toehead2001
d742934018
Nuke unused resource files
2015-11-11 01:35:22 -07:00
toehead2001
762fe57074
Use a standard window for the Language Selector
2015-11-10 20:00:15 -07:00
exhalatio
4df13b4a23
Fix Blurry Fonts on High-DPI Windows 10
2015-11-11 10:10:10 +09:00
Julio C. Rocha
edf24e5343
Fix typo in SLN and type for Controller Plugin member variables
...
.
2015-11-10 13:21:51 -08:00
zilmar
f7923d2a94
Merge pull request #742 from toehead2001/about-cleanup
...
Remove some leftover code from the old About box
2015-11-10 23:01:20 +11:00
zilmar
21163cb870
Merge pull request #743 from toehead2001/window-styles
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Get rid of WS_EX_CLIENTEDGE
2015-11-10 23:01:02 +11:00
toehead2001
8358211e9a
Remove some leftover code from the old About box
...
This allowed you click the top region of the About box to move the
window.
2015-11-10 03:04:11 -07:00
toehead2001
bdfb64c4e8
Get rid of WS_EX_CLIENTEDGE
...
Switch to CreateWindow, as CreateWindowEx is no longer need
2015-11-10 02:50:08 -07:00
zilmar
fbd863e6fd
Merge pull request #740 from toehead2001/canonical-name
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"Project 64" -> "Project64"
2015-11-10 18:15:16 +11:00
zilmar
623411ce99
[Project64] Fix plugin change from uint32_t to int32_t
2015-11-10 18:13:49 +11:00
toehead2001
923f6a485a
"Project 64" -> "Project64"
2015-11-09 22:21:49 -07:00
zilmar
89d6811068
Merge pull request #734 from toehead2001/about-box
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Use a standard window for the About dialog
2015-11-10 15:17:11 +11:00
toehead2001
26d9339e2c
Remove some dead code
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This doesn't do anything anymore
2015-11-09 21:12:48 -07:00
toehead2001
67bd22acc2
Create window using DialogBoxParamW
2015-11-09 21:10:47 -07:00
unknown
e11c0b2c22
[Plugin Specs] reverted contr 1.1 for backward-compatibility
...
No plugins for Windows (that can run on Project64) currently use the 1.1 controller plugin specifications, and the ones that do use it (for Linux) use the publicly released spec which did not have the pointer version in the late-modified spec.
We don't want to let plugin wars roam between the emulators' implementations.
2015-11-09 22:26:59 -05:00
unknown
b617c4db1d
[Plugin Specs] moved CONTROL_INFO typedef for accessibility
2015-11-09 22:24:02 -05:00
unknown
d2574dccd1
[Plugin Specs] Change uint32_t to int32_t (formerly BOOL).
2015-11-09 19:17:43 -05:00
zilmar
0afe4b47a8
Merge pull request #736 from cxd4/so-i-herd-u-dont-like-int
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CTLB: Replace `int' with `size_t'.
2015-11-10 08:24:50 +11:00
unknown
7cae59ac03
reverted: sizeof(array[0]) is less error-prone.
2015-11-09 16:22:53 -05:00
zilmar
eef290f767
[Project64] Clean up Section Info.cpp, x86CodeLog.cpp, plugins
2015-11-10 07:26:33 +11:00
zilmar
dda79ce345
[Project64] get Recompiler Memory.cpp to use standard types
2015-11-10 07:22:51 +11:00
zilmar
d06eae9457
[Project64] Update Recompiler Class.cpp to use standard types
2015-11-10 07:19:27 +11:00
zilmar
0c00b90334
[Project64] Change Loop Analysis.cpp to use standard types
2015-11-10 07:10:34 +11:00
zilmar
8f694e157f
[Project64] update Function Info to use standard types
2015-11-10 07:07:54 +11:00
zilmar
23210e759a
[Project64] Update Recompiler Ops.cpp to use standard types
2015-11-10 06:56:28 +11:00
unknown
9cc0465a10
Re-express `/ sizeof(array[0])' as `/ sizeof(array_type)'.
2015-11-09 14:50:16 -05:00
unknown
8168dcc42b
Match the type of `n' to source data type `size_t'.
