zilmar
bfd206e0a7
Get Controller plugin to update at request
2021-06-15 14:30:38 +09:30
oddMLan
bad103568a
Enhancement -> Enhancements (Updated package scripts as well)
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Enhancement-User -> Enhancements-User
2021-06-13 14:55:36 +09:30
zilmar
542aec05f0
change version number for develop to 4.x
2021-06-13 13:07:20 +09:30
zilmar
cc1344733b
Copy Project64.cfg.development if Project64.cfg does not exist
2021-06-11 22:32:29 +09:30
oddMLan
48259a191b
Localize unstranslated strings
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-'Always use interpreter core' & 'Enable Discord Rich Presence'
2021-05-27 22:32:56 -07:00
oddMLan
1830b93bc5
Since 8MB is default now, remove hardcoded check in SettingsType-RDBRamSize.cpp and redundant note in the UI
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This reverts commits 8475fa9c14
4020735b26
2021-05-27 22:32:55 -07:00
oddMLan
55808ff4f5
English.pj.Lang: Simplify wording & fix formatting
2021-05-27 22:32:26 -07:00
oddMLan
cdbe507437
Minor layout fixes
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- Fixed Notes in Enhancements window
- Fix Add Cheat to accommodate for cheat disable value feature
- Center about window header
2021-05-26 11:59:29 -07:00
zilmar
ee864797ab
vgturtle127's Beautification 14 - Source\Project64-video directory and final cleanup
2021-05-18 21:21:36 +09:30
zilmar
11813ff5f2
Update version number
2021-04-25 20:18:30 +09:30
zilmar
b15613acea
remove #pragma GCC
2021-04-22 09:47:17 +09:30
zilmar
3a038b2eb3
Move Dynamic library code out of util in to dynamic library file
2021-04-21 10:03:04 +09:30
zilmar
8ae92893cb
Update missing changes
2021-04-14 15:52:34 +09:30
zilmar
2b6e70cde0
Merge branch 'master' of https://github.com/project64/project64
2021-04-14 15:51:41 +09:30
zilmar
c512a592a7
Move class out of file names
2021-04-14 15:04:15 +09:30
zilmar
662637460e
Remove Disable copy constructor comments
2021-04-13 09:37:11 +09:30
zilmar
cf58754414
Change NULL to nullptr
2021-04-12 21:05:39 +09:30
zilmar
a48f8d1a62
Remove PreCompiled header from Common
2021-04-12 19:11:28 +09:30
zilmar
62d2755300
Remove Common/stdtypes.h
2021-04-12 16:04:26 +09:30
zilmar
63a5b5c431
Remove SmartPointer.h
2021-04-12 15:34:59 +09:30
Derek "Turtle" Roe
06a174d969
Update LanguageClass.h
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Fix comments
2021-04-02 03:15:45 -05:00
Derek "Turtle" Roe
536ccbc894
Update LanguageClass.cpp
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Fix comments, add a TODO, fix and update a ton of the UI text, add newline
2021-04-02 03:15:37 -05:00
Derek "Turtle" Roe
3c650bdde7
Update 7zip.h
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Fix comments
2021-04-02 03:14:15 -05:00
Derek "Turtle" Roe
821766666e
Update 7zip.cpp
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Fix comments, add newline
2021-04-02 03:12:48 -05:00
Derek "Turtle" Roe
8942ae2b47
Update RomList.cpp
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Fix comments, and fix some log and trace typos
2021-04-02 02:43:33 -05:00
Derek "Turtle" Roe
c30f1c6397
Update MemoryExceptionFilter.cpp
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Fix comments, fix some UI and log typos, add newline
2021-04-02 02:35:51 -05:00
Derek "Turtle" Roe
3d036a4aa8
Update TraceModulesProject64.h
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Add newline
2021-04-02 02:35:13 -05:00
Derek "Turtle" Roe
95e0fed45c
Update stdafx.cpp
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Add newline
2021-04-02 02:35:07 -05:00
Derek "Turtle" Roe
df6768b579
Update Settings.h
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Fix comments
2021-04-02 02:35:01 -05:00
Derek "Turtle" Roe
6aff37327a
Update Settings.cpp
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Fix comments
2021-04-02 02:34:50 -05:00
Derek "Turtle" Roe
0a18fb5c1f
Update Plugin.h
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Fix comments
2021-04-02 02:34:35 -05:00
