pokerogue/src
NightKev 5111c916a8
[Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check

* Add test
2024-07-24 13:38:06 -04:00
..
@types [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
configs/inputs [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
data [Move] Water Shuriken guarantees 3 hits with battle bond (#2687) 2024-07-24 10:58:26 -04:00
enums [Move] Implement Stockpile, Spit Up, Swallow (#2960) 2024-07-23 17:30:42 -04:00
events [Feature] Add number of arena trap layers in menu flyout (#2059) 2024-06-18 23:29:56 -05:00
field [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113) 2024-07-23 17:31:26 -04:00
interfaces [Localization] localized status-effect.ts and translate. (#2528) 2024-07-02 10:22:46 -04:00
locales [Localization] Implement Form localization (#3030) 2024-07-24 02:30:19 -04:00
modifier [Refactor] Replaces the single and double battles overrides with a single override (#3104) 2024-07-23 11:19:47 -04:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins make i18n debugging an optional env setting 2024-06-28 12:59:54 -07:00
system [Refactor] Replaces the single and double battles overrides with a single override (#3104) 2024-07-23 11:19:47 -04:00
test [Bug] Make on-summon abilities trigger after the switch check (#3118) 2024-07-24 13:38:06 -04:00
ui [Localization] Implement Form localization (#3030) 2024-07-24 02:30:19 -04:00
account.ts refactor: Add missing properties to initLoggedInUser function 2024-06-19 17:37:11 +01:00
battle-scene.ts [Bug] Make on-summon abilities trigger after the switch check (#3118) 2024-07-24 13:38:06 -04:00
battle.ts Re-add changes accidentally deleted by #2617 2024-07-22 13:55:03 -05:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Feature] Added pokemon nicknames/renaming (#2570) 2024-07-22 12:46:52 -04:00
evolution-phase.ts [Feature] Added pokemon nicknames/renaming (#2570) 2024-07-22 12:46:52 -04:00
form-change-phase.ts [Feature] Added pokemon nicknames/renaming (#2570) 2024-07-22 12:46:52 -04:00
game-mode.ts [Refactor] Replaces the single and double battles overrides with a single override (#3104) 2024-07-23 11:19:47 -04:00
inputs-controller.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
loading-scene.ts [QoL] New Starter Select UI with Filter (#2916) 2024-07-23 22:33:14 -05:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts [Feature] Added pokemon nicknames/renaming (#2570) 2024-07-22 12:46:52 -04:00
overrides.ts [Refactor] Replaces the single and double battles overrides with a single override (#3104) 2024-07-23 11:19:47 -04:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts [Bug] Fix tags not resetting on switch (#3119) 2024-07-24 10:27:37 -04:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
touch-controls.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts Fix game speed (#2375) 2024-06-18 15:07:36 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Localization] Implement Form localization (#3030) 2024-07-24 02:30:19 -04:00
vite.env.d.ts [Bug] vite port (for development) (#3003) 2024-07-13 02:20:22 +01:00