pokerogue/src
NightKev 41a0dfe192
[Bug] Fix duplicate `FaintPhase` if Mimikyu faints to Disguise damage (#3686)
* Fix duplicate `FaintPhase` if Mimikyu faints to Disguise damage

* Add regression test
2024-08-23 22:04:49 -07:00
..
@types [Localization] POC gitlocalize with en & es (#3705) 2024-08-23 17:09:19 +01:00
configs/inputs [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
data [Bug] Fix duplicate `FaintPhase` if Mimikyu faints to Disguise damage (#3686) 2024-08-23 22:04:49 -07:00
enums [QoL][Feature] Hall of Fame + Run History (#3251) 2024-08-23 19:23:16 +01:00
events [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
field [Misc] Update eslint.config.js for space after commas (#3649) 2024-08-23 16:36:10 +08:00
interfaces [Localization] localized status-effect.ts and translate. (#2528) 2024-07-02 10:22:46 -04:00
locales [Localization] "Fake" translations cleanup (#3719) 2024-08-23 16:21:58 -07:00
modifier [Bug] Fix some damage formulas processed with ceil instead of floor (#3557) 2024-08-21 22:39:11 -07:00
phases [QoL][Feature] Hall of Fame + Run History (#3251) 2024-08-23 19:23:16 +01:00
pipelines [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
plugins [Localization] Migrate translation files to json (#3709) 2024-08-23 20:52:09 +01:00
system Run History Export Data Patch (#3712) 2024-08-23 20:30:44 +01:00
test [Bug] Fix duplicate `FaintPhase` if Mimikyu faints to Disguise damage (#3686) 2024-08-23 22:04:49 -07:00
ui candy upgrade (#3720) 2024-08-24 02:28:47 +01:00
account.ts [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
battle-scene.ts [Misc] Update eslint.config.js for space after commas (#3649) 2024-08-23 16:36:10 +08:00
battle.ts [Misc] Update eslint.config.js for space after commas (#3649) 2024-08-23 16:36:10 +08:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Hotfix] End Biome Catch Problems (#3605) 2024-08-18 01:09:28 +01:00
inputs-controller.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
loading-scene.ts [Misc] Update eslint.config.js for space after commas (#3649) 2024-08-23 16:36:10 +08:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Refactor/Bug] Overhaul & Document Item/Modifier Overrides (#2320) 2024-08-12 11:54:52 +01:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts [Misc] Update eslint.config.js for space after commas (#3649) 2024-08-23 16:36:10 +08:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts [QoL][Feature] Hall of Fame + Run History (#3251) 2024-08-23 19:23:16 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Bug] Fix some damage formulas processed with ceil instead of floor (#3557) 2024-08-21 22:39:11 -07:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00