2015-11-14 20:59:12 +00:00
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/****************************************************************************
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* *
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* Project 64 - A Nintendo 64 emulator. *
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* http://www.pj64-emu.com/ *
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* Copyright (C) 2012 Project64. All rights reserved. *
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* *
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* License: *
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* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
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* *
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****************************************************************************/
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#pragma once
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__interface CDebugger
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{
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2018-01-10 07:05:57 +00:00
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virtual void OpenCommandWindow(void) = 0;
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virtual void OpenMemoryWindow(void) = 0;
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virtual void OpenMemoryDump(void) = 0;
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virtual void OpenMemorySearch(void) = 0;
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virtual void OpenTLBWindow(void) = 0;
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virtual void OpenScriptsWindow(void) = 0;
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virtual void OpenSymbolsWindow(void) = 0;
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virtual void OpenDMALogWindow(void) = 0;
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2019-01-14 09:18:43 +00:00
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virtual void OpenCPULogWindow(void) = 0;
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2019-01-17 09:34:24 +00:00
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virtual void OpenExcBreakpointsWindow(void) = 0;
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2018-01-10 07:05:57 +00:00
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virtual void OpenStackTraceWindow(void) = 0;
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virtual void OpenStackViewWindow(void) = 0;
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virtual void TLBChanged(void) = 0;
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2019-01-14 09:18:43 +00:00
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virtual void FrameDrawn(void) = 0;
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2018-01-16 21:26:54 +00:00
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virtual void WaitForStep(void) = 0;
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virtual bool ExecutionBP(uint32_t address) = 0;
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2018-02-05 20:25:53 +00:00
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virtual bool ReadBP8(uint32_t address) = 0;
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virtual bool ReadBP16(uint32_t address) = 0;
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virtual bool ReadBP32(uint32_t address) = 0;
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virtual bool ReadBP64(uint32_t address) = 0;
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2018-02-01 17:28:08 +00:00
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virtual bool WriteBP8(uint32_t address) = 0;
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virtual bool WriteBP16(uint32_t address) = 0;
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virtual bool WriteBP32(uint32_t address) = 0;
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virtual bool WriteBP64(uint32_t address) = 0;
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2018-01-16 21:26:54 +00:00
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2018-01-17 11:36:28 +00:00
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virtual void CPUStepStarted(void) = 0;
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2018-01-10 07:05:57 +00:00
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virtual void CPUStep(void) = 0;
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2019-01-17 09:34:24 +00:00
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virtual void CPUStepEnded(void) = 0;
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2015-11-14 20:59:12 +00:00
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};
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