pokerogue/src/test/mystery-encounter
star-krieg d1294caeb6
[Balance] Candy friendship changes (#4947)
Changes:

- Increase default value for friendship gain from winning a battle (from 2 to 3)
- Increase Classic candy friendship multiplier (from 2 to 3)
- Increase Rare Candy friendship gain (from 5 to 6)
- Decrease value for friendship decrease from losing a battle (from 10 to 5)
- Update Candy friendship thresholds for getting candy for some starter costs.
- Change Soothe Bell from Rogue to Great (Weight: 2 in Great)
- Adjust Map weight to account for change (Weight: 1 to 2)
- Clowning around ME: When shuffling items, soothe bells will get replaced by a random Ultra Tier item
- Clowning around ME: When shuffling items, no item will get replaced by a Soothe Bell

Commit history: 

* Candy friendship changes

Update default value for friendship gain from battle and adjust Soothe Bell tier to Great

* Update modifier-type.ts

* Update friendship constants

* Clowning around encounter no longer consider soothe bell rogue tier

* Expert Breeder ME test will no longer fail if candy gain per battle is changed

---------

Co-authored-by: Starkrieg <starkieg.art@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-30 20:28:29 +01:00
..
encounters [Balance] Candy friendship changes (#4947) 2024-11-30 20:28:29 +01:00
encounter-test-utils.ts [Misc] Rename `DamagePhase` to `DamageAnimPhase` (#4880) 2024-11-25 14:15:39 -08:00
mystery-encounter-utils.test.ts [Balance] Safeguard to prevent Paradox Pokemon spawning in ME's (#4915) 2024-11-29 22:02:29 -08:00
mystery-encounter.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00