Merge branch 'master' into AudioSync

This commit is contained in:
zilmar 2017-10-21 16:03:15 +11:00 committed by GitHub
commit 2a41a10479
17 changed files with 181 additions and 64 deletions

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@ -21,6 +21,7 @@ LOCAL_SRC_FILES := \
$(SRCDIR)/MemoryManagement.cpp \ $(SRCDIR)/MemoryManagement.cpp \
$(SRCDIR)/path.cpp \ $(SRCDIR)/path.cpp \
$(SRCDIR)/Platform.cpp \ $(SRCDIR)/Platform.cpp \
$(SRCDIR)/Random.cpp \
$(SRCDIR)/StdString.cpp \ $(SRCDIR)/StdString.cpp \
$(SRCDIR)/SyncEvent.cpp \ $(SRCDIR)/SyncEvent.cpp \
$(SRCDIR)/Thread.cpp \ $(SRCDIR)/Thread.cpp \
@ -30,4 +31,4 @@ LOCAL_SRC_FILES := \
LOCAL_CFLAGS := $(COMMON_CFLAGS) LOCAL_CFLAGS := $(COMMON_CFLAGS)
LOCAL_CPPFLAGS := $(COMMON_CPPFLAGS) LOCAL_CPPFLAGS := $(COMMON_CPPFLAGS)
include $(BUILD_STATIC_LIBRARY) include $(BUILD_STATIC_LIBRARY)

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@ -2478,6 +2478,7 @@ Status=Compatible
Good Name=Ide Yousuke no Mahjong Juku (J) Good Name=Ide Yousuke no Mahjong Juku (J)
Internal Name=²ÃÞÖ³½¹ÉÏ°¼Þ¬Ý¼Þ­¸ Internal Name=²ÃÞÖ³½¹ÉÏ°¼Þ¬Ý¼Þ­¸
Status=Compatible Status=Compatible
Save Type=16kbit Eeprom
[D692CC5E-EC58D072-C:50] [D692CC5E-EC58D072-C:50]
Good Name=Iggy's Reckin' Balls (E) Good Name=Iggy's Reckin' Balls (E)
@ -3134,7 +3135,6 @@ Internal Name=Madden NFL 2002
Status=Compatible Status=Compatible
Counter Factor=1 Counter Factor=1
RDRAM Size=8 RDRAM Size=8
Save Type=16kbit Eeprom
[3925D625-8C83C75E-C:50] [3925D625-8C83C75E-C:50]
Good Name=Madden NFL 99 (E) Good Name=Madden NFL 99 (E)
@ -4311,6 +4311,7 @@ Good Name=Pokemon Snap (A)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3C44 2881,811E3C44 2001,D11E3C46 0098,811E3C46 0001 //Make Picture selectable Cheat1=D11E3C44 2881,811E3C44 2001,D11E3C46 0098,811E3C46 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4321,6 +4322,7 @@ Good Name=Pokemon Snap (E)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3824 2881,811E3824 2001,D11E3826 0098,811E3826 0001 //Make Picture selectable Cheat1=D11E3824 2881,811E3824 2001,D11E3826 0098,811E3826 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4331,6 +4333,7 @@ Good Name=Pokemon Snap (F)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3744 2881,811E3744 2001,D11E3746 0098,811E3746 0001 //Make Picture selectable Cheat1=D11E3744 2881,811E3744 2001,D11E3746 0098,811E3746 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4341,6 +4344,7 @@ Good Name=Pokemon Snap (G)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1381BDC 802C,80381BCF 0000 //Pass 1st Level and Controller Fix Cheat0=D1381BDC 802C,80381BCF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3744 2881,811E3744 2001,D11E3746 0098,811E3746 0001 //Make Picture selectable Cheat1=D11E3744 2881,811E3744 2001,D11E3746 0098,811E3746 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4351,6 +4355,7 @@ Good Name=Pokemon Snap (I)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3994 2881,811E3994 2001,D11E3996 0098,811E3996 0001 //Make Picture selectable Cheat1=D11E3994 2881,811E3994 2001,D11E3996 0098,811E3996 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4361,6 +4366,7 @@ Good Name=Pokemon Snap (J) (V1.0)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D136D22C 802A,8036D21F 0000 //Pass 1st Level and Controller Fix Cheat0=D136D22C 802A,8036D21F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E1EC4 2881,811E1EC4 2001,D11E1EC6 0098,811E1EC6 0001 //Make Picture selectable Cheat1=D11E1EC4 2881,811E1EC4 2001,D11E1EC6 0098,811E1EC6 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4371,6 +4377,7 @@ Good Name=Pokemon Snap (J) (V1.1)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D136D22C 802A,8036D21F 0000 //Pass 1st Level and Controller Fix Cheat0=D136D22C 802A,8036D21F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E1EC4 2881,811E1EC4 2001,D11E1EC6 0098,811E1EC6 0001 //Make Picture selectable Cheat1=D11E1EC4 2881,811E1EC4 2001,D11E1EC6 0098,811E1EC6 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4381,6 +4388,7 @@ Good Name=Pokemon Snap (S)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix Cheat0=D1381BFC 802C,80381BEF 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E38C4 2881,811E38C4 2001,D11E38C6 0098,811E38C6 0001 //Make Picture selectable Cheat1=D11E38C4 2881,811E38C4 2001,D11E38C6 0098,811E38C6 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4391,6 +4399,7 @@ Good Name=Pokemon Snap (U)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E3184 2881,811E3184 2001,D11E3186 0098,811E3186 0001 //Make Picture selectable Cheat1=D11E3184 2881,811E3184 2001,D11E3186 0098,811E3186 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
@ -4401,6 +4410,7 @@ Good Name=Pokemon Snap Station (U)
Internal Name=POKEMON SNAP Internal Name=POKEMON SNAP
Status=Issues (plugin) Status=Issues (plugin)
Plugin Note= broken; needs accurate FB emu Plugin Note= broken; needs accurate FB emu
Counter Factor=1
Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix Cheat0=D1382D1C 802C,80382D0F 0000 //Pass 1st Level and Controller Fix
Cheat1=D11E30F4 2881,811E30F4 2001,D11E30F6 0098,811E30F6 0001 //Make Picture selectable Cheat1=D11E30F4 2881,811E30F4 2001,D11E30F6 0098,811E30F6 0001 //Make Picture selectable
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64