2015-11-09 14:41:27 -05:00
zilmar
c33e7e7958
[Project64] Get Reg Info.cpp to use standard types
2015-11-10 05:39:57 +11:00
zilmar
d461ff34d9
[Project64] change m_TLBLoadAddress and m_TLBStoreAddress to uint32_t
2015-11-10 05:19:39 +11:00
toehead2001
695ebfa9ad
Use a standard window for the About Dialog
2015-11-09 04:39:36 -07:00
zilmar
d6db9362d7
[Project64] change exit info to a struct instead of a class
2015-11-09 19:32:13 +11:00
zilmar
0f4be7ffa6
[Project64] update Code Section to use standard types
2015-11-09 17:55:16 +11:00
zilmar
898f1da74d
[Project64] Get TLB class to use standard types
2015-11-09 17:21:32 +11:00
zilmar
cfdb5dc8d0
[Project64] Update X86ops.cpp to use standard types
2015-11-09 08:11:57 +11:00
zilmar
a6d1722122
[Project64] get Code Block.cpp to use standard types
2015-11-09 08:00:16 +11:00
zilmar
e85c1665b1
[Project64] Get Interpreter Ops to use standard types
2015-11-09 07:55:32 +11:00
zilmar
1ace31216d
[Projet64] remove typecasting in Debugger - View Memory.cpp
2015-11-09 07:48:46 +11:00
zilmar
1a09c2baea
[Project64] Get Register class to use standard type
2015-11-09 07:45:41 +11:00
zilmar
21b80c240f
[Project64] Change Pif Ram.cpp to use stdtypes
2015-11-09 07:21:28 +11:00
zilmar
dc2a4683da
[Project64] Change Speed Limitor Class to use standard types
2015-11-09 05:53:05 +11:00
zilmar
2d16f87c7f
[Project64] change MIPS_WORD and MIPS_DWORD to use standard types
2015-11-09 05:49:30 +11:00
zilmar
c5fb02431a
[Project64] Remove N64 System/Types.h
2015-11-09 05:30:20 +11:00
zilmar
f6160e3d68
[Project64] Get Memory Virtual Mem.cpp cleanup and use standard types
2015-11-09 05:04:32 +11:00
zilmar
08cc72f6ed
[Project64] Update OpCode.h
2015-11-08 20:37:29 +11:00
zilmar
4ac266bd94
[Projet64] Move logging class and clean up code
2015-11-08 20:17:13 +11:00
zilmar
786be5b062
[Project64] Move Logging.cpp/h out of c core folder
2015-11-08 17:45:43 +11:00
zilmar
568226d5ff
[Project64] Remove Delay Slot Map Class.h and Exit Info.cpp
2015-11-08 17:20:04 +11:00
zilmar
3b8e03b570
[Project64] Clean up plugin classes
2015-11-08 17:08:15 +11:00
zilmar
9f87dbf30d
[Project64] Split cheat class between UI and code
2015-11-07 14:32:23 +11:00
zilmar
6a2e88a25c
[Project64] change AsciiToHex to std::strtoul in rom browser
2015-11-07 12:45:59 +11:00
zilmar
a1d9af57a6
[Project64] remove some of the #ifdef WINDOWS_UI from settings pages
2015-11-07 12:11:25 +11:00
zilmar
6585657d05
[Project64] Change CDebugger to CDebuggerUI
2015-11-07 08:22:02 +11:00
zilmar
d56236356a
[Project64] Fix showing file name in break point
2015-11-07 07:51:41 +11:00
Nekokabu
4b725105d2
Update Settings Page - Game Browser.cpp
...
Fixed text when remove fields
2015-11-06 01:21:50 +09:00
Nekokabu
b275324843
Update Dma.cpp
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fix typo
2015-10-31 06:28:49 +09:00
Nekokabu
dd587cccea
Remove sram size
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Remove sram size
2015-10-30 22:11:12 +09:00
Nekokabu
cd2f3cf173
Support Dezaemon 3D saves (SRAM 96KB)
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Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:09:56 +09:00
Nekokabu
ba2e5ba9e6
Support Dezaemon 3D saves (SRAM 96KB)
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Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:08:27 +09:00
oddMLan
0b5fa5ba55
Delete Project64.exe.manifest
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Redundant since Visual Studio will generate an intermediate manifest and embed it into the executable. So it should be safe to delete.
2015-10-30 00:44:44 -07:00
oddMLan
f2a5b01620
Delete statement linking to old manifest file
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Visual Studio will generate one during compilation.
