project64/Source/Script/MinGW/glide64.cmd

82 lines
2.7 KiB
Batchfile
Raw Permalink Normal View History

2015-10-28 04:07:10 +00:00
@ECHO OFF
TITLE MinGW Compiler Suite Invocation
set src=%CD%\..\..\Glide64
set obj=%CD%\Glide64
if not exist %obj% (
mkdir %obj%
)
set MinGW=C:\MinGW
REM set MinGW=C:\msys64\mingw64\x86_64-w64-mingw32\..
set FLAGS_x86=^
-I%src%\..^
-I%src%\..\3rdParty\wx\include^
-I%src%\..\3rdParty\wx\lib\vc_lib\msw^
-I%src%\..\Glitch64\inc^
2015-10-28 04:07:10 +00:00
-S^
-masm=intel^
-march=native^
-Os
set C_FLAGS=%FLAGS_x86%
cd %MinGW%\bin
set CC=%MinGW%\bin\g++.exe
set AS=%MinGW%\bin\as.exe
ECHO Compiling Glide64 plugin sources...
%CC% -o %obj%\Main.asm %src%\Main.cpp %C_FLAGS%
%CC% -o %obj%\FBtoScreen.asm %src%\FBtoScreen.cpp %C_FLAGS%
%CC% -o %obj%\rdp.asm %src%\rdp.cpp %C_FLAGS%
%CC% -o %obj%\Keys.asm %src%\Keys.cpp %C_FLAGS%
%CC% -o %obj%\Config.asm %src%\Config.cpp %C_FLAGS%
%CC% -o %obj%\CRC.asm %src%\CRC.cpp %C_FLAGS%
%CC% -o %obj%\Debugger.asm %src%\Debugger.cpp %C_FLAGS%
%CC% -o %obj%\Util.asm %src%\Util.cpp %C_FLAGS%
%CC% -o %obj%\TexCache.asm %src%\TexCache.cpp %C_FLAGS%
%CC% -o %obj%\3dmath.asm %src%\3dmath.cpp %C_FLAGS%
%CC% -o %obj%\Combine.asm %src%\Combine.cpp %C_FLAGS%
%CC% -o %obj%\DepthBufferRender.asm %src%\DepthBufferRender.cpp %C_FLAGS%
%CC% -o %obj%\Ext_TxFilter.asm %src%\Ext_TxFilter.cpp %C_FLAGS%
%CC% -o %obj%\TexBuffer.asm %src%\TexBuffer.cpp %C_FLAGS%
ECHO Assembling Glide64 sources...
%AS% -o %obj%\Main.o %obj%\Main.asm
%AS% -o %obj%\FBtoScreen.o %obj%\FBtoScreen.asm
%AS% -o %obj%\rdp.o %obj%\rdp.asm
%AS% -o %obj%\Keys.o %obj%\Keys.asm
%AS% -o %obj%\Config.o %obj%\Config.asm
%AS% -o %obj%\CRC.o %obj%\CRC.asm
%AS% -o %obj%\Debugger.o %obj%\Debugger.asm
%AS% -o %obj%\Util.o %obj%\Util.asm
%AS% -o %obj%\TexCache.o %obj%\TexCache.asm
%AS% -o %obj%\3dmath.o %obj%\3dmath.asm
%AS% -o %obj%\Combine.o %obj%\Combine.asm
%AS% -o %obj%\DepthBufferRender.o %obj%\DepthBufferRender.asm
%AS% -o %obj%\Ext_TxFilter.o %obj%\Ext_TxFilter.asm
%AS% -o %obj%\TexBuffer.o %obj%\TexBuffer.asm
ECHO.
set OBJ_LIST=^
%obj%\TexBuffer.o^
%obj%\Ext_TxFilter.o^
%obj%\DepthBufferRender.o^
%obj%\Combine.o^
%obj%\3dmath.o^
%obj%\TexCache.o^
%obj%\Util.o^
%obj%\Debugger.o^
%obj%\CRC.o^
%obj%\Config.o^
%obj%\Keys.o^
%obj%\rdp.o^
%obj%\FBtoScreen.o^
%obj%\Main.o
ECHO Linking PJGlide64 objects...
%MinGW%\bin\g++.exe -o %obj%\PJ64Glide64.dll %OBJ_LIST% -shared -shared-libgcc
PAUSE