View File

@ -43,6 +43,7 @@
<ClCompile Include="MemTest.cpp" /> <ClCompile Include="MemTest.cpp" />
<ClCompile Include="path.cpp" /> <ClCompile Include="path.cpp" />
<ClCompile Include="Platform.cpp" /> <ClCompile Include="Platform.cpp" />
<ClCompile Include="Random.cpp" />
<ClCompile Include="stdafx.cpp"> <ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader> <PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile> </ClCompile>
@ -64,6 +65,7 @@
<ClInclude Include="MemTest.h" /> <ClInclude Include="MemTest.h" />
<ClInclude Include="path.h" /> <ClInclude Include="path.h" />
<ClInclude Include="Platform.h" /> <ClInclude Include="Platform.h" />
<ClInclude Include="Random.h" />
<ClInclude Include="SmartPointer.h" /> <ClInclude Include="SmartPointer.h" />
<ClInclude Include="stdafx.h" /> <ClInclude Include="stdafx.h" />
<ClInclude Include="StdString.h" /> <ClInclude Include="StdString.h" />

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@ -62,6 +62,9 @@
<ClCompile Include="DateTimeClass.cpp"> <ClCompile Include="DateTimeClass.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Random.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="stdafx.h"> <ClInclude Include="stdafx.h">
@ -124,5 +127,8 @@
<ClInclude Include="DateTimeClass.h"> <ClInclude Include="DateTimeClass.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Random.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