Derek "Turtle" Roe
4458dc3375
Update Notification.h
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Fix comments
2021-04-02 02:34:27 -05:00
Derek "Turtle" Roe
679b0d111e
Update Multilanguage.h
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Fix comments
2021-04-02 02:34:18 -05:00
Derek "Turtle" Roe
a40dac71dd
Update Logging.h
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Add newline
2021-04-02 02:33:54 -05:00
Derek "Turtle" Roe
bfb49fd93a
Update Logging.cpp
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Fix comments, fix some log typos, and add newline
2021-04-02 02:33:39 -05:00
zilmar
2ed2205db2
Reload Enhancements on edit dialog
2021-03-23 12:41:18 +10:30
zilmar
133170c1a2
Add option to not exit fullscreen on lose focus
2021-03-23 11:46:11 +10:30
zilmar
1249e1f9f0
Add ability to remove the status bar
2021-03-18 11:02:37 +10:30
zilmar
33011f3a57
Merge pull request #2005 from vgturtle127/master
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General project improvements and updates
2021-03-12 07:18:29 +10:30
Vincent Cunningham
a54e1dfbdb
Add another possible format to Gameshark codes
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`XXXXXXXX ??XX` seems to be used for some game cheats, such as one in Conker's Bad Fur Day. This should fix #2009 .
2021-03-11 15:32:44 -05:00
Derek "Turtle" Roe
0783748884
Switch to markdown for changelog and update readme a bit
2021-03-10 02:59:39 -06:00
zilmar
93b35cdf28
Add Overclock to enhancment
2021-03-10 18:09:01 +10:30
zilmar
e2f648be46
Merge pull request #2002 from flagrama/fix-7z
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Fix Opening 7zip files
2021-03-06 10:57:41 +10:30
zilmar
b35d59408a
Add diable gameshark code
2021-03-06 10:56:24 +10:30
Vincent Cunningham
bc130baa3a
N64Rom: Add trace logs to LoadIN64mageIPL
2021-03-04 17:27:48 -05:00
Vincent Cunningham
008567781b
N64Rom: Load first found ROM in 7z file
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Should now search the entire 7zip file looking for a valid N64 ROM file
and load the first one it finds. Left comments referring to a future
dialog for selecting which file you want to open as it seems like a
good idea, but I don't have the familiarity with WTL yet to try to add
it.
May be necessary to skip files of a certain size while opening this way
as Project64 will try to allocate memory for the "ROM" file before it
is able to check if it really is a ROM file.
2021-03-04 17:22:26 -05:00
zilmar
bc81e041f8
Have Cheat UI validate via CEnhancement
2021-03-04 14:29:31 +10:30
Vincent Cunningham
a4bb7f588f
RomList: Another one in a trace message
2021-03-03 19:53:13 -05:00
Vincent Cunningham
563ee060dd
RomList: Fix 7zip filenames
2021-03-03 19:20:48 -05:00
Vincent Cunningham
8ece98efc4
Fix WelcomeScreen setting Default_GFX_Plugin
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Settings.cpp - Was missing a value for the new SettingID while running a
Debug build causing breakpoint to be handled when clicking OK. A new
handler with a default value has been added.
WelcomeScreen.cpp - Would set the Default_GFX_Plugin value and the value
would be used when launching a game or viewing the Plugins menu in
Options and set the Current_GFX_Plugin, but if a user were to try to
configure their Graphics Plugin prior to launching a game, they would
always open the Project64 Video config screen, even if they had chosen
GLideN64 as the default plugin. The Current_GFX_Plugin is now set with
the value of the Default_GFX_Plugin to ensure the correct configuration
dialog is opened.
WelcomeScreen.cpp - String value would always load the non-debug version
of Project64 Video after the above changes. The string to use is now
loaded from the Default_GFX_Plugin so if the default has never been set
the proper default value should now be used. If it has been set before
and is not a Project64 Video plugin, the value will be set to Project64
Video (non-debug) to keep the dialog accurate.
2021-03-02 17:32:05 -05:00