/*************************************************************************** * * * Project64-video - A Nintendo 64 gfx plugin. * * http://www.pj64-emu.com/ * * Copyright (C) 2017 Project64. All rights reserved. * * Copyright (C) 2007 Hiroshi Morii * * Copyright (C) 2003 Rice1964 * * * * License: * * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html * * version 2 of the License, or (at your option) any later version. * * * ****************************************************************************/ #ifndef __TXHIRESCACHE_H__ #define __TXHIRESCACHE_H__ /* support hires textures * 0: disable * 1: enable */ #define HIRES_TEXTURE 1 #include "TxCache.h" #include "TxQuantize.h" #include "TxImage.h" #include "TxReSample.h" class TxHiResCache : public TxCache { private: int _maxwidth; int _maxheight; int _maxbpp; bool _haveCache; bool _abortLoad; TxImage *_txImage; TxQuantize *_txQuantize; TxReSample *_txReSample; bool loadHiResTextures(const char * dir_path, bool replace); public: ~TxHiResCache(); TxHiResCache(int maxwidth, int maxheight, int maxbpp, int options, const char *path, const char *ident, dispInfoFuncExt callback); bool empty(); bool load(bool replace); }; #endif /* __TXHIRESCACHE_H__ */