diff --git a/Source/Glide64/Debugger.cpp b/Source/Glide64/Debugger.cpp index c0ac22f38..46a9091e4 100644 --- a/Source/Glide64/Debugger.cpp +++ b/Source/Glide64/Debugger.cpp @@ -67,7 +67,7 @@ GLIDE64_DEBUGGER _debugger; #define COL_GRID 0xFFFFFF80 int grid = 0; -static const char *tri_type[4] = { "TRIANGLE", "TEXRECT", "FILLRECT", "BACKGROUND" }; +static const char *tri_type[4] = { "TRIANGLE", "TEXRECT", "FILLRECT", "BACKGROUND" }; //Platform-specific stuff #ifndef __WINDOWS__ @@ -212,7 +212,7 @@ void debug_cacheviewer () { SX(x*64.0f), SY(512+64.0f*i), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} }, { SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i), 1, 1, 255*cache[x+y*16].scale_x, 0, 0, 0, {0, 0, 0, 0} }, { SX(x*64.0f), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 0, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} }, - { SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 255*cache[x+y*16].scale_x, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} } + { SX(x*64.0f+64.0f*cache[x+y*16].scale_x), SY(512+64.0f*i+64.0f*cache[x+y*16].scale_y), 1, 1, 255*cache[x+y*16].scale_x, 255*cache[x+y*16].scale_y, 0, 0, {0, 0, 0, 0} } }; for (int i=0; i<4; i++) @@ -364,7 +364,7 @@ void debug_capture () { SX(704.0f), SY(221.0f), 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} }, { SX(704.0f+256.0f*scx), SY(221.0f), 1, 1, 255*scx, 0, 255*scx, 0, {0, 0, 0, 0} }, { SX(704.0f), SY(221.0f+256.0f*scy), 1, 1, 0, 255*scy, 0, 255*scy, {0, 0, 0, 0} }, - { SX(704.0f+256.0f*scx), SY(221.0f+256.0f*scy), 1, 1, 255*scx, 255*scy, 255*scx, 255*scy, {0, 0, 0, 0} } + { SX(704.0f+256.0f*scx), SY(221.0f+256.0f*scy), 1, 1, 255*scx, 255*scy, 255*scx, 255*scy, {0, 0, 0, 0} } }; ConvertCoordsConvert (v, 4); VERTEX *varr[4] = { &v[0], &v[1], &v[2], &v[3] }; @@ -851,7 +851,7 @@ void debug_mouse () { cx, cy, 1, 1, 0, 0, 0, 0, {0, 0, 0, 0} }, { cx+32, cy, 1, 1, 255, 0, 0, 0, {0, 0, 0, 0} }, { cx, cy+32, 1, 1, 0, 255, 0, 0, {0, 0, 0, 0} }, - { cx+32, cy+32, 1, 1, 255, 255, 0, 0, {0, 0, 0, 0} } + { cx+32, cy+32, 1, 1, 255, 255, 0, 0, {0, 0, 0, 0} } }; ConvertCoordsKeep (v, 4); @@ -996,7 +996,7 @@ void output (float x, float y, int scale, const char *fmt, ...) VERTEX v[4] = { { SX(x), SY(768-y), 1, 1, (float)c, r+16.0f, 0, 0, {0, 0, 0, 0} }, { SX(x+8), SY(768-y), 1, 1, c+8.0f, r+16.0f, 0, 0, {0, 0, 0, 0} }, { SX(x), SY(768-y-16), 1, 1, (float)c, (float)r, 0, 0, {0, 0, 0, 0} }, - { SX(x+8), SY(768-y-16), 1, 1, c+8.0f, (float)r, 0, 0, {0, 0, 0, 0} } + { SX(x+8), SY(768-y-16), 1, 1, c+8.0f, (float)r, 0, 0, {0, 0, 0, 0} } }; if (!scale) {