default: {
    ABILITY_OVERRIDE: Abilities;
    ARENA_TINT_OVERRIDE: null | TimeOfDay;
    BATTLE_TYPE_OVERRIDE: null | "double" | "single";
    BYPASS_TUTORIAL_SKIP_OVERRIDE: boolean;
    EGG_FREE_GACHA_PULLS_OVERRIDE: boolean;
    EGG_GACHA_PULL_COUNT_OVERRIDE: number;
    EGG_IMMEDIATE_HATCH_OVERRIDE: boolean;
    EGG_SHINY_OVERRIDE: boolean;
    EGG_TIER_OVERRIDE: null | EggTier;
    EGG_VARIANT_OVERRIDE: null | VariantTier;
    FREE_CANDY_UPGRADE_OVERRIDE: boolean;
    GENDER_OVERRIDE: null | Gender;
    ITEM_REWARD_OVERRIDE: ModifierOverride[];
    ITEM_UNLOCK_OVERRIDE: Unlockables[];
    MOVESET_OVERRIDE: Moves | Moves[];
    MYSTERY_ENCOUNTER_OVERRIDE: null | MysteryEncounterType;
    MYSTERY_ENCOUNTER_RATE_OVERRIDE: null | number;
    MYSTERY_ENCOUNTER_TIER_OVERRIDE: null | MysteryEncounterTier;
    NEVER_CRIT_OVERRIDE: boolean;
    OPP_ABILITY_OVERRIDE: Abilities;
    OPP_FORM_OVERRIDES: Partial<Record<Species, number>>;
    OPP_FUSION_OVERRIDE: boolean;
    OPP_FUSION_SPECIES_OVERRIDE: number;
    OPP_GENDER_OVERRIDE: null | Gender;
    OPP_HEALTH_SEGMENTS_OVERRIDE: number;
    OPP_HELD_ITEMS_OVERRIDE: ModifierOverride[];
    OPP_IVS_OVERRIDE: number | number[];
    OPP_LEVEL_OVERRIDE: number;
    OPP_MODIFIER_OVERRIDE: ModifierOverride[];
    OPP_MOVESET_OVERRIDE: Moves | Moves[];
    OPP_PASSIVE_ABILITY_OVERRIDE: Abilities;
    OPP_SHINY_OVERRIDE: null | boolean;
    OPP_SPECIES_OVERRIDE: number;
    OPP_STATUS_OVERRIDE: StatusEffect;
    OPP_VARIANT_OVERRIDE: null | Variant;
    PASSIVE_ABILITY_OVERRIDE: Abilities;
    POKEBALL_OVERRIDE: {
        active: boolean;
        pokeballs: PokeballCounts;
    };
    SEED_OVERRIDE: string;
    SHINY_OVERRIDE: null | boolean;
    STARTER_FORM_OVERRIDES: Partial<Record<Species, number>>;
    STARTER_FUSION_OVERRIDE: boolean;
    STARTER_FUSION_SPECIES_OVERRIDE: number;
    STARTER_SPECIES_OVERRIDE: number;
    STARTING_BIOME_OVERRIDE: Biome;
    STARTING_HELD_ITEMS_OVERRIDE: ModifierOverride[];
    STARTING_LEVEL_OVERRIDE: number;
    STARTING_MODIFIER_OVERRIDE: ModifierOverride[];
    STARTING_MONEY_OVERRIDE: number;
    STARTING_WAVE_OVERRIDE: number;
    STATUS_ACTIVATION_OVERRIDE: null | boolean;
    STATUS_OVERRIDE: StatusEffect;
    UNLIMITED_EGG_COUNT_OVERRIDE: boolean;
    VARIANT_OVERRIDE: null | Variant;
    WAIVE_ROLL_FEE_OVERRIDE: boolean;
    WAIVE_SHOP_FEES_OVERRIDE: boolean;
    WEATHER_OVERRIDE: WeatherType;
    XP_MULTIPLIER_OVERRIDE: null | number;
}

