pokerogue/src
NightKev a537113c8f
Re-add lost i18n strings (#4024)
2024-09-04 20:45:56 +00:00
..
@types [Localization] POC gitlocalize with en & es (#3705) 2024-08-23 17:09:19 +01:00
configs/inputs [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
data [Misc][Bug] Add `isBatonPassable` property to `BattlerTag`s (#3472) 2024-09-04 17:58:35 +00:00
enums [P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009) 2024-09-04 01:07:56 +00:00
events [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
field [Misc][Bug] Add `isBatonPassable` property to `BattlerTag`s (#3472) 2024-09-04 17:58:35 +00:00
interfaces [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
locales Re-add lost i18n strings (#4024) 2024-09-04 20:45:56 +00:00
modifier [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
phases [Test] Add `forceEnemyMove` Game Manager util (#3678) 2024-09-04 17:56:57 +00:00
pipelines [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
plugins [Localization] Migrate translation files to json (#3709) 2024-08-23 20:52:09 +01:00
system [Enhancement] Skip egg hatching and show summary (#3726) 2024-09-04 16:59:25 +00:00
test [Misc][Bug] Add `isBatonPassable` property to `BattlerTag`s (#3472) 2024-09-04 17:58:35 +00:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui fix getting the highest ivs for the iv scanner (#4022) 2024-09-04 17:00:31 +00:00
account.ts Admin panel beta (#3846) 2024-08-29 10:22:01 +01:00
battle-scene.ts [Enhancement] Skip egg hatching and show summary (#3726) 2024-09-04 16:59:25 +00:00
battle.ts [Feature] Implement Additional Evil Teams (#3290) 2024-08-27 19:45:58 +02:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Hotfix] End Biome Catch Problems (#3605) 2024-08-18 01:09:28 +01:00
inputs-controller.ts centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
loading-scene.ts [Enhancement] Skip egg hatching and show summary (#3726) 2024-09-04 16:59:25 +00:00
main.ts centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785) 2024-09-03 00:29:15 +02:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
timed-event-manager.ts Fixed pt-BR and zh-CN 2024-09-01 15:33:10 -07:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704) 2024-08-25 19:11:01 -07:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00