From c54d981c83edbdbcad36ae4a6c5c901a12b4fbe0 Mon Sep 17 00:00:00 2001 From: zilmar Date: Thu, 17 Aug 2017 08:22:24 +1000 Subject: [PATCH] [Video] Remove SIMULATE_ code --- Source/Project64-video/Gfx_1.3.h | 5 ----- Source/Project64-video/Main.cpp | 8 -------- 2 files changed, 13 deletions(-) diff --git a/Source/Project64-video/Gfx_1.3.h b/Source/Project64-video/Gfx_1.3.h index a85c8fe7b..272fb6869 100644 --- a/Source/Project64-video/Gfx_1.3.h +++ b/Source/Project64-video/Gfx_1.3.h @@ -55,11 +55,6 @@ extern "C" { // Usually enabled #define LARGE_TEXTURE_HANDLING // allow large-textured objects to be split? - // Simulations - //#define SIMULATE_VOODOO1 - //#define SIMULATE_BANSHEE - //******** - extern unsigned int BMASK; extern uint32_t update_screen_count; diff --git a/Source/Project64-video/Main.cpp b/Source/Project64-video/Main.cpp index 76fd963fa..41cea3f95 100644 --- a/Source/Project64-video/Main.cpp +++ b/Source/Project64-video/Main.cpp @@ -506,14 +506,6 @@ int InitGfx() InitCombine(); -#ifdef SIMULATE_VOODOO1 - voodoo.sup_mirroring = 0; -#endif - -#ifdef SIMULATE_BANSHEE - voodoo.sup_mirroring = 1; -#endif - gfxCullMode(GFX_CULL_NEGATIVE); if (g_settings->fog()) //"FOGCOORD" extension