2015-10-30 00:39:40 -07:00
oddMLan
4736a76f8a
Link to Common Controls 6.0
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With this we get themed buttons and controls.
2015-10-30 00:26:23 -07:00
aschwant
2ed50708c1
Fixed incorrect file name causing plugins to fail to load
2015-10-29 17:58:26 -06:00
zilmar
88852c3a4a
Merge pull request #690 from cxd4/set-WINDOWS_UI-programmatically
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Be able to control `WINDOWS_UI` programatically.
2015-10-28 11:15:17 +11:00
zilmar
1928604400
Merge pull request #697 from JunielKatarn/fix_m_PluginDir
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Fix settings menu
2015-10-28 09:51:32 +11:00
Julio C. Rocha
74355d34d8
Fix string castint making settings menu break
2015-10-27 00:55:06 -07:00
MELERIX
ba27fc543c
increased the size of some elements of the ui to match with some translations.
2015-10-27 02:07:22 -03:00
MELERIX
44aa260436
Minor changes in English main file
2015-10-26 19:08:51 -03:00
unknown
e96bb6144b
Be able to control `WINDOWS_UI` programatically.
2015-10-26 17:00:06 -04:00
zilmar
572418ec30
Merge pull request #650 from cxd4/mem
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Remove external linkage of swap32by8()--now static.
2015-10-27 05:29:16 +11:00
unknown
77801190c2
Remove macro functions for byte order.
2015-10-26 13:10:50 -04:00
unknown
4e258b0c6b
removed external linkage of function swap32by8()
2015-10-26 13:09:38 -04:00
Julio C. Rocha
dc050fbd66
Add LanguageSelector files to VXCPROJ
2015-10-25 22:44:23 -07:00
zilmar
cdde935738
Merge pull request #586 from Nekokabu/patch-7
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Fix Filename in compressed savestate
2015-10-26 13:58:18 +11:00
zilmar
160d27d400
Merge pull request #666 from lioncash/delete
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Project64: correct delete usages on arrays
2015-10-26 13:46:31 +11:00
zilmar
65a9c6326f
Merge pull request #687 from JunielKatarn/wx
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Make x64 build work
2015-10-26 13:44:56 +11:00
zilmar
98ea510118
[Project64] Split language Selection UI out of Language class
2015-10-26 06:20:23 +11:00
zilmar
0608a8b504
[Project64] Remove DisplayError and DisplayMessage being able to take variable param (eg ... )
2015-10-25 22:40:21 +11:00
zilmar
0144305c6a
[Project64] Clean up path code
2015-10-25 22:10:54 +11:00
zilmar
81fdcb9373
[Project64] Get settngs to use std int
2015-10-25 21:50:28 +11:00
zilmar
5012979377
[Project64] Move critical section code to cpp file and remove headers included
2015-10-25 20:10:28 +11:00
Julio C. Rocha
75aef28525
Set subsystem version for Project64.exe on x64
2015-10-23 14:35:55 -07:00
zilmar
485613ed03
[Common] Move the standard types include in to common
2015-10-12 06:48:15 +11:00
Lioncash
5350cfac8d
Project64: correct delete usages on arrays
2015-10-10 14:47:08 -04:00
zilmar
9704a1119f
Merge pull request #657 from Nekokabu/master
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Fix character corruption
2015-10-06 08:48:08 +11:00
zilmar
caee8ce2b9
Merge pull request #654 from JunielKatarn/DEP
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Disable Data Execution Prevention for Project64.exe (Visual Studio 2010+)
2015-10-06 08:43:28 +11:00
Nekokabu
6b4b784aa7
Fix Paper Mario Saves
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Fix Paper Mario Saves
2015-10-04 14:52:42 +09:00
Nekokabu
1d68f0bf35
fix character corruption
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fix Recent Dir & ROM
2015-10-03 13:38:40 +09:00
Nekokabu
118134766c
fix character corruption
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Add setlocale
2015-10-03 13:35:27 +09:00
Julio C. Rocha
a2c995fa61
Disable Data Execution Prevention for Project64.exe.
