[UI/UX] Add sort by caught/hatched count to starter select (#5161)
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@ -29,7 +29,9 @@ export enum SortCriteria {
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COST = 1,
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CANDY = 2,
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IV = 3,
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NAME = 4
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NAME = 4,
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CAUGHT = 5,
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HATCHED = 6
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}
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export class DropDownLabel {
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@ -502,7 +502,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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new DropDownOption(SortCriteria.COST, new DropDownLabel(i18next.t("filterBar:sortByCost"))),
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new DropDownOption(SortCriteria.CANDY, new DropDownLabel(i18next.t("filterBar:sortByCandies"))),
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new DropDownOption(SortCriteria.IV, new DropDownLabel(i18next.t("filterBar:sortByIVs"))),
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new DropDownOption(SortCriteria.NAME, new DropDownLabel(i18next.t("filterBar:sortByName")))
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new DropDownOption(SortCriteria.NAME, new DropDownLabel(i18next.t("filterBar:sortByName"))),
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new DropDownOption(SortCriteria.CAUGHT, new DropDownLabel(i18next.t("filterBar:sortByNumCaught"))),
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new DropDownOption(SortCriteria.HATCHED, new DropDownLabel(i18next.t("filterBar:sortByNumHatched")))
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];
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this.filterBar.addFilter(DropDownColumn.SORT, i18next.t("filterBar:sortFilter"), new DropDown(0, 0, sortOptions, this.updateStarters, DropDownType.SINGLE));
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this.filterBarContainer.add(this.filterBar);
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@ -2698,6 +2700,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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return (avgIVsA - avgIVsB) * -sort.dir;
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case SortCriteria.NAME:
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return a.species.name.localeCompare(b.species.name) * -sort.dir;
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case SortCriteria.CAUGHT:
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return (globalScene.gameData.dexData[a.species.speciesId].caughtCount - globalScene.gameData.dexData[b.species.speciesId].caughtCount) * -sort.dir;
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case SortCriteria.HATCHED:
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return (globalScene.gameData.dexData[a.species.speciesId].hatchedCount - globalScene.gameData.dexData[b.species.speciesId].hatchedCount) * -sort.dir;
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}
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return 0;
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});
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