Commit Graph

312 Commits

Author SHA1 Message Date
AmbientMalice 86ab7d08fa Applied fixes to Animal Forest [T]
Assuming that the base game needs protect memory and flash saves, I'm assuming the fan translation needs them, too.
2015-07-14 20:14:46 +10:00
Nekokabu e8425dc9e7 Update AI Shougi 3 RDB
change Status to Compatible
2015-07-11 15:11:16 +09:00
Nekokabu e955ea4de0 fix Doubutsu no Mori freeze after intro 2015-07-11 12:16:00 +09:00
LuigiBlood 8c6de7c19f Added F-Zero X + Expansion Kit combo RDB config 2015-05-23 14:30:15 +02:00
LuigiBlood df1a647cd5 Updated RDB with new Pro Golf 64 checksum 2015-05-23 01:19:26 +02:00
zilmar f329b2d8f1 Merge branch 'master' of https://github.com/project64/project64 2015-05-22 06:12:08 +10:00
zilmar bc78316504 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Nekokabu 1bb374553a Update Project64.rdb
add "1"
2015-05-18 18:16:15 +09:00
zilmar 13e62d7354 [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
zilmar 8bf7405e3c Merge pull request #462 from Lithium64/cheat_updates-2
Cheats: Updated (JU) / (U) region games
2015-05-15 14:00:26 +10:00
AmbientMalice 98cbe4da99 Disable 32bit for all 64DD cart hacks.
Sim City 64 complains about SP DMA errors if 32 bit mode is enabled. I think for safety, it should be disabled for all these titles.
2015-05-15 12:51:46 +10:00
Lithium64 12d9de5f94 Somes fixes 2015-05-14 16:44:32 -03:00
Lithium64 92810a3b6f Removed repeated game 2015-05-14 16:24:33 -03:00
Lithium64 3a5de14b49 Updated S-Z games from (U) region 2015-05-14 16:19:53 -03:00
Lithium64 c0eefc5cfa Updated O-R games from (U) region 2015-05-14 16:12:32 -03:00
Lithium64 1b15ad86a9 Update F-N games from (U) region 2015-05-14 15:27:01 -03:00
Lithium64 c8a4053a78 Updated 0-E games from (U) region 2015-05-14 15:00:42 -03:00
Lithium64 0fd7f31c12 Updated (JU) region games 2015-05-14 14:51:56 -03:00
luigiblood de2e2e6459 Updated RDB for Mario Artist and for Sim City 64 release 2015-05-14 19:02:34 +02:00
LuigiBlood 61c7f5ed78 Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file 2015-05-14 14:34:45 +02:00
zilmar f59b1b27df Merge pull request #456 from Lithium64/Cheat_updates
Cheats: Updated (J) region games
2015-05-14 07:59:15 +10:00
Lithium64 05dbc6653f Updated (J) region games 2015-05-13 17:33:51 -03:00
dsx- 2448118dbb hydro thunder enable rsp audio signal
why has no one done this yet
2015-05-13 20:43:36 +08:00
Lithium64 0e9f6f7044 Removed Surplus Blank Lines 2015-05-12 17:49:45 -03:00
Nekokabu 1f0f56ee0a Update Project64.rdb
Fix Good Names
2015-05-12 20:39:15 +09:00
Jason c30f308f79 Added 64DD Cartridge Hacks to RDB 2015-05-09 17:26:40 -07:00
exhalatio f5ae263824 NFL Quarterback Club 98 (E) (U) rdb update 2015-04-27 13:52:01 +09:00
exhalatio 78bdd67641 Toukon Road rdb update 2015-04-27 13:49:19 +09:00
LegendOfDragoon 3941c695dc Add Vivid Dolls (J) [ALECK64] to the RDB 2015-04-20 20:18:50 -07:00
LegendOfDragoon 7f528b8014 Add Tower & Shaft (J) [ALECK64] to the RDB 2015-04-20 20:17:50 -07:00
LegendOfDragoon 503fa8be5e Add Donchan Puzzle Hanabi de Doon to the RDB 2015-04-20 20:13:24 -07:00
LegendOfDragoon ae63a77fb3 Add Guru - Kuru Kuru Fever (J) [ALECK64] to the RDB 2015-04-20 20:12:07 -07:00
LegendOfDragoon 39dc599aaa Add Magical Tetris Challenge [ALECK64] to the RDB 2015-04-20 20:10:24 -07:00
LegendOfDragoon 6f6e169f55 Add Star Soldier [ALECK64] to the RDB 2015-04-20 20:08:33 -07:00
LegendOfDragoon ea50574661 Add Eleven Beat [ALECK64] to the RDB 2015-04-20 20:07:24 -07:00
AmbientMalice 1e27e3982e Changed Duck Dodgers Audio Sync.
When using PJ64's audio sync, the game feels "off". Daffy's movement is jerky. So I've disabled it and enabled Jabo audio sync. Azimer's seems to work fine with these settings.
2015-04-20 10:56:55 +10:00
zilmar 2e6d855ff7 Merge pull request #348 from AmbientMalice/patch-8
JFG CF=1+Consistent regions.
2015-04-17 13:13:54 +10:00
zilmar 184ac16df1 Merge pull request #386 from AmbientMalice/patch-12
AudioResetOnLoad fix initial pass.
2015-04-17 13:13:25 +10:00
zilmar 09f7a5bc12 Merge pull request #396 from MELERIX/rdb
Removed fb_smart=0 entries from Project64.rdb
2015-04-17 13:07:58 +10:00
AmbientMalice aff759c8e9 Disable ABL for Star Fox 64.
Fixes https://github.com/project64/project64/issues/393
2015-04-17 12:47:25 +10:00
MELERIX 456de29906 Removed fb_smart=0 from Project64.rdb 2015-04-16 21:19:25 -03:00
AmbientMalice cc8e779acf Added missing HM FB entry. 2015-04-17 08:25:03 +10:00
AmbientMalice 3557f13695 Added HM FB settings to Glide64 db. 2015-04-16 21:37:41 +10:00
AmbientMalice ec84a8718e Added FB setting to wrong db file. 2015-04-16 21:35:39 +10:00
AmbientMalice b5d6f3d657 Harvest Moon 64 Glide64 fix.
Disabled FB to fix half of screen being cut off. Kinda redundant with GLideN64 coming very soon, but I don't like broken things.

(No idea if disabling FB breaks anything, though.)
2015-04-16 11:03:55 +10:00
zilmar cf45e6e1f3 Merge pull request #384 from LegendOfDragoon/master
Fix Ogre Battle 64
2015-04-15 20:39:20 +10:00
zilmar 7d95852d9d Merge pull request #382 from theboy181/master
Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
2015-04-15 20:38:55 +10:00
AmbientMalice aadd58d56b Evangelion needs AudioResetOnLoad, too. 2015-04-15 16:20:23 +10:00
AmbientMalice 6601a3d0e7 AudioResetOnLoad Iggy+Factor 5 2015-04-15 16:07:31 +10:00
AmbientMalice 7e5e50cea1 Air Combat needs AudioResetOnLoad, too.
Must be a 3DO thing.
2015-04-15 16:03:10 +10:00