2015-10-01 23:43:01 -07:00
unknown
29ba2c095b
(x64) fixed MSVC "loss of precision" warning during RAM realloc
2015-10-01 15:16:34 -04:00
unknown
83f8586111
added constants/macros to help maintain endian changes
2015-10-01 13:58:19 -04:00
zilmar
8f797d0bd2
Merge pull request #647 from cxd4/kyles-mom-likes-c-plus-plus
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MemoryFilter starts to compile (now with 32-bit support!).
2015-10-01 10:42:59 +10:00
zilmar
23181b4492
Merge pull request #648 from cxd4/stds-r-bad-mkay
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Introduce portable types to R4300 system types header.
2015-10-01 10:42:16 +10:00
unknown
9897c0cbbc
Introduce portable types to R4300 system types header.
2015-09-30 14:21:42 -04:00
unknown
3345d6e503
MemoryFilter starts to compile (now with 32-bit support!).
2015-09-30 13:45:30 -04:00
Julio C. Rocha
47aa75ba31
Revert "Merge pull request #639 from cxd4/kyles-mom"
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This reverts commit f9c177f44a
, reversing
changes made to 63ea387bcf
.
2015-09-30 00:01:03 -07:00
zilmar
1111e6db55
Merge pull request #636 from cxd4/bk
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Banjo-Kazooie (U) v1.1 works in x64 now.
2015-09-30 10:59:12 +10:00
zilmar
f9c177f44a
Merge pull request #639 from cxd4/kyles-mom
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MemoryFilter starts to compile.
2015-09-30 10:58:42 +10:00
zilmar
63ea387bcf
Merge pull request #637 from JunielKatarn/Logging
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Fix flags for debug/validate logging.
2015-09-30 10:58:10 +10:00
unknown
719eaa7ead
MemoryFilter starts to compile.
2015-09-27 13:47:35 -04:00
Julio C. Rocha
14a543f2cc
Fix flags for debug/validate logging.
2015-09-26 15:59:57 -07:00
unknown
08f090be7e
implemented COP1 round FP64 to int64
2015-09-26 16:30:45 -04:00
Julio C. Rocha
f5ef8d3359
Fix ROM Browser issue on Windows XP.
2015-09-26 05:29:48 -07:00
Julio C. Rocha
9c26f10aa8
Merge https://github.com/project64/project64 into PropertySheetsTemp
2015-09-24 13:52:29 -07:00
Julio C. Rocha
e178ec96fc
Merge ..\zilmar into PropertySheetsTemp
2015-09-23 20:06:48 -07:00
LegendOfDragoon
8d64ee7ca3
Fix issue with most D3D plugins
...
Basically, D3DCreate() changes the FPU precision to 24bit unless
D3DCREATE_FPU_PRESERVE is enabled, which I don't think any D3D plugin
does, besides maybe Jabo's.
2015-09-23 20:05:39 -07:00
zilmar
315027b7fb
Merge pull request #622 from lioncash/initialization
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Correct order of class initialization lists
2015-09-24 10:00:32 +10:00
zilmar
8f7d89794e
Merge pull request #621 from lioncash/unimpl
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Remove unimplemented function declarations
2015-09-24 09:59:43 +10:00
zilmar
4318724691
Merge pull request #620 from lioncash/lol
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Pif Ram: Get rid of pointer casts
2015-09-24 09:33:10 +10:00
luigiblood
19a6beab80
Potential Windows 10 BSOD FIX
2015-09-23 17:45:39 +02:00
Lioncash
adfa096230
Correct order of class initialization lists
2015-09-23 05:00:51 -04:00
Lioncash
fb98d402a0
Remove unimplemented function declarations
2015-09-23 04:13:11 -04:00
Lioncash
d15d8eff4a
Pif Ram: Get rid of pointer casts
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Less undefined behavior
2015-09-23 03:06:11 -04:00
zilmar
341f2c2752
Merge pull request #604 from cxd4/flashram_x64
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replaced Flash RAM breakpoints in x64
2015-09-17 11:08:25 +10:00
unknown
88a82537c7
replaced Flash RAM breakpoints in x64
2015-09-15 18:55:27 -04:00
unknown
bd21c8ab54
Temporarily force interpreter mode when running 64-bit PJ64.
2015-09-15 17:47:01 -04:00
zilmar
59b1880324
Merge pull request #602 from cxd4/sqrt
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mario werx
2015-09-16 07:23:49 +10:00
unknown
b6eb1c3234
Try to use intrinsics for COP1 single-precision square root?
