unknown
fa8f78028c
Use the standard library method sscanf(), not sscanf_s().
2015-10-27 17:03:19 -04:00
unknown
7f5f64e00f
Use the standard library method wscanf(), not wscanf_s().
2015-10-27 16:51:50 -04:00
unknown
a247ffe6b1
[PJ64 NRage] some scope and spacing formatting clean-ups
2015-03-17 18:47:32 -04:00
Emmet Young
2cd859640f
We need to set the id for XInput controllers separate from the controller number where handed.
...
This is to stop XInput controller one from having to be used in first player.
Also remove the need for the bconnected variable, allows controllers that are connected at game start to be disconnected and reconnected for XInput.
2015-02-25 15:48:38 +11:00
Emmet Young
7b52fe10b9
Change XInput to be loaded into memory at startup rather than every time InitiateXInputControllers is called.
2015-02-24 22:52:32 +11:00
Emmet Young
6b1a88d3a4
Change to how NRage is dynamically linking XInput, rather than loading it every time functions such as GetXInputControllerKeys is called. Do it on initiate of controllers. Still not the best way to handle it.
...
Need to rethink the way NRage handles the different API's rather than just tacking it on the side
2015-02-22 21:11:20 +11:00
zilmar
194761fe66
Dynamic link XInputSetState
2015-02-22 16:50:16 +11:00
Nicholas
c07497e96a
Dynamically link XInputGetState
2015-02-21 12:00:01 +11:00
zilmar
9d607af14f
Nrage: Update version and change location of log and config dir
2015-02-18 20:52:23 +11:00
zilmar
e58fc5ab78
nRage: Add ability to compile version 2.3c
2013-04-30 15:56:41 +10:00