project64/Source/Project64-audio/Driver/OpenSLES.h

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64.
// Copyright(C) 2015 Gilles Siberlin
// Copyright(C) 2007 - 2009 Richard Goedeken
// Copyright(C) 2007 - 2008 Ebenblues
// Copyright(C) 2003 JttL
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#pragma once
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#include <Common/SyncEvent.h>
#include <Project64-audio/Audio_1.1.h>
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#include "SoundBase.h"
class OpenSLESDriver :
public SoundDriverBase
{
public:
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void AI_Startup(void);
void AI_Shutdown(void);
void AI_SetFrequency(uint32_t freq, uint32_t BufferSize);
void AI_LenChanged(uint8_t *start, uint32_t length);
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void AI_Update(bool Wait);
private:
SyncEvent m_AiUpdateEvent;
};