Fix Resident Evil FMV audio.

This fix isn't quite satisfactory, but with 2200\875, the last 30 seconds or so of the intro have no sound effects, only music. (A bug that could affect other FMVs throughout the game in theory.) 1500\530 has a wee bit of pop and crackle, but the FMVs now work correctly.
This commit is contained in:
AmbientMalice 2015-03-08 11:26:15 +10:00
parent 8814f429e0
commit dbbead7389
1 changed files with 8 additions and 8 deletions

View File

@ -924,8 +924,8 @@ Status=Compatible
Core Note=(see GameFAQ) Core Note=(see GameFAQ)
Plugin Note=[video] depth problem (use Glide64) Plugin Note=[video] depth problem (use Glide64)
32bit=No 32bit=No
ViRefresh=2200 ViRefresh=1500
AiCountPerBytes=785 AiCountPerBytes=530
Sync Audio=No Sync Audio=No
Fixed Audio=1 Fixed Audio=1
Audio Signal=Yes Audio Signal=Yes
@ -5464,8 +5464,8 @@ Status=Compatible
Core Note=(see GameFAQ) Core Note=(see GameFAQ)
Plugin Note=[video] depth problem (use Glide64) Plugin Note=[video] depth problem (use Glide64)
32bit=No 32bit=No
ViRefresh=2200 ViRefresh=1500
AiCountPerBytes=785 AiCountPerBytes=530
Audio Signal=Yes Audio Signal=Yes
Fixed Audio=1 Fixed Audio=1
Sync Audio=No Sync Audio=No
@ -5480,8 +5480,8 @@ Status=Compatible
Core Note=(see GameFAQ) Core Note=(see GameFAQ)
Plugin Note=[video] depth problem (use Glide64) Plugin Note=[video] depth problem (use Glide64)
32bit=No 32bit=No
ViRefresh=2200 ViRefresh=1500
AiCountPerBytes=785 AiCountPerBytes=530
Fixed Audio=1 Fixed Audio=1
Sync Audio=No Sync Audio=No
Audio Signal=Yes Audio Signal=Yes
@ -5503,8 +5503,8 @@ Status=Compatible
Core Note=(see GameFAQ) Core Note=(see GameFAQ)
Plugin Note=[video] depth problem (use Glide64) Plugin Note=[video] depth problem (use Glide64)
32bit=No 32bit=No
ViRefresh=2200 ViRefresh=1500
AiCountPerBytes=785 AiCountPerBytes=530
Fixed Audio=1 Fixed Audio=1
Sync Audio=No Sync Audio=No
Audio Signal=Yes Audio Signal=Yes