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@types
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
configs/inputs
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
data
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[Refactor] Descriptions for evolution and form change requirements (#5147)
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2025-01-21 16:42:27 -07:00 |
enums
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[Challenge] Flip Stats Challenge (#5087)
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2025-01-15 01:55:14 -08:00 |
events
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
field
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[Bug] Prevent pokemon with 0 HP from being statused (#5137)
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2025-01-20 09:12:58 -08:00 |
interfaces
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
modifier
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[Bug] Fix miniblackhole (#5169)
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2025-01-23 17:18:21 -07:00 |
phases
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[Move] Improve implementation of Rage Fist damage increase (#5129)
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2025-01-19 11:52:50 -06:00 |
pipelines
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
plugins
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[Refactor] Descriptions for evolution and form change requirements (#5147)
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2025-01-21 16:42:27 -07:00 |
system
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[Challenge] Fix flip inverse achievement (#5145)
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2025-01-19 12:15:59 -07:00 |
test
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[Bug] Prevent pokemon with 0 HP from being statused (#5137)
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2025-01-20 09:12:58 -08:00 |
typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
ui
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[UI/UX] Add sort by caught/hatched count to starter select (#5161)
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2025-01-20 15:43:55 -07:00 |
account.ts
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[Refactor] Pokerogue API client (#4583)
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2024-11-04 15:57:21 -05:00 |
battle-scene.ts
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[Misc] Replace `globalScene` with `this` in `BattleScene` (#5142)
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2025-01-18 19:12:50 -08:00 |
battle.ts
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[Balance] [Feature] Match evil teams to monogen challenge (#4850)
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2025-01-21 15:40:05 -07:00 |
constants.ts
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Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014)
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2024-12-19 16:04:12 -08:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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[Balance][Bug] Fix off by one error in Generate random biome and Daily Mode now has its own function (#5121)
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2025-01-14 15:45:11 -07:00 |
global-scene.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
inputs-controller.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
loading-scene.ts
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Add BW crit throw sound (#5131)
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2025-01-15 20:11:19 -07:00 |
main.ts
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[Hotfix] Fix manifest getting loaded before the game is initialized (#4739)
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2024-10-27 21:32:30 +01:00 |
messages.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
overrides.ts
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[Misc] Disable enforced type-only imports in `overrides.ts` (#5154)
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2025-01-19 09:13:48 -08:00 |
phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
scene-base.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
timed-event-manager.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
touch-controls.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
tutorial.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
ui-inputs.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
utils.test.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
utils.ts
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[Bug] Prevent pokemon with 0 HP from being statused (#5137)
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2025-01-20 09:12:58 -08:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |