project64/Source/Project64/N64 System/Mips/Audio.h

43 lines
1.5 KiB
C++

/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
class CAudio
{
enum
{
ai_full = 0x80000000,
ai_busy = 0x40000000,
};
public:
CAudio();
~CAudio();
uint32_t GetLength ();
uint32_t GetStatus ();
void LenChanged ();
void InterruptTimerDone();
void BusyTimerDone ();
void Reset ();
void SetViIntr ( uint32_t VI_INTR_TIME );
void SetFrequency ( uint32_t Dacrate, uint32_t System );
private:
CAudio(const CAudio&); // Disable copy constructor
CAudio& operator=(const CAudio&); // Disable assignment
uint32_t m_SecondBuff;
uint32_t m_Status;
uint32_t m_BytesPerSecond;
int32_t m_CountsPerByte;
int32_t m_FramesPerSecond;
};