54
Source/Common/Random.cpp Normal file
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@ -0,0 +1,54 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
/*
* Implements the CRandom class.
*
* This class implements the Lehmer Random Number Generator.
*
*/
#include "stdafx.h"
#include "Random.h"
#include <time.h>
CRandom::CRandom()
{
m_state = (uint32_t)time(NULL);
}
CRandom::CRandom(uint32_t state_value)
{
m_state = state_value;
}
uint32_t CRandom::randomizer(uint32_t val)
{
return ((uint64_t)val * 279470273UL) % 4294967291UL;
}
uint32_t CRandom::next()
{
m_state = randomizer(m_state);
return m_state;
}
void CRandom::set_state(uint32_t state_value)
{
if (state_value == 0)
m_state = 1;
else
m_state = state_value;
}
uint32_t CRandom::get_state()
{
return m_state;
}

32
Source/Common/Random.h Normal file
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@ -0,0 +1,32 @@
/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
/*
* Defines the CRandom class.
*
* This class implements the Lehmer Random Number Generator.
*
*/
#pragma once
#include <Common/stdtypes.h>
class CRandom
{
public:
CRandom();
CRandom(uint32_t seed_value);
uint32_t next();
uint32_t get_state();
void set_state(uint32_t state_value);
protected:
uint32_t randomizer(uint32_t val);
uint32_t m_state;
};

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@ -354,7 +354,7 @@ void CCheats::ModifyMemory8(uint32_t Address, uint8_t Value)
m_MMU.SB_VAddr(Address, OriginalValue.Changed); m_MMU.SB_VAddr(Address, OriginalValue.Changed);
if (g_Recompiler) if (g_Recompiler)
{ {
g_Recompiler->ClearRecompCode_Virt(Address, 1, CRecompiler::Remove_Cheats); g_Recompiler->ClearRecompCode_Virt(Address & ~0xFFF, 0x1000, CRecompiler::Remove_Cheats);
} }
} }
@ -374,7 +374,7 @@ void CCheats::ModifyMemory16(uint32_t Address, uint16_t Value)
m_MMU.SH_VAddr(Address, OriginalValue.Changed); m_MMU.SH_VAddr(Address, OriginalValue.Changed);
if (g_Recompiler) if (g_Recompiler)
{ {
g_Recompiler->ClearRecompCode_Virt(Address, 2, CRecompiler::Remove_Cheats); g_Recompiler->ClearRecompCode_Virt(Address & ~0xFFF, 0x1000, CRecompiler::Remove_Cheats);
} }
} }

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@ -458,9 +458,11 @@ void CDMA::PI_DMA_WRITE()
{ {
g_Recompiler->ClearRecompCode_Phys(g_Reg->PI_DRAM_ADDR_REG, g_Reg->PI_WR_LEN_REG, CRecompiler::Remove_DMA); g_Recompiler->ClearRecompCode_Phys(g_Reg->PI_DRAM_ADDR_REG, g_Reg->PI_WR_LEN_REG, CRecompiler::Remove_DMA);
} }
g_Reg->PI_STATUS_REG &= ~PI_STATUS_DMA_BUSY; g_SystemTimer->SetTimer(g_SystemTimer->PiTimer, PI_WR_LEN_REG/8 + (g_Random->next() % 0x40), false);
g_Reg->MI_INTR_REG |= MI_INTR_PI;
g_Reg->CheckInterrupts(); //g_Reg->PI_STATUS_REG &= ~PI_STATUS_DMA_BUSY;
//g_Reg->MI_INTR_REG |= MI_INTR_PI;
//g_Reg->CheckInterrupts();
//ChangeTimer(PiTimer,(int32_t)(PI_WR_LEN_REG * 8.9) + 50); //ChangeTimer(PiTimer,(int32_t)(PI_WR_LEN_REG * 8.9) + 50);
//ChangeTimer(PiTimer,(int32_t)(PI_WR_LEN_REG * 8.9)); //ChangeTimer(PiTimer,(int32_t)(PI_WR_LEN_REG * 8.9));
return; return;

