Commit Graph

13 Commits

Author SHA1 Message Date
zilmar 8956349891 [Glide64] loadBlock uses matched c function 2015-10-14 15:55:28 +11:00
zilmar b7d402aacf [Glide64] Subscreen delay fix for zelda OoT
f3b47bbe40
2015-10-14 10:06:50 +11:00
zilmar 48554d2ad0 [Glide64] Move the code out of texture.asm.cpp 2015-10-13 15:54:52 +11:00
zilmar 7561a65624 [Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
2015-10-09 14:36:48 +11:00
unknown 9a1aef0fd6 sorry, don't work well with hunger 2015-02-01 12:53:32 -05:00
unknown fd60328549 (Glide64) fixed remaining unused function parameter name warnings 2015-02-01 12:42:34 -05:00
unknown edef61831e (Glide64) fixed RDP command buffer halfword implicit sign warnings 2015-02-01 12:23:11 -05:00
mudlord ba4610be61 fixed unitialized glide functions.
- rigged up color combiners
- rigged up texture buffer (hwfbe)
- rigged up wrapper settings
2013-04-27 19:17:15 +10:00
zilmar 1c65f79e90 Glide64: Change settings to go through the emu 2013-04-24 15:03:21 +10:00
zilmar 4cbd5c538d Glide64: Redo the asm for textures 2013-04-17 20:32:38 +10:00
zilmar e549c4b08e Glide64: fix up some issues related to warnings with Visual Studio 2013-04-11 12:08:59 +10:00
zilmar e015346578 Glide64: Now able to compile 2013-04-09 22:02:27 +10:00
zilmar 5d4340d2e5 Add Glide64 plugin 2013-04-05 08:22:19 +11:00