[Video] Remove SIMULATE_ code
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@ -55,11 +55,6 @@ extern "C" {
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// Usually enabled
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// Usually enabled
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#define LARGE_TEXTURE_HANDLING // allow large-textured objects to be split?
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#define LARGE_TEXTURE_HANDLING // allow large-textured objects to be split?
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// Simulations
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//#define SIMULATE_VOODOO1
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//#define SIMULATE_BANSHEE
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//********
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extern unsigned int BMASK;
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extern unsigned int BMASK;
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extern uint32_t update_screen_count;
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extern uint32_t update_screen_count;
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@ -506,14 +506,6 @@ int InitGfx()
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InitCombine();
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InitCombine();
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#ifdef SIMULATE_VOODOO1
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voodoo.sup_mirroring = 0;
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#endif
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#ifdef SIMULATE_BANSHEE
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voodoo.sup_mirroring = 1;
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#endif
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gfxCullMode(GFX_CULL_NEGATIVE);
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gfxCullMode(GFX_CULL_NEGATIVE);
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if (g_settings->fog()) //"FOGCOORD" extension
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if (g_settings->fog()) //"FOGCOORD" extension
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