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/*
* Glide64 - Glide video plugin for Nintendo 64 emulators .
* Copyright ( c ) 2002 Dave2001
* Copyright ( c ) 2003 - 2009 Sergey ' Gonetz ' Lipski
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators
// Project started on December 29th, 2001
//
// Authors:
// Dave2001, original author, founded the project in 2001, left it in 2002
// Gugaman, joined the project in 2002, left it in 2002
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
//
//****************************************************************
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
//****************************************************************
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extern " C " void asmTexConv_ARGB1555_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int size ) ;
extern " C " void asmTexConv_AI88_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int size ) ;
extern " C " void asmTexConv_AI44_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int size ) ;
extern " C " void asmTexConv_A8_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int size ) ;
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void TexConv_ARGB1555_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int width , int height )
{
int size = ( width * height ) > > 1 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 2 pixels are converted in one loop
// NOTE: width * height must be a multiple of 2
asmTexConv_ARGB1555_ARGB4444 ( src , dst , size ) ;
}
void TexConv_AI88_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int width , int height )
{
int size = ( width * height ) > > 1 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 2 pixels are converted in one loop
// NOTE: width * height must be a multiple of 2
asmTexConv_AI88_ARGB4444 ( src , dst , size ) ;
}
void TexConv_AI44_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int width , int height )
{
int size = ( width * height ) > > 2 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 4 pixels are converted in one loop
// NOTE: width * height must be a multiple of 4
asmTexConv_AI44_ARGB4444 ( src , dst , size ) ;
}
void TexConv_A8_ARGB4444 ( wxUIntPtr src , wxUIntPtr dst , int width , int height )
{
int size = ( width * height ) > > 2 ; // Hiroshi Morii <koolsmoky@users.sourceforge.net>
// 4 pixels are converted in one loop
// NOTE: width * height must be a multiple of 4
asmTexConv_A8_ARGB4444 ( src , dst , size ) ;
}