 15:16:34 -04:00
zilmar 8f797d0bd2 Merge pull request #647 from cxd4/kyles-mom-likes-c-plus-plus
MemoryFilter starts to compile (now with 32-bit support!).
2015-10-01 10:42:59 +10:00
zilmar 23181b4492 Merge pull request #648 from cxd4/stds-r-bad-mkay
Introduce portable types to R4300 system types header.
2015-10-01 10:42:16 +10:00
unknown 9897c0cbbc Introduce portable types to R4300 system types header. 2015-09-30 14:21:42 -04:00
unknown 3345d6e503 MemoryFilter starts to compile (now with 32-bit support!). 2015-09-30 13:45:30 -04:00
Julio C. Rocha 47aa75ba31 Revert "Merge pull request #639 from cxd4/kyles-mom"
This reverts commit f9c177f44a, reversing
changes made to 63ea387bcf.
2015-09-30 00:01:03 -07:00
zilmar 1111e6db55 Merge pull request #636 from cxd4/bk
Banjo-Kazooie (U) v1.1 works in x64 now.
2015-09-30 10:59:12 +10:00
unknown 719eaa7ead MemoryFilter starts to compile. 2015-09-27 13:47:35 -04:00
unknown 08f090be7e implemented COP1 round FP64 to int64 2015-09-26 16:30:45 -04:00
LegendOfDragoon 8d64ee7ca3 Fix issue with most D3D plugins
Basically, D3DCreate() changes the FPU precision to 24bit unless
D3DCREATE_FPU_PRESERVE is enabled, which I don't think any D3D plugin
does, besides maybe Jabo's.
2015-09-23 20:05:39 -07:00
zilmar 315027b7fb Merge pull request #622 from lioncash/initialization
Correct order of class initialization lists
2015-09-24 10:00:32 +10:00
zilmar 8f7d89794e Merge pull request #621 from lioncash/unimpl
Remove unimplemented function declarations
2015-09-24 09:59:43 +10:00
zilmar 4318724691 Merge pull request #620 from lioncash/lol
Pif Ram: Get rid of pointer casts
2015-09-24 09:33:10 +10:00
luigiblood 19a6beab80 Potential Windows 10 BSOD FIX 2015-09-23 17:45:39 +02:00
Lioncash adfa096230 Correct order of class initialization lists 2015-09-23 05:00:51 -04:00
Lioncash fb98d402a0 Remove unimplemented function declarations 2015-09-23 04:13:11 -04:00
Lioncash d15d8eff4a Pif Ram: Get rid of pointer casts
Less undefined behavior
2015-09-23 03:06:11 -04:00
zilmar 341f2c2752 Merge pull request #604 from cxd4/flashram_x64
replaced Flash RAM breakpoints in x64
2015-09-17 11:08:25 +10:00
unknown 88a82537c7 replaced Flash RAM breakpoints in x64 2015-09-15 18:55:27 -04:00
unknown bd21c8ab54 Temporarily force interpreter mode when running 64-bit PJ64. 2015-09-15 17:47:01 -04:00
zilmar 59b1880324 Merge pull request #602 from cxd4/sqrt
mario werx
2015-09-16 07:23:49 +10:00
unknown b6eb1c3234 Try to use intrinsics for COP1 single-precision square root? 2015-09-15 15:03:05 -04:00
unknown 659f103373 Try SSE intrinsics to match COP1 FP64 round to 32-bit. 2015-09-15 12:42:36 -04:00
unknown a0409357b8 COP1 FP 32-bit round to integer doable with intrinsics? 2015-09-14 22:55:23 -04:00
zilmar c3b394607c Merge pull request #590 from cxd4/most_remaining_x64_breakpoints
PIF RAM mutual DMA x64 breakpoints replaced with fast C
2015-09-15 10:55:40 +10:00
unknown e6f5e495f2 macro'd out all sources of VS Express linker errors 2015-09-14 15:55:11 -04:00
unknown 4b4c37e9bd first pass--compiles on VS2013 w/o ATL 2015-09-07 15:47:44 -04:00
unknown 4a03a8d1e4 PIF RAM mutual DMA x64 breakpoints replaced with fast C 2015-09-07 12:16:36 -04:00
zilmar 120d4d5590 Merge pull request #580 from cxd4/so_i_herd_u_liek_bswap
replaced all in-line assembly in Virtual Memory unit
2015-09-07 20:56:26 +10:00
LegendOfDragoon 6adb89e041 Add support for DacrateChanged in LoadState
Calls DacrateChanged if the value of AI_DACRATE_REG changes after
loading a save state.
2015-09-02 22:47:21 -07:00
LegendOfDragoon abf71cdd1a Add support for ViWidthChanged in LoadState
Calls ViWidthChanged if the value of VI_WIDTH_REG changes after loading
a save state.
2015-09-02 22:44:24 -07:00
LegendOfDragoon a4a69a8a3a Add support for ViStatusChanged in LoadState
Calls ViStatusChanged if the value of VI_STATUS_REG changes after
loading a save state.
2015-09-02 22:41:40 -07:00
zilmar 8d7c7d91a1 Merge pull request #577 from cxd4/moar_Unicode_references
more Unicode compile ref. errors to _T() fixed
2015-09-02 17:41:11 +10:00
zilmar 94341be840 Merge pull request #581 from LegendOfDragoon/Fixes
Fix some mistakes
2015-09-02 14:14:30 +10:00
LegendOfDragoon 7909b18506 Write to VI_V_CURRENT_LINE_REG
As of now, it's never being written to, so graphics plugins do not have
any access to that register. z64gl reads this register, so that's why it
has this screen shaking problem in certain games like Star Wars Rogue
Squadron.
2015-09-01 08:50:59 -07:00
LegendOfDragoon ec6a1e0c23 Fix issue with displaying the value of EIP
Before, it would only display 1 byte, instead of the full address stored
in EIP.
2015-09-01 08:07:25 -07:00
LegendOfDragoon e576dbbaa4 Fix a mistake I made in SPECIAL_DSRL32 2015-09-01 07:51:36 -07:00
unknown 834299c041 replaced all in-line assembly in Virtual Memory unit 2015-08-30 22:56:21 -04:00
unknown d00937a997 explicit <windowsx.h> to fix 6 unresolved macros w/o ATL 2015-08-28 18:35:36 -04:00
unknown 7ce4f3db93 explicit <commdlg.h> to fix anti-ATL build errors 2015-08-28 18:34:34 -04:00
unknown 6b34e8b89a explicit <commctrl.h> to fix anti-ATL build errors 2015-08-28 18:34:12 -04:00
unknown 074b2cc007 explicitly included <prsht.h> 2015-08-28 18:29:55 -04:00
unknown 152b365fcc more Unicode compile ref. errors to _T() fixed 2015-08-28 17:23:47 -04:00
unknown da232c590a better chances at safe TLB paddr allocation to integers 2015-08-26 22:30:45 -04:00
unknown 39a1abe44e re-did my earlier fix in a safer way 2015-08-19 18:37:07 -04:00
zilmar 7a2218dfd6 Merge pull request #565 from cxd4/vs-express-testing
reduced the compiler errors if building w/ VS2008 Express
2015-08-20 06:43:37 +10:00
unknown b44324147d reduced the compiler errors if building without ATL 2015-08-19 13:47:15 -04:00