zilmar
|
9d3bbe4659
|
Project64-input: Ignore empty button on device name
|
2020-07-28 12:42:59 +09:30 |
zilmar
|
f218c2bfc9
|
Project64-input: Real N64 Range
|
2020-07-27 21:21:30 +09:30 |
zilmar
|
6417eaf866
|
Project64-input: Cancel should reset buttons
|
2020-07-27 17:03:35 +09:30 |
zilmar
|
878725490b
|
Project64-input: Display device bound to
|
2020-07-22 13:13:42 +09:30 |
zilmar
|
fa3196f75a
|
Project64-input: Allow deadzone to be configurable
|
2020-07-21 12:41:40 +09:30 |
zilmar
|
eef13e78d3
|
Project64-input: remove debug string
|
2020-07-15 21:13:53 +09:30 |
zilmar
|
bdb670f48c
|
Project64-input: Add scanning game pad
|
2020-07-15 21:02:48 +09:30 |
zilmar
|
f2b35fb5b4
|
Project64-input: Detect devices changed
|
2020-07-15 20:40:20 +09:30 |
zilmar
|
d21c3a89f2
|
Project64-input: Add Setup button
|
2020-07-15 20:34:23 +09:30 |
zilmar
|
64a3e69cce
|
Project64-input: Get axis on GetKeys
|
2020-07-07 11:56:40 +09:30 |
zilmar
|
09de7617bf
|
Project64-input: Start to implement GetKeys
|
2020-07-01 13:17:36 +09:30 |
zilmar
|
ba2ea24274
|
Project64-input: Be able to load/save controller
|
2020-07-01 13:07:55 +09:30 |
zilmar
|
f78e292796
|
Input plugin: Start to scan keyboard
|
2020-06-23 17:17:46 +09:30 |