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@ -358,13 +358,14 @@ void CPifRam::SI_DMA_READ()
if (g_System->bDelaySI()) if (g_System->bDelaySI())
{ {
g_SystemTimer->SetTimer(CSystemTimer::SiTimer, 0x900, false); g_SystemTimer->SetTimer(CSystemTimer::SiTimer, 0x900 + (g_Random->next() % 0x40), false);
} }
else else
{ {
g_Reg->MI_INTR_REG |= MI_INTR_SI; g_SystemTimer->SetTimer(CSystemTimer::SiTimer, g_Random->next() % 0x40, false);
g_Reg->SI_STATUS_REG |= SI_STATUS_INTERRUPT; //g_Reg->MI_INTR_REG |= MI_INTR_SI;
g_Reg->CheckInterrupts(); //g_Reg->SI_STATUS_REG |= SI_STATUS_INTERRUPT;
//g_Reg->CheckInterrupts();
} }
} }

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@ -30,7 +30,7 @@
#pragma warning(disable:4355) // Disable 'this' : used in base member initializer list #pragma warning(disable:4355) // Disable 'this' : used in base member initializer list
CN64System::CN64System(CPlugins * Plugins, bool SavesReadOnly, bool SyncSystem) : CN64System::CN64System(CPlugins * Plugins, uint32_t randomizer_seed, bool SavesReadOnly, bool SyncSystem) :
CSystemEvents(this, Plugins), CSystemEvents(this, Plugins),
m_EndEmulation(false), m_EndEmulation(false),
m_SaveUsing((SAVE_CHIP_TYPE)g_Settings->LoadDword(Game_SaveChip)), m_SaveUsing((SAVE_CHIP_TYPE)g_Settings->LoadDword(Game_SaveChip)),
@ -57,7 +57,8 @@ CN64System::CN64System(CPlugins * Plugins, bool SavesReadOnly, bool SyncSystem)
m_thread(NULL), m_thread(NULL),
m_hPauseEvent(true), m_hPauseEvent(true),
m_CheatsSlectionChanged(false), m_CheatsSlectionChanged(false),
m_SyncCpu(SyncSystem) m_SyncCpu(SyncSystem),
m_Random(randomizer_seed)
{ {
WriteTrace(TraceN64System, TraceDebug, "Start"); WriteTrace(TraceN64System, TraceDebug, "Start");
memset(m_LastSuccessSyncPC, 0, sizeof(m_LastSuccessSyncPC)); memset(m_LastSuccessSyncPC, 0, sizeof(m_LastSuccessSyncPC));
@ -110,7 +111,7 @@ CN64System::CN64System(CPlugins * Plugins, bool SavesReadOnly, bool SyncSystem)
g_Plugins->CopyPlugins(g_Settings->LoadStringVal(Directory_PluginSync)); g_Plugins->CopyPlugins(g_Settings->LoadStringVal(Directory_PluginSync));
m_SyncPlugins = new CPlugins(Directory_PluginSync, true); m_SyncPlugins = new CPlugins(Directory_PluginSync, true);
m_SyncPlugins->SetRenderWindows(g_Plugins->SyncWindow(), NULL); m_SyncPlugins->SetRenderWindows(g_Plugins->SyncWindow(), NULL);
m_SyncCPU = new CN64System(m_SyncPlugins, true, true); m_SyncCPU = new CN64System(m_SyncPlugins, randomizer_seed, true, true);
} }
Reset(true, true); Reset(true, true);
@ -359,7 +360,7 @@ bool CN64System::RunFileImage(const char * FileLoc)
void CN64System::RunLoadedImage(void) void CN64System::RunLoadedImage(void)
{ {
WriteTrace(TraceN64System, TraceDebug, "Start"); WriteTrace(TraceN64System, TraceDebug, "Start");
g_BaseSystem = new CN64System(g_Plugins, false, false); g_BaseSystem = new CN64System(g_Plugins, (uint32_t)time(NULL), false, false);
if (g_BaseSystem) if (g_BaseSystem)
{ {
g_BaseSystem->StartEmulation(true); g_BaseSystem->StartEmulation(true);
@ -717,6 +718,7 @@ void CN64System::Reset(bool bInitReg, bool ClearMenory)
m_SyncCPU->Reset(bInitReg, ClearMenory); m_SyncCPU->Reset(bInitReg, ClearMenory);
} }
g_Settings->SaveBool(GameRunning_InReset, true); g_Settings->SaveBool(GameRunning_InReset, true);
WriteTrace(TraceN64System, TraceDebug, "Done"); WriteTrace(TraceN64System, TraceDebug, "Done");
} }
@ -764,6 +766,7 @@ bool CN64System::SetActiveSystem(bool bActive)
R4300iOp::m_TestTimer = m_TestTimer; R4300iOp::m_TestTimer = m_TestTimer;
R4300iOp::m_NextInstruction = m_NextInstruction; R4300iOp::m_NextInstruction = m_NextInstruction;
R4300iOp::m_JumpToLocation = m_JumpToLocation; R4300iOp::m_JumpToLocation = m_JumpToLocation;
g_Random = &m_Random;
} }
else else
{ {
@ -783,6 +786,7 @@ bool CN64System::SetActiveSystem(bool bActive)
g_Plugins = m_Plugins; g_Plugins = m_Plugins;
g_TLBLoadAddress = NULL; g_TLBLoadAddress = NULL;
g_TLBStoreAddress = NULL; g_TLBStoreAddress = NULL;
g_Random = NULL;
} }
} }

