project64/Source/Project64/UserInterface/Debugger/DebugDialog.h

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#pragma once
#include <Project64-core/Settings/SettingType/SettingsType-Application.h>
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template <class T>
class CDebugDialog :
public CDialogImpl < T >
{
protected:
CDebuggerUI * m_Debugger;
HANDLE m_CreatedEvent;
HANDLE m_DialogThread;
UISettingID m_UISettingID;
bool m_bInitialized;
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static DWORD CreateDebuggerWindow(CDebugDialog<T> * pThis)
{
pThis->DoModal(NULL);
pThis->WindowCreated();
return 0;
}
void WindowCreated(void)
{
SetEvent(m_CreatedEvent);
}
void DlgSavePos_Init(UISettingID uiSettingID)
{
m_UISettingID = uiSettingID;
m_bInitialized = true;
}
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void LoadWindowPos()
{
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if (!m_bInitialized)
{
return;
}
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T* pT = static_cast<T*>(this);
std::string str = UISettingsLoadStringVal(m_UISettingID);
int left, top, width, height;
int nParams = sscanf(str.c_str(), "%d,%d,%d,%d", &left, &top, &width, &height);
if (nParams == 4)
{
pT->SetWindowPos(NULL, left, top, width, height, 0);
pT->RedrawWindow();
}
if (nParams == 2) {
pT->SetWindowPos(NULL, left, top, width, height, 1);
pT->RedrawWindow();
}
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}
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void SaveWindowPos(bool bSaveSize)
{
if (!m_bInitialized)
{
return;
}
T* pT = static_cast<T*>(this);
CRect rect;
pT->GetWindowRect(&rect);
if (!bSaveSize) {
UISettingsSaveString(m_UISettingID, stdstr_f("%d,%d", rect.left, rect.top).c_str());
}
else {
UISettingsSaveString(m_UISettingID, stdstr_f("%d,%d,%d,%d", rect.left, rect.top, rect.Width(), rect.Height()).c_str());
}
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}
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public:
CDebugDialog(CDebuggerUI * debugger) :
m_Debugger(debugger),
m_CreatedEvent(CreateEvent(NULL, true, false, NULL)),
m_DialogThread(NULL)
{
}
virtual ~CDebugDialog(void)
{
HideWindow();
CloseHandle(m_CreatedEvent);
if (m_DialogThread)
{
CloseHandle(m_DialogThread);
m_DialogThread = NULL;
}
}
void HideWindow(void)
{
if (m_hWnd && ::IsWindow(m_hWnd))
{
::EndDialog(m_hWnd, 0);
}
if (m_DialogThread)
{
if (WaitForSingleObject(m_DialogThread, 5000) == WAIT_TIMEOUT)
{
WriteTrace(TraceUserInterface, TraceError, "CDebugDialog - time out on close");
TerminateThread(m_DialogThread, 1);
}
CloseHandle(m_DialogThread);
m_DialogThread = NULL;
}
}
void ShowWindow(void)
{
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if (m_hWnd == NULL)
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{
DWORD ThreadID;
ResetEvent(m_CreatedEvent);
m_DialogThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)CreateDebuggerWindow, (LPVOID)this, 0, &ThreadID);
if (WaitForSingleObject(m_CreatedEvent, 20000) == WAIT_TIMEOUT)
{
WriteTrace(TraceUserInterface, TraceError, "Failed to get window create notification");
}
}
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if (m_hWnd)
{
if (::IsIconic((HWND)m_hWnd)) {
SendMessage(m_hWnd, WM_SYSCOMMAND, SC_RESTORE, NULL);
}
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SetForegroundWindow((HWND)m_hWnd);
}
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}
private:
bool m_SaveWnd;
LONG m_SaveWndTop;
LONG m_SaveWndLeft;
};