.. |
@types
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[Localization] POC gitlocalize with en & es (#3705)
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2024-08-23 17:09:19 +01:00 |
configs/inputs
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[Refactor] use typescript `strict-null` (#3259)
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2024-08-07 17:23:12 +01:00 |
data
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[Bug] Fix duplicate `FaintPhase` if Mimikyu faints to Disguise damage (#3686)
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2024-08-23 22:04:49 -07:00 |
enums
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[QoL][Feature] Hall of Fame + Run History (#3251)
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2024-08-23 19:23:16 +01:00 |
events
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[Refactor] use typescript `strict-null` (#3259)
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2024-08-07 17:23:12 +01:00 |
field
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[Misc] Update eslint.config.js for space after commas (#3649)
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2024-08-23 16:36:10 +08:00 |
interfaces
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[Localization] localized status-effect.ts and translate. (#2528)
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2024-07-02 10:22:46 -04:00 |
locales
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[Localization] "Fake" translations cleanup (#3719)
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2024-08-23 16:21:58 -07:00 |
modifier
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[Bug] Fix some damage formulas processed with ceil instead of floor (#3557)
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2024-08-21 22:39:11 -07:00 |
phases
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[QoL][Feature] Hall of Fame + Run History (#3251)
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2024-08-23 19:23:16 +01:00 |
pipelines
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[Refactor] use typescript `strict-null` (#3259)
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2024-08-07 17:23:12 +01:00 |
plugins
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[Localization] Migrate translation files to json (#3709)
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2024-08-23 20:52:09 +01:00 |
system
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Run History Export Data Patch (#3712)
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2024-08-23 20:30:44 +01:00 |
test
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[Bug] Fix duplicate `FaintPhase` if Mimikyu faints to Disguise damage (#3686)
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2024-08-23 22:04:49 -07:00 |
ui
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candy upgrade (#3720)
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2024-08-24 02:28:47 +01:00 |
account.ts
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[Refactor] use typescript `strict-null` (#3259)
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2024-08-07 17:23:12 +01:00 |
battle-scene.ts
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[Misc] Update eslint.config.js for space after commas (#3649)
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2024-08-23 16:36:10 +08:00 |
battle.ts
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[Misc] Update eslint.config.js for space after commas (#3649)
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2024-08-23 16:36:10 +08:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
game-mode.ts
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[Hotfix] End Biome Catch Problems (#3605)
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2024-08-18 01:09:28 +01:00 |
inputs-controller.ts
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resolve some open strict-null bangs TODOs (#3530)
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2024-08-13 22:12:42 +01:00 |
loading-scene.ts
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[Misc] Update eslint.config.js for space after commas (#3649)
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2024-08-23 16:36:10 +08:00 |
main.ts
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more specific font unicode ranges and add unifont to existing families (#2459)
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2024-06-20 11:28:47 -04:00 |
messages.ts
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resolve some open strict-null bangs TODOs (#3530)
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2024-08-13 22:12:42 +01:00 |
overrides.ts
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[Refactor/Bug] Overhaul & Document Item/Modifier Overrides (#2320)
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2024-08-12 11:54:52 +01:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
scene-base.ts
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[UI] Update Challenge UI (#2393)
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2024-06-19 20:40:08 +01:00 |
timed-event-manager.ts
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[Misc] Update eslint.config.js for space after commas (#3649)
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2024-08-23 16:36:10 +08:00 |
touch-controls.ts
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[Feature] Move touch controls configuration (Reopened) (#3256)
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2024-08-10 14:17:04 +01:00 |
tutorial.ts
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[Refactor] I18n Cleaning (#2348)
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2024-06-17 17:05:33 -04:00 |
ui-inputs.ts
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[QoL][Feature] Hall of Fame + Run History (#3251)
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2024-08-23 19:23:16 +01:00 |
utils.test.ts
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
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2024-06-07 18:33:45 -04:00 |
utils.ts
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[Bug] Fix some damage formulas processed with ceil instead of floor (#3557)
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2024-08-21 22:39:11 -07:00 |
vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |