From af6c354efc1b24c5dc83183525d3d0fff0c98535 Mon Sep 17 00:00:00 2001 From: Frank-74 Date: Tue, 4 Dec 2018 05:14:35 +0000 Subject: [PATCH] [Audio] 30 / 1.001 is the exact NTSC fps 30 / 1.001 = 29.97002997002997002997002997003 --- Source/Project64-audio/AudioMain.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Project64-audio/AudioMain.cpp b/Source/Project64-audio/AudioMain.cpp index a62b5d11e..53bd31467 100644 --- a/Source/Project64-audio/AudioMain.cpp +++ b/Source/Project64-audio/AudioMain.cpp @@ -85,7 +85,8 @@ EXPORT void CALL AiDacrateChanged(int SystemType) WriteTrace(TraceAudioInterface, TraceNotice, "Unknown/reserved bits in AI_DACRATE_REG set. 0x%08X", *g_AudioInfo.AI_DACRATE_REG); } - uint32_t video_clock = 0; int32_t BufferSize = 0; double audio_clock = 0; double framerate = 29.97; + uint32_t video_clock = 0; int32_t BufferSize = 0; + double audio_clock = 0; double framerate = (30 / 1.001); switch (SystemType) {