pokerogue/src
Lugiad ced7edd647
Update bgm-name.json
2024-09-13 00:26:47 +02:00
..
@types fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
configs/inputs fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
data [Bug] Fix for Roost Grounds the User Rather than Removing Flying Typing#3984 (#4164) 2024-09-12 15:27:47 -04:00
enums [Bug] Fix for Roost Grounds the User Rather than Removing Flying Typing#3984 (#4164) 2024-09-12 15:27:47 -04:00
events fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
field [BUG] Make Tate & Liza have seeded randomness #4175 2024-09-11 13:55:13 -07:00
interfaces [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
locales Update bgm-name.json 2024-09-13 00:26:47 +02:00
modifier [Enhancement] Implement Tera-based form changes (Ogerpon and Terapagos) (#4147) 2024-09-11 21:47:41 -04:00
phases [Enhancement] Add option for egg skip to settings (#4193) 2024-09-12 10:33:36 -04:00
pipelines [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
plugins fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
system [Enhancement] Add option for egg skip to settings (#4193) 2024-09-12 10:33:36 -04:00
test [Bug] Fix for Roost Grounds the User Rather than Removing Flying Typing#3984 (#4164) 2024-09-12 15:27:47 -04:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [Refactor] Fix linter issue (#4191) 2024-09-12 00:13:57 -04:00
account.ts Admin panel beta (#3846) 2024-08-29 10:22:01 +01:00
battle-scene.ts [Enhancement] Add option for egg skip to settings (#4193) 2024-09-12 10:33:36 -04:00
battle.ts [Move] Add Retaliate double damage condition (#1831) 2024-09-11 21:31:57 -04:00
constants.ts [Bug] Fix #762: All Pokemon become invisible when capturing then switching with your only pokemon that was not fainted (#4025) 2024-09-09 01:10:47 -04:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Hotfix] End Biome Catch Problems (#3605) 2024-08-18 01:09:28 +01:00
inputs-controller.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
loading-scene.ts Voucher Event (#4094) 2024-09-08 04:17:02 +01:00
main.ts fix and optimize imports (#4061) 2024-09-07 21:37:37 -07:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Dev] Make `OPP_MOVESET_OVERRIDE` fully override the enemy's moveset (#4062) 2024-09-09 12:55:11 -04:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
timed-event-manager.ts Voucher Event (#4094) 2024-09-08 04:17:02 +01:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Bug] Fix #762: All Pokemon become invisible when capturing then switching with your only pokemon that was not fainted (#4025) 2024-09-09 01:10:47 -04:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00