// Implements the CRandom class // This class implements the Lehmer Random Number Generator #include "Random.h" #include CRandom::CRandom() { m_state = (uint32_t)time(nullptr); } CRandom::CRandom(uint32_t state_value) { m_state = state_value; } uint32_t CRandom::randomizer(uint32_t val) { return ((uint64_t)val * 279470273UL) % 4294967291UL; } uint32_t CRandom::next() { m_state = randomizer(m_state); return m_state; } void CRandom::set_state(uint32_t state_value) { if (state_value == 0) m_state = 1; else m_state = state_value; } uint32_t CRandom::get_state() { return m_state; }