2015-09-15 15:03:05 -04:00
unknown
659f103373
Try SSE intrinsics to match COP1 FP64 round to 32-bit.
2015-09-15 12:42:36 -04:00
unknown
a0409357b8
COP1 FP 32-bit round to integer doable with intrinsics?
2015-09-14 22:55:23 -04:00
zilmar
c3b394607c
Merge pull request #590 from cxd4/most_remaining_x64_breakpoints
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PIF RAM mutual DMA x64 breakpoints replaced with fast C
2015-09-15 10:55:40 +10:00
unknown
c38f41e34b
fixed a crash because I wrote >= when I meant >
2015-09-14 16:04:25 -04:00
unknown
1a67309f66
got the command-line build of PJ64 to link and run
2015-09-14 16:03:23 -04:00
unknown
e6f5e495f2
macro'd out all sources of VS Express linker errors
2015-09-14 15:55:11 -04:00
zilmar
b4d58cfb17
Set VERSION_BUILD to 9999
2015-09-13 17:28:02 +10:00
zilmar
d603d7d7dd
Merge pull request #591 from cxd4/VS_Express
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got it compiling on Express
2015-09-13 12:32:34 +10:00
unknown
7841409ef2
removed redundant include
2015-09-08 10:33:30 -04:00
unknown
dd73e6dff7
second pass--compiles on VS2008 Express (doesn't link)
2015-09-07 15:47:58 -04:00
unknown
4b4c37e9bd
first pass--compiles on VS2013 w/o ATL
2015-09-07 15:47:44 -04:00
unknown
4a03a8d1e4
PIF RAM mutual DMA x64 breakpoints replaced with fast C
2015-09-07 12:16:36 -04:00
zilmar
120d4d5590
Merge pull request #580 from cxd4/so_i_herd_u_liek_bswap
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replaced all in-line assembly in Virtual Memory unit
2015-09-07 20:56:26 +10:00
Nekokabu
184681f08f
Fix Filename in compressed savestate
2015-09-04 01:04:47 +09:00
LegendOfDragoon
6adb89e041
Add support for DacrateChanged in LoadState
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Calls DacrateChanged if the value of AI_DACRATE_REG changes after
loading a save state.
2015-09-02 22:47:21 -07:00
LegendOfDragoon
abf71cdd1a
Add support for ViWidthChanged in LoadState
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Calls ViWidthChanged if the value of VI_WIDTH_REG changes after loading
a save state.
2015-09-02 22:44:24 -07:00
LegendOfDragoon
a4a69a8a3a
Add support for ViStatusChanged in LoadState
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Calls ViStatusChanged if the value of VI_STATUS_REG changes after
loading a save state.
2015-09-02 22:41:40 -07:00
zilmar
8d7c7d91a1
Merge pull request #577 from cxd4/moar_Unicode_references
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more Unicode compile ref. errors to _T() fixed
2015-09-02 17:41:11 +10:00
zilmar
94341be840
Merge pull request #581 from LegendOfDragoon/Fixes
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Fix some mistakes
2015-09-02 14:14:30 +10:00
LegendOfDragoon
7909b18506
Write to VI_V_CURRENT_LINE_REG
...
As of now, it's never being written to, so graphics plugins do not have
any access to that register. z64gl reads this register, so that's why it
has this screen shaking problem in certain games like Star Wars Rogue
Squadron.
2015-09-01 08:50:59 -07:00
LegendOfDragoon
8968430b04
Fix issue with AiUpdate
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Some plugins like Jabo's needs this thread to be created each time
initiated.
2015-09-01 08:16:42 -07:00
LegendOfDragoon
ec6a1e0c23
Fix issue with displaying the value of EIP
...
Before, it would only display 1 byte, instead of the full address stored
in EIP.
