A browser based Pokémon fangame heavily inspired by the roguelite genre.
Go to file
Leo Kim 0f09893091
Immediately update the passive background upon unlocking (#3479)
2024-08-12 03:03:20 +01:00
.github [Misc] Update Pull Request template (#3467) 2024-08-09 16:58:15 -04:00
docs [Documentation] Document `EnemyCommandPhase` and Enemy AI functions (#3092) 2024-08-02 00:51:18 -04:00
public [Enhancement] Add favorite filter in Starter UI (#3431) 2024-08-09 10:32:30 -04:00
src Immediately update the passive background upon unlocking (#3479) 2024-08-12 03:03:20 +01:00
.dependency-cruiser.cjs Add dependency cruiser command (#2192) 2024-06-16 00:26:37 -04:00
.env Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.beta Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.development Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.production Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.test Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.gitattributes Initial commit 2023-03-28 14:54:52 -04:00
.gitignore Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
LICENSE Update license to AGPL 3 2024-03-25 19:22:58 -04:00
README.md [Feature] Unique Evil Team Admins (#3384) 2024-08-07 10:31:02 -04:00
dependency-graph.js Add dependency cruiser command (#2192) 2024-06-16 00:26:37 -04:00
eslint.config.js [Dependencies] Update to resolve install warnings (after beta rebase) (#3213) 2024-07-30 00:29:34 -04:00
favicon.ico Replace favicon with no BG version 2024-03-25 12:45:45 -04:00
index.css [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
index.html [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
lefthook.yml ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
package-lock.json [Dependencies] Update to resolve install warnings (after beta rebase) (#3213) 2024-07-30 00:29:34 -04:00
package.json [Dev] Add typecheck command (#3409) 2024-08-08 13:58:07 +01:00
tsconfig.json [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
update_exp_sprites.ps1 Fix crash with certain animated variant sprites 2024-04-26 02:00:58 -04:00
vite.config.ts Revert egg additive/multiplicative change and change endless biome rotation for every 5 waves. (#3415) 2024-08-07 21:29:41 +01:00
vitest.config.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
vitest.workspace.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00

README.md

PokéRogue

PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!

Contributing

🛠️ Development

If you have the motivation and experience with Typescript/Javascript (or are willing to learn) please feel free to fork the repository and make pull requests with contributions. If you don't know what to work on but want to help, reference the below To-Do section or the #feature-vote channel in the discord.

💻 Environment Setup

Prerequisites

Running Locally

  1. Clone the repo and in the root directory run npm install
    • if you run into any errors, reach out in the #dev-corner channel in discord
  2. Run npm run start:dev to locally run the project in localhost:8000

Linting

We're using ESLint as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the npm run eslint script.

FAQ

How do I test a new _______?

  • In the src/overrides.ts file there are overrides for most values you'll need to change for testing

🪧 To Do

Check out Github Issues to see how can you help us!

📝 Credits

If this project contains assets you have produced and you do not see your name here, please reach out.

🎵 BGM

  • Pokémon Mystery Dungeon: Explorers of Sky
    • Arata Iiyoshi
    • Hideki Sakamoto
    • Keisuke Ito
    • Ken-ichi Saito
    • Yoshihiro Maeda
  • Pokémon Black/White
    • Go Ichinose
    • Hitomi Sato
    • Shota Kageyama
  • Pokémon Mystery Dungeon: Rescue Team DX
    • Keisuke Ito
    • Arata Iiyoshi
    • Atsuhiro Ishizuna
  • Pokémon HeartGold/SoulSilver
  • Pokémon Black/White 2
  • Pokémon X/Y
  • Pokémon Omega Ruby/Alpha Sapphire
  • Pokémon Sun/Moon
  • Pokémon Ultra Sun/Ultra Moon
  • Pokémon Sword/Shield
  • Pokémon Scarlet/Violet
  • Firel (Custom Laboratory, Metropolis, Seabed, and Space biome music)
  • Lmz (Custom Jungle biome music)
  • Andr06 (Custom Slum and Sea biome music)

🎵 Sound Effects

  • Pokémon Emerald
  • Pokémon Black/White

🎨 Backgrounds

  • Squip (Paid Commissions)
  • Contributions by Someonealive-QN

🎨 UI

  • GAMEFREAK
  • LJ Birdman

🎨 Pagefault Games Intro

  • Spectremint
  • Gonstar (Paid Commission)

🎨 Trainer Sprites

  • GAMEFREAK (Pokémon Black/White 2, Pokémon Diamond/Pearl)
  • kyledove
  • Brumirage
  • pkmn_realidea (Paid Commissions)
  • IceJkai

🎨 Trainer Portraits

  • pkmn_realidea (Paid Commissions)

🎨 Pokemon Sprites and Animation

  • GAMEFREAK (Pokémon Black/White 2)
  • Smogon Sprite Project (Various Artists)
  • Skyflyer
  • Nolo33
  • Ebaru
  • EricLostie
  • KingOfThe-X-Roads
  • kiriaura
  • Caruban
  • Sopita_Yorita
  • Azrita
  • AshnixsLaw
  • Hellfire0raptor
  • RetroNC
  • Franark122k
  • OldSoulja
  • PKMarioG
  • ItsYugen
  • lucasomi
  • Pkm Sinfonia
  • Poki Papillon
  • Fleimer_
  • bizcoeindoloro
  • mangalos810
  • Involuntary-Twitch
  • selstar
  • koda_want_to_sleep

🎨 Move Animations

  • Pokémon Reborn