AmbientMalice
86ab7d08fa
Applied fixes to Animal Forest [T]
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Assuming that the base game needs protect memory and flash saves, I'm assuming the fan translation needs them, too.
2015-07-14 20:14:46 +10:00
Nekokabu
e8425dc9e7
Update AI Shougi 3 RDB
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change Status to Compatible
2015-07-11 15:11:16 +09:00
Nekokabu
e955ea4de0
fix Doubutsu no Mori freeze after intro
2015-07-11 12:16:00 +09:00
LuigiBlood
8c6de7c19f
Added F-Zero X + Expansion Kit combo RDB config
2015-05-23 14:30:15 +02:00
LuigiBlood
df1a647cd5
Updated RDB with new Pro Golf 64 checksum
2015-05-23 01:19:26 +02:00
zilmar
f329b2d8f1
Merge branch 'master' of https://github.com/project64/project64
2015-05-22 06:12:08 +10:00
zilmar
bc78316504
Clean up some of the 64bit projects
2015-05-22 06:07:24 +10:00
Nekokabu
1bb374553a
Update Project64.rdb
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add "1"
2015-05-18 18:16:15 +09:00
zilmar
13e62d7354
[64bit] Get nrage and rsp compiling as 64bit
2015-05-16 10:55:23 +10:00
zilmar
8bf7405e3c
Merge pull request #462 from Lithium64/cheat_updates-2
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Cheats: Updated (JU) / (U) region games
2015-05-15 14:00:26 +10:00
AmbientMalice
98cbe4da99
Disable 32bit for all 64DD cart hacks.
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Sim City 64 complains about SP DMA errors if 32 bit mode is enabled. I think for safety, it should be disabled for all these titles.
2015-05-15 12:51:46 +10:00
Lithium64
12d9de5f94
Somes fixes
2015-05-14 16:44:32 -03:00
Lithium64
92810a3b6f
Removed repeated game
2015-05-14 16:24:33 -03:00
Lithium64
3a5de14b49
Updated S-Z games from (U) region
2015-05-14 16:19:53 -03:00
Lithium64
c0eefc5cfa
Updated O-R games from (U) region
2015-05-14 16:12:32 -03:00
Lithium64
1b15ad86a9
Update F-N games from (U) region
2015-05-14 15:27:01 -03:00
Lithium64
c8a4053a78
Updated 0-E games from (U) region
2015-05-14 15:00:42 -03:00
Lithium64
0fd7f31c12
Updated (JU) region games
2015-05-14 14:51:56 -03:00
luigiblood
de2e2e6459
Updated RDB for Mario Artist and for Sim City 64 release
2015-05-14 19:02:34 +02:00
LuigiBlood
61c7f5ed78
Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file
2015-05-14 14:34:45 +02:00
zilmar
f59b1b27df
Merge pull request #456 from Lithium64/Cheat_updates
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Cheats: Updated (J) region games
2015-05-14 07:59:15 +10:00
Lithium64
05dbc6653f
Updated (J) region games
2015-05-13 17:33:51 -03:00
dsx-
2448118dbb
hydro thunder enable rsp audio signal
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why has no one done this yet
2015-05-13 20:43:36 +08:00
Lithium64
0e9f6f7044
Removed Surplus Blank Lines
2015-05-12 17:49:45 -03:00
Nekokabu
1f0f56ee0a
Update Project64.rdb
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Fix Good Names
2015-05-12 20:39:15 +09:00
Jason
c30f308f79
Added 64DD Cartridge Hacks to RDB
2015-05-09 17:26:40 -07:00
exhalatio
f5ae263824
NFL Quarterback Club 98 (E) (U) rdb update
2015-04-27 13:52:01 +09:00
exhalatio
78bdd67641
Toukon Road rdb update
2015-04-27 13:49:19 +09:00
LegendOfDragoon
3941c695dc
Add Vivid Dolls (J) [ALECK64] to the RDB
2015-04-20 20:18:50 -07:00
LegendOfDragoon
7f528b8014
Add Tower & Shaft (J) [ALECK64] to the RDB
2015-04-20 20:17:50 -07:00
LegendOfDragoon
503fa8be5e
Add Donchan Puzzle Hanabi de Doon to the RDB
2015-04-20 20:13:24 -07:00
LegendOfDragoon
ae63a77fb3
Add Guru - Kuru Kuru Fever (J) [ALECK64] to the RDB
2015-04-20 20:12:07 -07:00
LegendOfDragoon
39dc599aaa
Add Magical Tetris Challenge [ALECK64] to the RDB
2015-04-20 20:10:24 -07:00
LegendOfDragoon
6f6e169f55
Add Star Soldier [ALECK64] to the RDB
2015-04-20 20:08:33 -07:00
LegendOfDragoon
ea50574661
Add Eleven Beat [ALECK64] to the RDB
2015-04-20 20:07:24 -07:00
AmbientMalice
1e27e3982e
Changed Duck Dodgers Audio Sync.
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When using PJ64's audio sync, the game feels "off". Daffy's movement is jerky. So I've disabled it and enabled Jabo audio sync. Azimer's seems to work fine with these settings.
2015-04-20 10:56:55 +10:00
zilmar
2e6d855ff7
Merge pull request #348 from AmbientMalice/patch-8
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JFG CF=1+Consistent regions.
2015-04-17 13:13:54 +10:00
zilmar
184ac16df1
Merge pull request #386 from AmbientMalice/patch-12
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AudioResetOnLoad fix initial pass.
2015-04-17 13:13:25 +10:00
zilmar
09f7a5bc12
Merge pull request #396 from MELERIX/rdb
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Removed fb_smart=0 entries from Project64.rdb
2015-04-17 13:07:58 +10:00
AmbientMalice
aff759c8e9
Disable ABL for Star Fox 64.
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Fixes https://github.com/project64/project64/issues/393
2015-04-17 12:47:25 +10:00
MELERIX
456de29906
Removed fb_smart=0 from Project64.rdb
2015-04-16 21:19:25 -03:00
AmbientMalice
cc8e779acf
Added missing HM FB entry.
2015-04-17 08:25:03 +10:00
AmbientMalice
3557f13695
Added HM FB settings to Glide64 db.
2015-04-16 21:37:41 +10:00
AmbientMalice
ec84a8718e
Added FB setting to wrong db file.
2015-04-16 21:35:39 +10:00
AmbientMalice
b5d6f3d657
Harvest Moon 64 Glide64 fix.
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Disabled FB to fix half of screen being cut off. Kinda redundant with GLideN64 coming very soon, but I don't like broken things.
(No idea if disabling FB breaks anything, though.)
2015-04-16 11:03:55 +10:00
zilmar
cf45e6e1f3
Merge pull request #384 from LegendOfDragoon/master
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Fix Ogre Battle 64
2015-04-15 20:39:20 +10:00
zilmar
7d95852d9d
Merge pull request #382 from theboy181/master
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Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
2015-04-15 20:38:55 +10:00
AmbientMalice
aadd58d56b
Evangelion needs AudioResetOnLoad, too.
2015-04-15 16:20:23 +10:00
AmbientMalice
6601a3d0e7
AudioResetOnLoad Iggy+Factor 5
2015-04-15 16:07:31 +10:00
AmbientMalice
7e5e50cea1
Air Combat needs AudioResetOnLoad, too.
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Must be a 3DO thing.
2015-04-15 16:03:10 +10:00