Type declaration

  • ReadonlyABILITY_OVERRIDE: Abilities
  • ReadonlyARENA_TINT_OVERRIDE: null | TimeOfDay
  • ReadonlyBATTLE_TYPE_OVERRIDE: null | "double" | "single"
  • ReadonlyBYPASS_TUTORIAL_SKIP_OVERRIDE: boolean

    Set to true to show all tutorials

  • ReadonlyEGG_FREE_GACHA_PULLS_OVERRIDE: boolean
  • ReadonlyEGG_GACHA_PULL_COUNT_OVERRIDE: number
  • ReadonlyEGG_IMMEDIATE_HATCH_OVERRIDE: boolean
  • ReadonlyEGG_SHINY_OVERRIDE: boolean
  • ReadonlyEGG_TIER_OVERRIDE: null | EggTier
  • ReadonlyEGG_VARIANT_OVERRIDE: null | VariantTier
  • ReadonlyFREE_CANDY_UPGRADE_OVERRIDE: boolean
  • ReadonlyGENDER_OVERRIDE: null | Gender
  • ReadonlyITEM_REWARD_OVERRIDE: ModifierOverride[]

    Override array of ModifierOverrides used to replace the generated item rolls after a wave.

    If less entries are listed than rolled, only those entries will be used to replace the corresponding items while the rest randomly generated. If more entries are listed than rolled, only the first X entries will be used, where X is the number of items rolled.

    Note that, for all items in the array, count is not used.

  • ReadonlyITEM_UNLOCK_OVERRIDE: Unlockables[]

    Forces an item to be UNLOCKED

  • ReadonlyMOVESET_OVERRIDE: Moves | Moves[]
  • ReadonlyMYSTERY_ENCOUNTER_OVERRIDE: null | MysteryEncounterType
  • ReadonlyMYSTERY_ENCOUNTER_RATE_OVERRIDE: null | number

    1 to 256, set to null to ignore

  • ReadonlyMYSTERY_ENCOUNTER_TIER_OVERRIDE: null | MysteryEncounterTier
  • ReadonlyNEVER_CRIT_OVERRIDE: boolean
  • ReadonlyOPP_ABILITY_OVERRIDE: Abilities
  • ReadonlyOPP_FORM_OVERRIDES: Partial<Record<Species, number>>
  • ReadonlyOPP_FUSION_OVERRIDE: boolean

    This will make all opponents fused Pokemon

  • ReadonlyOPP_FUSION_SPECIES_OVERRIDE: number

    This will override the species of the fusion only when the opponent is already a fusion

  • ReadonlyOPP_GENDER_OVERRIDE: null | Gender
  • ReadonlyOPP_HEALTH_SEGMENTS_OVERRIDE: number

    Override to give the enemy Pokemon a given amount of health segments

    0 (default): the health segments will be handled normally based on wave, level and species 1: the Pokemon will have a single health segment and therefore will not be a boss 2+: the Pokemon will be a boss with the given number of health segments

  • ReadonlyOPP_HELD_ITEMS_OVERRIDE: ModifierOverride[]

    Override array of ModifierOverrides used to provide held items to enemies on spawn.

  • ReadonlyOPP_IVS_OVERRIDE: number | number[]
  • ReadonlyOPP_LEVEL_OVERRIDE: number
  • ReadonlyOPP_MODIFIER_OVERRIDE: ModifierOverride[]

    Override array of ModifierOverrides used to provide modifiers to enemies.

    Note that any previous modifiers are cleared.

