pokerogue/src
Xavion3 9c29cdc63d
[Bug] Fix miniblackhole (#5169)
2025-01-23 17:18:21 -07:00
..
@types [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
configs/inputs add new lint rules....again 2024-10-04 13:08:31 +08:00
data [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
enums [Challenge] Flip Stats Challenge (#5087) 2025-01-15 01:55:14 -08:00
events [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
field [Bug] Prevent pokemon with 0 HP from being statused (#5137) 2025-01-20 09:12:58 -08:00
interfaces [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
modifier [Bug] Fix miniblackhole (#5169) 2025-01-23 17:18:21 -07:00
phases [Move] Improve implementation of Rage Fist damage increase (#5129) 2025-01-19 11:52:50 -06:00
pipelines [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
plugins [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
system [Challenge] Fix flip inverse achievement (#5145) 2025-01-19 12:15:59 -07:00
test [Bug] Prevent pokemon with 0 HP from being statused (#5137) 2025-01-20 09:12:58 -08:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [UI/UX] Add sort by caught/hatched count to starter select (#5161) 2025-01-20 15:43:55 -07:00
account.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
battle-scene.ts [Misc] Replace `globalScene` with `this` in `BattleScene` (#5142) 2025-01-18 19:12:50 -08:00
battle.ts [Balance] [Feature] Match evil teams to monogen challenge (#4850) 2025-01-21 15:40:05 -07:00
constants.ts Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014) 2024-12-19 16:04:12 -08:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Balance][Bug] Fix off by one error in Generate random biome and Daily Mode now has its own function (#5121) 2025-01-14 15:45:11 -07:00
global-scene.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
inputs-controller.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
loading-scene.ts Add BW crit throw sound (#5131) 2025-01-15 20:11:19 -07:00
main.ts [Hotfix] Fix manifest getting loaded before the game is initialized (#4739) 2024-10-27 21:32:30 +01:00
messages.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
overrides.ts [Misc] Disable enforced type-only imports in `overrides.ts` (#5154) 2025-01-19 09:13:48 -08:00
phase.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
scene-base.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
timed-event-manager.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
touch-controls.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
tutorial.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
ui-inputs.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
utils.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
utils.ts [Bug] Prevent pokemon with 0 HP from being statused (#5137) 2025-01-20 09:12:58 -08:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00