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@ -10,6 +10,7 @@
****************************************************************************/ ****************************************************************************/
#pragma once #pragma once
#include <Common/Random.h>
#include <Common/SyncEvent.h> #include <Common/SyncEvent.h>
#include <Common/Thread.h> #include <Common/Thread.h>
#include <Project64-core/Settings/N64SystemSettings.h> #include <Project64-core/Settings/N64SystemSettings.h>
@ -48,7 +49,7 @@ class CN64System :
protected CDebugSettings protected CDebugSettings
{ {
public: public:
CN64System(CPlugins * Plugins, bool SavesReadOnly, bool SyncSystem); CN64System(CPlugins * Plugins, uint32_t randomizer_seed, bool SavesReadOnly, bool SyncSystem);
virtual ~CN64System(void); virtual ~CN64System(void);
CCheats m_Cheats; CCheats m_Cheats;
@ -163,6 +164,7 @@ private:
uint32_t m_SyncCount; uint32_t m_SyncCount;
bool m_SyncCpu; bool m_SyncCpu;
bool m_CheatsSlectionChanged; bool m_CheatsSlectionChanged;
CRandom m_Random;
//When Syncing cores this is the PC where it last Sync'ed correctly //When Syncing cores this is the PC where it last Sync'ed correctly
uint32_t m_LastSuccessSyncPC[10]; uint32_t m_LastSuccessSyncPC[10];

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@ -32,5 +32,6 @@ uint32_t * g_TLBStoreAddress = NULL;
CDebugger * g_Debugger = NULL; CDebugger * g_Debugger = NULL;
uint8_t ** g_RecompPos = NULL; uint8_t ** g_RecompPos = NULL;
CMempak * g_Mempak = NULL; CMempak * g_Mempak = NULL;
CRandom * g_Random = NULL;
int * g_NextTimer; int * g_NextTimer;

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@ -62,4 +62,7 @@ extern CDebugger * g_Debugger;
extern uint8_t ** g_RecompPos; extern uint8_t ** g_RecompPos;
class CMempak; class CMempak;
extern CMempak * g_Mempak; extern CMempak * g_Mempak;
class CRandom;
extern CRandom * g_Random;

