Fix Save message missing .zip extension.
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@ -1627,7 +1627,10 @@ bool CN64System::SaveState()
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m_Reg.MI_INTR_REG = MiInterReg;
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g_Settings->SaveString(GameRunning_InstantSaveFile, "");
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g_Settings->SaveDword(Game_LastSaveTime, (uint32_t)time(NULL));
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if (g_Settings->LoadDword(Setting_AutoZipInstantSave))
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{
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SaveFile=ZipFile;
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}
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g_Notify->DisplayMessage(5, stdstr_f("%s %s", g_Lang->GetString(MSG_SAVED_STATE).c_str(), stdstr(SaveFile.GetNameExtension()).c_str()).c_str());
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WriteTrace(TraceN64System, TraceDebug, "Done");
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return true;
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