zilmar
|
8956349891
|
[Glide64] loadBlock uses matched c function
|
2015-10-14 15:55:28 +11:00 |
zilmar
|
b7d402aacf
|
[Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
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2015-10-14 10:06:50 +11:00 |
zilmar
|
48554d2ad0
|
[Glide64] Move the code out of texture.asm.cpp
|
2015-10-13 15:54:52 +11:00 |
zilmar
|
7561a65624
|
[Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
|
2015-10-09 14:36:48 +11:00 |
unknown
|
9a1aef0fd6
|
sorry, don't work well with hunger
|
2015-02-01 12:53:32 -05:00 |
unknown
|
fd60328549
|
(Glide64) fixed remaining unused function parameter name warnings
|
2015-02-01 12:42:34 -05:00 |
unknown
|
edef61831e
|
(Glide64) fixed RDP command buffer halfword implicit sign warnings
|
2015-02-01 12:23:11 -05:00 |
mudlord
|
ba4610be61
|
fixed unitialized glide functions.
- rigged up color combiners
- rigged up texture buffer (hwfbe)
- rigged up wrapper settings
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2013-04-27 19:17:15 +10:00 |
zilmar
|
1c65f79e90
|
Glide64: Change settings to go through the emu
|
2013-04-24 15:03:21 +10:00 |
zilmar
|
4cbd5c538d
|
Glide64: Redo the asm for textures
|
2013-04-17 20:32:38 +10:00 |
zilmar
|
e549c4b08e
|
Glide64: fix up some issues related to warnings with Visual Studio
|
2013-04-11 12:08:59 +10:00 |
zilmar
|
e015346578
|
Glide64: Now able to compile
|
2013-04-09 22:02:27 +10:00 |
zilmar
|
5d4340d2e5
|
Add Glide64 plugin
|
2013-04-05 08:22:19 +11:00 |