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@ -31,6 +31,8 @@ CToolTipDialog<CDebugCommandsView>()
m_StartAddress = 0x80000000; m_StartAddress = 0x80000000;
m_Breakpoints = m_Debugger->Breakpoints(); m_Breakpoints = m_Debugger->Breakpoints();
m_bEditing = false; m_bEditing = false;
m_CommandListRows = 39;
m_RowHeight = 13;
} }
CDebugCommandsView::~CDebugCommandsView(void) CDebugCommandsView::~CDebugCommandsView(void)
@ -57,8 +59,6 @@ LRESULT CDebugCommandsView::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARA
DlgResize_Init(false, true); DlgResize_Init(false, true);
DlgToolTip_Init(); DlgToolTip_Init();
m_CommandListRows = 39;
CheckCPUType(); CheckCPUType();
GetWindowRect(&m_DefaultWindowRect); GetWindowRect(&m_DefaultWindowRect);
@ -871,7 +871,19 @@ LRESULT CDebugCommandsView::OnMeasureItem(UINT uMsg, WPARAM wParam, LPARAM lPara
if (wParam == IDC_CMD_LIST) if (wParam == IDC_CMD_LIST)
{ {
MEASUREITEMSTRUCT* lpMeasureItem = (MEASUREITEMSTRUCT*)lParam; MEASUREITEMSTRUCT* lpMeasureItem = (MEASUREITEMSTRUCT*)lParam;
lpMeasureItem->itemHeight = CCommandList::ROW_HEIGHT; HWND hCmdList = GetDlgItem(IDC_CMD_LIST);
HWND hHeader = ListView_GetHeader(hCmdList);
RECT header_rc = { 0 }, control_rc = { 0 };
if (::GetClientRect(hHeader, &header_rc) && GetClientRect(&control_rc))
{
int height = (control_rc.bottom - control_rc.top) - (header_rc.bottom - header_rc.top);
m_RowHeight = height / m_CommandListRows;
}
else
{
m_RowHeight = 13;
}
lpMeasureItem->itemHeight = m_RowHeight;
} }
return FALSE; return FALSE;
} }
@ -928,8 +940,8 @@ void CDebugCommandsView::DrawBranchArrows(HDC listDC)
int begX = baseX - arrow.startMargin * 3; int begX = baseX - arrow.startMargin * 3;
int endX = baseX - arrow.endMargin * 3; int endX = baseX - arrow.endMargin * 3;
int begY = baseY + arrow.startPos * CCommandList::ROW_HEIGHT; int begY = baseY + arrow.startPos * m_RowHeight;
int endY = baseY + arrow.endPos * CCommandList::ROW_HEIGHT; int endY = baseY + arrow.endPos * m_RowHeight;
bool bEndVisible = true; bool bEndVisible = true;
@ -1405,7 +1417,7 @@ LRESULT CDebugCommandsView::OnSizing(UINT uMsg, WPARAM wParam, LPARAM lParam, BO
int rowsHeight = listRect.Height() - headRect.Height(); int rowsHeight = listRect.Height() - headRect.Height();
int nRows = (rowsHeight / CCommandList::ROW_HEIGHT); int nRows = (rowsHeight / m_RowHeight);
if (m_CommandListRows != nRows) if (m_CommandListRows != nRows)
{ {

View File

@ -29,10 +29,6 @@ public:
COL_SYMBOL COL_SYMBOL
}; };
enum {
ROW_HEIGHT = 13,
};
void Attach(HWND hWndNew) void Attach(HWND hWndNew)
{ {
CListViewCtrl::Attach(hWndNew); CListViewCtrl::Attach(hWndNew);
@ -143,6 +139,7 @@ private:
OPCODE& m_SelectedOpCode = m_SelectedOpInfo.m_OpCode; OPCODE& m_SelectedOpCode = m_SelectedOpInfo.m_OpCode;
uint32_t m_FollowAddress; uint32_t m_FollowAddress;
uint32_t m_RowHeight;
typedef struct { typedef struct {
uint32_t address; uint32_t address;

