project64/Source/Project64-video/TextureEnhancer/TxHiResCache.h

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/***************************************************************************
* *
* Project64-video - A Nintendo 64 gfx plugin. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2017 Project64. All rights reserved. *
* Copyright (C) 2007 Hiroshi Morii *
* Copyright (C) 2003 Rice1964 *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* version 2 of the License, or (at your option) any later version. *
* *
****************************************************************************/
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#ifndef __TXHIRESCACHE_H__
#define __TXHIRESCACHE_H__
/* support hires textures
* 0: disable
* 1: enable
*/
#define HIRES_TEXTURE 1
#include "TxCache.h"
#include "TxQuantize.h"
#include "TxImage.h"
#include "TxReSample.h"
class TxHiResCache : public TxCache
{
private:
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int _maxwidth;
int _maxheight;
int _maxbpp;
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bool _haveCache;
bool _abortLoad;
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TxImage *_txImage;
TxQuantize *_txQuantize;
TxReSample *_txReSample;
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bool loadHiResTextures(const char * dir_path, bool replace);
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public:
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~TxHiResCache();
TxHiResCache(int maxwidth, int maxheight, int maxbpp, int options,
const char *path, const char *ident,
dispInfoFuncExt callback);
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bool empty();
bool load(bool replace);
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};
#endif /* __TXHIRESCACHE_H__ */