[Audio] Make fixed audio on by default

This commit is contained in:
zilmar 2017-10-19 21:56:59 +11:00
parent 8e71e8bea9
commit 4091a4699c
1 changed files with 1 additions and 1 deletions

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@ -142,7 +142,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory)
AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI", false)); AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI", false));
AddHandler(Rdb_32Bit, new CSettingTypeRDBYesNo("32bit", true)); AddHandler(Rdb_32Bit, new CSettingTypeRDBYesNo("32bit", true));
AddHandler(Rdb_FastSP, new CSettingTypeRDBYesNo("Fast SP", true)); AddHandler(Rdb_FastSP, new CSettingTypeRDBYesNo("Fast SP", true));
AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio", false)); AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio", true));
AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Audio-Sync Audio", true)); AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Audio-Sync Audio", true));
AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal", false)); AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal", false));
AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start", 0)); AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start", 0));