Attribute used for moves which ignore redirection effects, and always target their original target, i.e. Snipe Shot Bypasses Storm Drain, Follow Me, Ally Switch, and the like.

Hierarchy (view full)

Constructors

Properties

selfTarget: boolean

Should this Move target the user?

Methods

  • Applies move attributes

    Parameters

    Returns boolean | Promise<boolean>

    true if application of the ability succeeds

    applyMoveAttrsInternal