project64/Source/Common/Random.cpp

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// Implements the CRandom class
// This class implements the Lehmer Random Number Generator
#include "Random.h"
#include <time.h>
CRandom::CRandom()
{
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m_state = (uint32_t)time(nullptr);
}
CRandom::CRandom(uint32_t state_value)
{
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m_state = state_value;
}
uint32_t CRandom::randomizer(uint32_t val)
{
return ((uint64_t)val * 279470273UL) % 4294967291UL;
}
uint32_t CRandom::next()
{
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m_state = randomizer(m_state);
return m_state;
}
void CRandom::set_state(uint32_t state_value)
{
if (state_value == 0)
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m_state = 1;
else
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m_state = state_value;
}
uint32_t CRandom::get_state()
{
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return m_state;
}