2015-09-01 08:07:25 -07:00
LegendOfDragoon
e576dbbaa4
Fix a mistake I made in SPECIAL_DSRL32
2015-09-01 07:51:36 -07:00
unknown
834299c041
replaced all in-line assembly in Virtual Memory unit
2015-08-30 22:56:21 -04:00
unknown
d00937a997
explicit <windowsx.h> to fix 6 unresolved macros w/o ATL
2015-08-28 18:35:36 -04:00
unknown
7b4b5a6827
explicit <shlobj.h> to fix just a few build errors w/o ATL
2015-08-28 18:35:13 -04:00
unknown
7ce4f3db93
explicit <commdlg.h> to fix anti-ATL build errors
2015-08-28 18:34:34 -04:00
unknown
6b34e8b89a
explicit <commctrl.h> to fix anti-ATL build errors
2015-08-28 18:34:12 -04:00
unknown
074b2cc007
explicitly included <prsht.h>
2015-08-28 18:29:55 -04:00
unknown
152b365fcc
more Unicode compile ref. errors to _T() fixed
2015-08-28 17:23:47 -04:00
unknown
da232c590a
better chances at safe TLB paddr allocation to integers
2015-08-26 22:30:45 -04:00
unknown
1a83353918
removed some surviving remnants of old Unicode refs
2015-08-19 23:00:41 -04:00
unknown
39a1abe44e
re-did my earlier fix in a safer way
2015-08-19 18:37:07 -04:00
zilmar
7a2218dfd6
Merge pull request #565 from cxd4/vs-express-testing
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reduced the compiler errors if building w/ VS2008 Express
2015-08-20 06:43:37 +10:00
unknown
b44324147d
reduced the compiler errors if building without ATL
2015-08-19 13:47:15 -04:00
unknown
64770befde
fixed duplicate debug string: "Write" typo'd to "Read"
2015-08-18 19:51:12 -04:00
zilmar
31cb2270d3
Merge pull request #555 from Nekokabu/patch-4
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Fix PI_DMA_READ
2015-08-11 18:25:43 +10:00
Nekokabu
4dac8354cc
Fix error message displayed always
...
fix error message displayed always when play 64dd and enable debugger.
2015-08-02 21:31:15 +09:00
Nekokabu
936db1c3f4
Fix PI_DMA_READ
...
fix PI_DMA_READ like a PI_DMA_WRITE.
2015-08-01 18:16:11 +09:00
Nekokabu
0772341b6a
Fix DMA Sram access when not word aligned
2015-08-01 17:48:38 +09:00
zilmar
91b643bfe1
Merge pull request #552 from JMarlin/master
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#549 re-fixing the fix
2015-07-31 08:39:01 +10:00
jmarlin
d57d951d39
#549 removed a vestigial bit of expression from a direction I ended up not going in
2015-07-30 18:37:15 -04:00
jmarlin
837f799058
#549 fixed incorrect case conversion math, simplified a couple of expressions
2015-07-30 18:35:33 -04:00
zilmar
a3edf675f8
Merge pull request #550 from JMarlin/master
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#549 changed switch/case table to cascaded range checks
2015-07-30 15:09:06 +10:00
jmarlin
6f98061e57
#549 stupid typos
2015-07-29 18:23:14 -04:00
jmarlin
8e75ec2ce7
#549 changed switch/case table to cascaded range checks
2015-07-28 17:41:53 -04:00
LegendOfDragoon
2f812afca7
Implement edge case in SPECIAL_DSRL32
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When m_Opcode.sa == 0, the results for cpu recompiler do not match cpu
interpreter. For example with dsrl32 t9, t8, 0x0, and t8 =
0xC0C0C0C000000000 the result of t9 for cpu recompiler =
0xFFFFFFFFC0C0C0C0, while cpu interpreter = 0xC0C0C0C0C0C0C0C0.
This commit fixes the Killer Instinct health bar issue.
2015-07-28 13:30:21 -07:00
luigiblood
cf7f74f1b1
Use actual CIC IDs (8303 for 64DD, 5167 for 64DD conversions)
2015-07-27 15:34:36 +02:00
zilmar
1a481c520a
Merge pull request #544 from cxd4/dedotated_wam_4_mah_serv0r
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cleaner RdramChanged algorithm (not biased to only 4 vs. 8 MB)
2015-07-27 14:05:16 +10:00
Nekokabu
81b6e2c68d
Heiwa Pachinko World 64 (J) freeze fix
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Heiwa Pachinko World 64 (J) freeze fix #537
2015-07-25 23:20:36 +09:00
unknown
51975fb00d
unbiased the algorithm from just checking if only 4 or 8 MB
2015-07-18 13:12:40 -04:00
unknown
188091e32a
flipped the if/else blocks for better branch prediction
2015-07-18 12:51:44 -04:00
unknown
62d316f7ae
centralized m_AllocatedRdramSize writeback outside the if/else
2015-07-18 12:50:00 -04:00
unknown
2a45e5f792
Declare a couple constants to help clean the code rewrites.