  • ReadonlyOPP_MOVESET_OVERRIDE: Moves | Moves[]
  • ReadonlyOPP_PASSIVE_ABILITY_OVERRIDE: Abilities
  • ReadonlyOPP_SHINY_OVERRIDE: null | boolean
  • ReadonlyOPP_SPECIES_OVERRIDE: number
  • ReadonlyOPP_STATUS_OVERRIDE: StatusEffect
  • ReadonlyOPP_VARIANT_OVERRIDE: null | Variant
  • ReadonlyPASSIVE_ABILITY_OVERRIDE: Abilities
  • ReadonlyPOKEBALL_OVERRIDE: {
        active: boolean;
        pokeballs: PokeballCounts;
    }
  • ReadonlySEED_OVERRIDE: string

    a specific seed (default: a random string of 24 characters)

  • ReadonlySHINY_OVERRIDE: null | boolean
  • ReadonlySTARTER_FORM_OVERRIDES: Partial<Record<Species, number>>

    Set the form index of any starter in the party whose speciesId is inside this override

    allSpecies in src/data/pokemon-species.ts for form indexes

    const STARTER_FORM_OVERRIDES = {
    [Species.DARMANITAN]: 1
    }
  • ReadonlySTARTER_FUSION_OVERRIDE: boolean

    This will force your starter to be a random fusion

  • ReadonlySTARTER_FUSION_SPECIES_OVERRIDE: number

    This will override the species of the fusion

  • ReadonlySTARTER_SPECIES_OVERRIDE: number

    SPECIES OVERRIDE will only apply to the first starter in your party or each enemy pokemon default is 0 to not override

    SPECIES_OVERRIDE = Species.Bulbasaur;
    
  • ReadonlySTARTING_BIOME_OVERRIDE: Biome
  • ReadonlySTARTING_HELD_ITEMS_OVERRIDE: ModifierOverride[]

    Override array of ModifierOverrides used to provide held items to first party member when starting a new game.

  • ReadonlySTARTING_LEVEL_OVERRIDE: number

    default 5 or 20 for Daily

  • ReadonlySTARTING_MODIFIER_OVERRIDE: ModifierOverride[]

    Overrides labeled MODIFIER deal with any modifier so long as it doesn't require a party member to hold it (typically this is, extends, or generates a ModifierType), like EXP_SHARE, CANDY_JAR, etc.

    Overrides labeled HELD_ITEM specifically pertain to any entry in modifierTypes that extends, or generates a PokemonHeldItemModifierType, like SOUL_DEW, TOXIC_ORB, etc.

    Note that, if count is not provided, it will default to 1.

    Additionally, note that some held items and modifiers are grouped together via a ModifierTypeGenerator and require pre-generation arguments to get a specific item from that group. If a type is not set, the generator will either use the party to weight item choice or randomly pick an item.

    // Will have a quantity of 2 in-game
    STARTING_MODIFIER_OVERRIDE = [{name: "EXP_SHARE", count: 2}]
    // Will have a quantity of 1 in-game
    STARTING_HELD_ITEM_OVERRIDE = [{name: "LUCKY_EGG"}]
    // Type must be given to get a specific berry
    STARTING_HELD_ITEM_OVERRIDE = [{name: "BERRY", type: BerryType.SITRUS}]
    // A random berry will be generated at runtime
    STARTING_HELD_ITEM_OVERRIDE = [{name: "BERRY"}]
  • ReadonlySTARTING_MONEY_OVERRIDE: number

    default 1000

  • ReadonlySTARTING_WAVE_OVERRIDE: number
  • ReadonlySTATUS_ACTIVATION_OVERRIDE: null | boolean

    Set to true to force Paralysis and Freeze to always activate, or false to force them to not activate

  • ReadonlySTATUS_OVERRIDE: StatusEffect
  • ReadonlyUNLIMITED_EGG_COUNT_OVERRIDE: boolean
  • ReadonlyVARIANT_OVERRIDE: null | Variant
  • ReadonlyWAIVE_ROLL_FEE_OVERRIDE: boolean

    Sets reroll price to 0

  • ReadonlyWAIVE_SHOP_FEES_OVERRIDE: boolean

    Sets all shop item prices to 0

  • ReadonlyWEATHER_OVERRIDE: WeatherType
  • ReadonlyXP_MULTIPLIER_OVERRIDE: null | number

    Multiplies XP gained by this value including 0. Set to null to ignore the override