.. |
@types
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[UI] UI Small Adjustments (#2525)
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2024-06-23 12:09:23 -04:00 |
configs/inputs
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
data
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[Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
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2024-07-24 10:58:26 -04:00 |
enums
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[Move] Implement Stockpile, Spit Up, Swallow (#2960)
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2024-07-23 17:30:42 -04:00 |
events
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[Feature] Add number of arena trap layers in menu flyout (#2059)
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2024-06-18 23:29:56 -05:00 |
field
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[Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
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2024-07-23 17:31:26 -04:00 |
interfaces
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[Localization] localized status-effect.ts and translate. (#2528)
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2024-07-02 10:22:46 -04:00 |
locales
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[Localization] Implement Form localization (#3030)
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2024-07-24 02:30:19 -04:00 |
modifier
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[Refactor] Replaces the single and double battles overrides with a single override (#3104)
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2024-07-23 11:19:47 -04:00 |
pipelines
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added rule no-trailing-spaces (#1307)
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2024-05-23 18:45:04 -05:00 |
plugins
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make i18n debugging an optional env setting
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2024-06-28 12:59:54 -07:00 |
system
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[Refactor] Replaces the single and double battles overrides with a single override (#3104)
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2024-07-23 11:19:47 -04:00 |
test
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[Bug] Make on-summon abilities trigger after the switch check (#3118)
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2024-07-24 13:38:06 -04:00 |
ui
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[Localization] Implement Form localization (#3030)
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2024-07-24 02:30:19 -04:00 |
account.ts
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refactor: Add missing properties to initLoggedInUser function
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2024-06-19 17:37:11 +01:00 |
battle-scene.ts
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[Bug] Make on-summon abilities trigger after the switch check (#3118)
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2024-07-24 13:38:06 -04:00 |
battle.ts
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Re-add changes accidentally deleted by #2617
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2024-07-22 13:55:03 -05:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
egg-hatch-phase.ts
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[Feature] Added pokemon nicknames/renaming (#2570)
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2024-07-22 12:46:52 -04:00 |
evolution-phase.ts
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[Feature] Added pokemon nicknames/renaming (#2570)
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2024-07-22 12:46:52 -04:00 |
form-change-phase.ts
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[Feature] Added pokemon nicknames/renaming (#2570)
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2024-07-22 12:46:52 -04:00 |
game-mode.ts
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[Refactor] Replaces the single and double battles overrides with a single override (#3104)
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2024-07-23 11:19:47 -04:00 |
inputs-controller.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
loading-scene.ts
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[QoL] New Starter Select UI with Filter (#2916)
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2024-07-23 22:33:14 -05:00 |
main.ts
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more specific font unicode ranges and add unifont to existing families (#2459)
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2024-06-20 11:28:47 -04:00 |
messages.ts
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[Feature] Added pokemon nicknames/renaming (#2570)
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2024-07-22 12:46:52 -04:00 |
overrides.ts
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[Refactor] Replaces the single and double battles overrides with a single override (#3104)
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2024-07-23 11:19:47 -04:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
phases.ts
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[Bug] Fix tags not resetting on switch (#3119)
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2024-07-24 10:27:37 -04:00 |
scene-base.ts
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[UI] Update Challenge UI (#2393)
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2024-06-19 20:40:08 +01:00 |
timed-event-manager.ts
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[UI] UI Small Adjustments (#2525)
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2024-06-23 12:09:23 -04:00 |
touch-controls.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
tutorial.ts
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[Refactor] I18n Cleaning (#2348)
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2024-06-17 17:05:33 -04:00 |
ui-inputs.ts
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Fix game speed (#2375)
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2024-06-18 15:07:36 +01:00 |
utils.test.ts
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
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2024-06-07 18:33:45 -04:00 |
utils.ts
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[Localization] Implement Form localization (#3030)
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2024-07-24 02:30:19 -04:00 |
vite.env.d.ts
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[Bug] vite port (for development) (#3003)
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2024-07-13 02:20:22 +01:00 |