From 501ad347aa983246af374507af776c01c875e7a4 Mon Sep 17 00:00:00 2001 From: Frank-74 Date: Mon, 21 Nov 2016 05:05:46 +0000 Subject: [PATCH] Fix Save message missing .zip extension. --- Source/Project64-core/N64System/N64Class.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/Source/Project64-core/N64System/N64Class.cpp b/Source/Project64-core/N64System/N64Class.cpp index 1d56af4cb..5523050cb 100644 --- a/Source/Project64-core/N64System/N64Class.cpp +++ b/Source/Project64-core/N64System/N64Class.cpp @@ -1627,7 +1627,10 @@ bool CN64System::SaveState() m_Reg.MI_INTR_REG = MiInterReg; g_Settings->SaveString(GameRunning_InstantSaveFile, ""); g_Settings->SaveDword(Game_LastSaveTime, (uint32_t)time(NULL)); - + if (g_Settings->LoadDword(Setting_AutoZipInstantSave)) + { + SaveFile=ZipFile; + } g_Notify->DisplayMessage(5, stdstr_f("%s %s", g_Lang->GetString(MSG_SAVED_STATE).c_str(), stdstr(SaveFile.GetNameExtension()).c_str()).c_str()); WriteTrace(TraceN64System, TraceDebug, "Done"); return true; @@ -2183,4 +2186,4 @@ void CN64System::TLB_Changed() { g_Debugger->TLBChanged(); } -} \ No newline at end of file +}