View File

@ -19,14 +19,6 @@ bool CRegisterTabs::m_bColorsEnabled = false;
void CRegisterTabs::Attach(HWND hWndNew) void CRegisterTabs::Attach(HWND hWndNew)
{ {
CTabCtrl::Attach(hWndNew); CTabCtrl::Attach(hWndNew);
LOGFONT lf;
GetObject((HFONT)GetCurrentObject(GetDC(), OBJ_FONT), sizeof(LOGFONT), &lf);
HFONT monoFont = CreateFont(lf.lfHeight * -1, 0, 0, 0,
FW_DONTCARE, FALSE, FALSE, FALSE, DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
CLEARTYPE_QUALITY, FF_DONTCARE, "Consolas"
);
m_GPRTab = AddTab("GPR", IDD_Debugger_RegGPR, TabProcGPR); m_GPRTab = AddTab("GPR", IDD_Debugger_RegGPR, TabProcGPR);
m_FPRTab = AddTab("FPR", IDD_Debugger_RegFPR, TabProcFPR); m_FPRTab = AddTab("FPR", IDD_Debugger_RegFPR, TabProcFPR);
@ -42,36 +34,36 @@ void CRegisterTabs::Attach(HWND hWndNew)
m_SITab = AddTab("SI", IDD_Debugger_RegSI, TabProcDefault); m_SITab = AddTab("SI", IDD_Debugger_RegSI, TabProcDefault);
m_DDTab = AddTab("DD", IDD_Debugger_RegDD, TabProcDefault); m_DDTab = AddTab("DD", IDD_Debugger_RegDD, TabProcDefault);
InitRegisterEdits64(m_GPRTab, m_GPREdits, GPREditIds, monoFont); InitRegisterEdits64(m_GPRTab, m_GPREdits, GPREditIds);
InitRegisterEdit64(m_GPRTab, m_HIEdit, IDC_HI_EDIT, monoFont); InitRegisterEdit64(m_GPRTab, m_HIEdit, IDC_HI_EDIT);
InitRegisterEdit64(m_GPRTab, m_LOEdit, IDC_LO_EDIT, monoFont); InitRegisterEdit64(m_GPRTab, m_LOEdit, IDC_LO_EDIT);
InitRegisterEdits(m_FPRTab, m_FPREdits, FPREditIds, monoFont); InitRegisterEdits(m_FPRTab, m_FPREdits, FPREditIds);
InitRegisterEdit(m_FPRTab, m_FCSREdit, IDC_FCSR_EDIT, monoFont); InitRegisterEdit(m_FPRTab, m_FCSREdit, IDC_FCSR_EDIT);
InitRegisterEdits(m_COP0Tab, m_COP0Edits, COP0EditIds, monoFont); InitRegisterEdits(m_COP0Tab, m_COP0Edits, COP0EditIds);
m_CauseTip.Attach(m_COP0Tab.GetDlgItem(IDC_CAUSE_TIP)); m_CauseTip.Attach(m_COP0Tab.GetDlgItem(IDC_CAUSE_TIP));
InitRegisterEdits(m_RDRAMTab, m_RDRAMEdits, RDRAMEditIds, monoFont); InitRegisterEdits(m_RDRAMTab, m_RDRAMEdits, RDRAMEditIds);
InitRegisterEdits(m_SPTab, m_SPEdits, SPEditIds, monoFont); InitRegisterEdits(m_SPTab, m_SPEdits, SPEditIds);
InitRegisterEdit(m_SPTab, m_SPPCEdit, IDC_SP_PC_EDIT, monoFont); InitRegisterEdit(m_SPTab, m_SPPCEdit, IDC_SP_PC_EDIT);
InitRegisterEdits(m_DPCTab, m_DPCEdits, DPCEditIds, monoFont); InitRegisterEdits(m_DPCTab, m_DPCEdits, DPCEditIds);
InitRegisterEdits(m_MITab, m_MIEdits, MIEditIds, monoFont); InitRegisterEdits(m_MITab, m_MIEdits, MIEditIds);
InitRegisterEdits(m_VITab, m_VIEdits, VIEditIds, monoFont); InitRegisterEdits(m_VITab, m_VIEdits, VIEditIds);
InitRegisterEdits(m_AITab, m_AIEdits, AIEditIds, monoFont); InitRegisterEdits(m_AITab, m_AIEdits, AIEditIds);
InitRegisterEdits(m_PITab, m_PIEdits, PIEditIds, monoFont); InitRegisterEdits(m_PITab, m_PIEdits, PIEditIds);
InitRegisterEdits(m_RITab, m_RIEdits, RIEditIds, monoFont); InitRegisterEdits(m_RITab, m_RIEdits, RIEditIds);
InitRegisterEdits(m_SITab, m_SIEdits, SIEditIds, monoFont); InitRegisterEdits(m_SITab, m_SIEdits, SIEditIds);
InitRegisterEdits(m_DDTab, m_DDEdits, DDEditIds, monoFont); InitRegisterEdits(m_DDTab, m_DDEdits, DDEditIds);
SetColorsEnabled(false); SetColorsEnabled(false);
RefreshEdits(); RefreshEdits();
@ -668,32 +660,30 @@ void CRegisterTabs::SetColorsEnabled(bool bColorsEnabled)
m_bColorsEnabled = bColorsEnabled; m_bColorsEnabled = bColorsEnabled;
} }
void CRegisterTabs::InitRegisterEdit(CWindow& tab, CEditNumber& edit, WORD ctrlId, HFONT font) void CRegisterTabs::InitRegisterEdit(CWindow& tab, CEditNumber& edit, WORD ctrlId)
{ {
edit.Attach(tab.GetDlgItem(ctrlId)); edit.Attach(tab.GetDlgItem(ctrlId));
edit.SetDisplayType(CEditNumber::DisplayHex); edit.SetDisplayType(CEditNumber::DisplayHex);
edit.SetFont(font);
} }
void CRegisterTabs::InitRegisterEdits(CWindow& tab, CEditNumber* edits, const DWORD* ctrlIds, HFONT font) void CRegisterTabs::InitRegisterEdits(CWindow& tab, CEditNumber* edits, const DWORD* ctrlIds)
{ {
for (int i = 0; i < ctrlIds[i] != 0; i++) for (int i = 0; i < ctrlIds[i] != 0; i++)
{ {
InitRegisterEdit(tab, edits[i], ctrlIds[i], font); InitRegisterEdit(tab, edits[i], ctrlIds[i]);
} }
} }
void CRegisterTabs::InitRegisterEdit64(CWindow& tab, CEditReg64& edit, WORD ctrlId, HFONT font) void CRegisterTabs::InitRegisterEdit64(CWindow& tab, CEditReg64& edit, WORD ctrlId)
{ {
edit.Attach(tab.GetDlgItem(ctrlId)); edit.Attach(tab.GetDlgItem(ctrlId));
edit.SetFont(font);
} }
void CRegisterTabs::InitRegisterEdits64(CWindow& tab, CEditReg64* edits, const DWORD* ctrlIds, HFONT font) void CRegisterTabs::InitRegisterEdits64(CWindow& tab, CEditReg64* edits, const DWORD* ctrlIds)
{ {
for (int i = 0; i < ctrlIds[i] != 0; i++) for (int i = 0; i < ctrlIds[i] != 0; i++)
{ {
InitRegisterEdit64(tab, edits[i], ctrlIds[i], font); InitRegisterEdit64(tab, edits[i], ctrlIds[i]);
} }
} }