2015-07-18 12:45:55 -04:00
Julio C. Rocha
02e6cf2697
Added PropertySheets folder to project.
2015-07-15 04:47:41 -07:00
Julio C. Rocha
d617d0352a
Used centralized config for VCXPROJ files.
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TODO: Fix Installer. It's no longer being generated.
2015-07-15 03:37:49 -07:00
LegendOfDragoon
9dda9171d0
Fix LoadState audio issue with Fixed Audio Timing
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When Fixed Audio Timing was enabled and AI count per byte = 0, the
frequency was not being properly set, after loading a save state.
2015-07-06 21:05:12 -07:00
Nekokabu
433668a7e3
Fix Address in error messages.
2015-06-24 01:05:29 +09:00
Nekokabu
4b2ff8318f
Fix Address in error messages.
2015-06-23 23:03:05 +09:00
Nekokabu
9be6b571e0
Fix Address in error messages.
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Fix Address in error messages.
2015-06-23 23:02:20 +09:00
zilmar
2f4b4681d0
Merge pull request #514 from Nekokabu/master
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Support Shiren 64 Save
2015-06-22 15:19:52 +10:00
Nekokabu
f4ab79a007
Fix Jangou Simulation Mahjong Dou 64 freeze
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Fixed a read from over than ROM file.
2015-06-21 23:51:37 +09:00
Nekokabu
f55db5aff4
Ssupport Shiren 64 Save
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Ssupport Shiren 64 Save
2015-06-20 14:14:59 +09:00
MELERIX
48878d7e9c
few more
2015-06-18 00:51:26 -03:00
MELERIX
a4f8f52de9
minor fixes in english language file
2015-06-18 00:19:03 -03:00
Nekokabu
7748b0109c
support 6103, 5, 6
2015-06-16 21:06:14 +09:00
Nekokabu
a55e567b8b
Add ROM Header CRC Recalculation
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Add ROM Header CRC Recalculation
2015-06-15 22:08:07 +09:00
Nekokabu
edb8d5288c
Add ROM Header CRC Recalculation
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Add ROM Header CRC Recalculation
2015-06-15 22:05:04 +09:00
Nekokabu
6b33847f2c
ROM Header CRC Recalculation
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ROM Header CRC Recalculation
2015-06-15 22:03:49 +09:00
Nekokabu
dd0560c438
Add ROM Header CRC Recalculation
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Add ROM Header CRC Recalculation
2015-06-15 22:00:37 +09:00
zilmar
0e6f462f8b
Merge pull request #487 from Nekokabu/patch-6
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Update N64 Types.h
2015-06-09 05:08:34 +10:00
zilmar
d1f1f1d0e3
Merge pull request #488 from Nekokabu/patch-8
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Update N64 Rom Class.cpp
2015-06-09 05:08:12 +10:00
zilmar
6c9ab5438f
Merge pull request #489 from Nekokabu/patch-9
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Update Rom Information Class.cpp
2015-06-09 05:07:02 +10:00
Nekokabu
b17c3b7c89
Update N64 Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:19:45 +09:00
Nekokabu
fc1ce7f6d3
Update Rom Information Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:05:56 +09:00
Nekokabu
1ab4e18c68
Update N64 Rom Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:03:33 +09:00
Nekokabu
e7e6dae283
Update N64 Types.h
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Experimental: 64DD IPL support
2015-06-08 21:54:45 +09:00
zilmar
6d608cd6bc
[Project64] Handle SW const to 0x1fc00000
2015-05-30 13:46:16 +10:00
LegendOfDragoon
03dae91dc8
Fix threading problem with AiUpdate
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When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
2015-05-25 22:05:09 -07:00
unknown
6ef0a34188
[Project64] fixed warning C4018: '<' : signed/unsigned mismatch
2015-05-24 14:35:47 -04:00
unknown
c30e41b102
[Project64] fixed warning C4018: '>' : signed/unsigned mismatch
2015-05-24 13:45:30 -04:00
unknown
068fbcbd13
[Project64] fixed warning C4018: '>=' : signed/unsigned mismatch
2015-05-24 13:33:56 -04:00