View File

@ -261,10 +261,10 @@ private:
static INT_PTR CALLBACK TabProcGPR(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK TabProcGPR(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
static INT_PTR CALLBACK TabProcFPR(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK TabProcFPR(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
static void InitRegisterEdit(CWindow& tab, CEditNumber& edit, WORD ctrlId, HFONT font); static void InitRegisterEdit(CWindow& tab, CEditNumber& edit, WORD ctrlId);
static void InitRegisterEdits(CWindow& tab, CEditNumber* edits, const DWORD* ctrlIds, HFONT font); static void InitRegisterEdits(CWindow& tab, CEditNumber* edits, const DWORD* ctrlIds);
static void InitRegisterEdit64(CWindow& tab, CEditReg64& edit, WORD ctrlId, HFONT font); static void InitRegisterEdit64(CWindow& tab, CEditReg64& edit, WORD ctrlId);
static void InitRegisterEdits64(CWindow& tab, CEditReg64* edits, const DWORD* ctrlIds, HFONT font); static void InitRegisterEdits64(CWindow& tab, CEditReg64* edits, const DWORD* ctrlIds);
static void ZeroRegisterEdit(CEditNumber& edit); static void ZeroRegisterEdit(CEditNumber& edit);
static void ZeroRegisterEdits(CEditNumber* edits, const DWORD* ctrlIds); static void ZeroRegisterEdits(CEditNumber* edits, const DWORD* ctrlIds);
static void ZeroRegisterEdit64(CEditReg64& edit); static void ZeroRegisterEdit64(CEditReg64& edit);